forked from mia/Aegisub
396ff897e5
It's now just a pointless wrapper around agi::Path.
131 lines
4.7 KiB
C++
131 lines
4.7 KiB
C++
// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Aegisub Project http://www.aegisub.org/
|
|
|
|
/// @file audio_provider_avs.cpp
|
|
/// @brief Avisynth-based audio provider
|
|
/// @ingroup audio_input
|
|
///
|
|
|
|
#include "config.h"
|
|
|
|
#ifdef WITH_AVISYNTH
|
|
#include "audio_provider_avs.h"
|
|
|
|
#include "audio_controller.h"
|
|
#include "options.h"
|
|
#include "utils.h"
|
|
|
|
#include <libaegisub/access.h>
|
|
#include <libaegisub/charset_conv.h>
|
|
#include <libaegisub/fs.h>
|
|
#include <libaegisub/path.h>
|
|
|
|
#include <mutex>
|
|
|
|
AvisynthAudioProvider::AvisynthAudioProvider(agi::fs::path const& filename) {
|
|
this->filename = filename;
|
|
|
|
agi::acs::CheckFileRead(filename);
|
|
|
|
std::lock_guard<std::mutex> lock(avs_wrapper.GetMutex());
|
|
|
|
try {
|
|
IScriptEnvironment *env = avs_wrapper.GetEnv();
|
|
|
|
// Include
|
|
if (agi::fs::HasExtension(filename, "avs"))
|
|
LoadFromClip(env->Invoke("Import", env->SaveString(agi::fs::ShortName(filename).c_str())));
|
|
// Use DirectShowSource
|
|
else {
|
|
const char * argnames[3] = { 0, "video", "audio" };
|
|
AVSValue args[3] = { env->SaveString(agi::fs::ShortName(filename).c_str()), false, true };
|
|
|
|
// Load DirectShowSource.dll from app dir if it exists
|
|
agi::fs::path dsspath(config::path->Decode("?data/DirectShowSource.dll"));
|
|
if (agi::fs::FileExists(dsspath))
|
|
env->Invoke("LoadPlugin", env->SaveString(agi::fs::ShortName(dsspath).c_str()));
|
|
|
|
// Load audio with DSS if it exists
|
|
if (env->FunctionExists("DirectShowSource"))
|
|
LoadFromClip(env->Invoke("DirectShowSource", AVSValue(args, 3), argnames));
|
|
// Otherwise fail
|
|
else
|
|
throw agi::AudioProviderOpenError("No suitable audio source filter found. Try placing DirectShowSource.dll in the Aegisub application directory.", 0);
|
|
}
|
|
}
|
|
catch (AvisynthError &err) {
|
|
std::string errmsg(err.msg);
|
|
if (errmsg.find("filter graph manager won't talk to me") != errmsg.npos)
|
|
throw agi::AudioDataNotFoundError("Avisynth error: " + errmsg, 0);
|
|
else
|
|
throw agi::AudioProviderOpenError("Avisynth error: " + errmsg, 0);
|
|
}
|
|
}
|
|
|
|
void AvisynthAudioProvider::LoadFromClip(AVSValue clip) {
|
|
// Check if it has audio
|
|
VideoInfo vi = clip.AsClip()->GetVideoInfo();
|
|
if (!vi.HasAudio()) throw agi::AudioDataNotFoundError("No audio found.", 0);
|
|
|
|
IScriptEnvironment *env = avs_wrapper.GetEnv();
|
|
|
|
// Convert to one channel
|
|
AVSValue script = env->Invoke(OPT_GET("Audio/Downmixer")->GetString().c_str(), clip);
|
|
|
|
// Convert to 16 bits per sample
|
|
script = env->Invoke("ConvertAudioTo16bit", script);
|
|
vi = script.AsClip()->GetVideoInfo();
|
|
|
|
// Convert sample rate
|
|
int setsample = OPT_GET("Provider/Audio/AVS/Sample Rate")->GetInt();
|
|
if (setsample == 0 && vi.SamplesPerSecond() < 32000)
|
|
setsample = 44100;
|
|
if (setsample != 0) {
|
|
AVSValue args[2] = { script, setsample };
|
|
script = env->Invoke("ResampleAudio", AVSValue(args, 2));
|
|
}
|
|
|
|
// Set clip
|
|
PClip tempclip = script.AsClip();
|
|
vi = tempclip->GetVideoInfo();
|
|
|
|
// Read properties
|
|
channels = vi.AudioChannels();
|
|
num_samples = vi.num_audio_samples;
|
|
sample_rate = vi.SamplesPerSecond();
|
|
bytes_per_sample = vi.BytesPerAudioSample();
|
|
float_samples = false;
|
|
|
|
this->clip = tempclip;
|
|
}
|
|
|
|
void AvisynthAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const {
|
|
clip->GetAudio(buf, start, count, avs_wrapper.GetEnv());
|
|
}
|
|
#endif
|