Aegisub/aegisub/src/spellchecker_hunspell.cpp
Amar Takhar 6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00

306 lines
7.6 KiB
C++

// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file spellchecker_hunspell.cpp
/// @brief Hunspell-based spell checker implementation
/// @ingroup spelling
///
///////////
// Headers
#include "config.h"
#ifdef WITH_HUNSPELL
#include "spellchecker_hunspell.h"
#include "standard_paths.h"
#include "utils.h"
#include "options.h"
#include "charset_conv.h"
#include <hunspell/hunspell.hxx>
#include <wx/wxprec.h>
#include <wx/wxprec.h>
#include <wx/dir.h>
#include <wx/filename.h>
#include <wx/wfstream.h>
#include <wx/txtstrm.h>
/// @brief Constructor
///
HunspellSpellChecker::HunspellSpellChecker() {
hunspell = NULL;
conv = NULL;
SetLanguage(Options.AsText(_T("Spell checker Language")));
}
/// @brief Destructor
///
HunspellSpellChecker::~HunspellSpellChecker() {
Reset();
}
/// @brief Reset
///
void HunspellSpellChecker::Reset() {
delete hunspell;
hunspell = NULL;
delete conv;
conv = NULL;
affpath.Clear();
dicpath.Clear();
}
/// @brief Can add to dictionary?
/// @param word
/// @return
///
bool HunspellSpellChecker::CanAddWord(wxString word) {
if (!hunspell) return false;
wxCharBuffer buffer = word.mb_str(*conv);
return (buffer.data() != NULL);
}
/// @brief Add word to dictionary
/// @param word
/// @return
///
void HunspellSpellChecker::AddWord(wxString word) {
// Dictionary OK?
if (!hunspell) return;
// Add to currently loaded file
#ifdef WITH_OLD_HUNSPELL
hunspell->put_word(word.mb_str(*conv));
#else
hunspell->add(word.mb_str(*conv));
#endif
// Ensure that the path exists
wxFileName fn(usrdicpath);
if (!fn.DirExists()) {
wxFileName::Mkdir(fn.GetPath());
}
// Load dictionary
wxArrayString dic;
wxString curLine;
bool added = false;
if (fn.FileExists()) { // Even if you ever want to remove this "if", keep the braces, so the stream closes at the end
bool first = true;
wxFileInputStream in(usrdicpath);
if (!in.IsOk()) return;
wxTextInputStream textIn(in,_T(" \t"),*conv);
// Read it
while (in.CanRead() && !in.Eof()) {
// Read line
curLine = textIn.ReadLine();
curLine.Trim();
if (curLine.IsEmpty()) continue;
// First
if (first) {
first = false;
if (curLine.IsNumber()) continue;
}
// See if word to be added goes here
if (!added && curLine.Lower() > word.Lower()) {
dic.Add(word);
added = true;
}
// Add to memory dictionary
dic.Add(curLine);
}
}
// Not added yet
if (!added) dic.Add(word);
// Write back to disk
wxFileOutputStream out(usrdicpath);
if (!out.IsOk()) return;
wxTextOutputStream textOut(out,wxEOL_UNIX,*conv);
textOut.WriteString(wxString::Format(_T("%i"),dic.Count())+_T("\n"));
for (unsigned int i=0;i<dic.Count();i++) textOut.WriteString(dic[i]+_T("\n"));
}
/// @brief Check if the word is valid
/// @param word
/// @return
///
bool HunspellSpellChecker::CheckWord(wxString word) {
if (!hunspell) return true;
wxCharBuffer buf = word.mb_str(*conv);
if (buf) return (hunspell->spell(buf) == 1);
return false;
}
/// @brief Get suggestions for word
/// @param word
/// @return
///
wxArrayString HunspellSpellChecker::GetSuggestions(wxString word) {
// Array
wxArrayString suggestions;
// Get suggestions
if (hunspell) {
// Word
wxCharBuffer buf = word.mb_str(*conv);
if (!buf) return suggestions;
// Grab raw from Hunspell
char **results;
int n = hunspell->suggest(&results,buf);
// Convert each
for (int i=0;i<n;i++) {
wxString current(results[i],*conv);
suggestions.Add(current);
delete results[i];
}
// Delete
delete results;
}
// Return them
return suggestions;
}
/// @brief Get list of available dictionaries
/// @return
///
wxArrayString HunspellSpellChecker::GetLanguageList() {
// Get dir name
wxString path = StandardPaths::DecodePathMaybeRelative(Options.AsText(_T("Dictionaries path")), _T("?data")) + _T("/");
wxArrayString list;
wxFileName folder(path);
if (!folder.DirExists()) return list;
// Get file lists
wxArrayString dic;
wxDir::GetAllFiles(path,&dic,_T("*.dic"),wxDIR_FILES);
wxArrayString aff;
wxDir::GetAllFiles(path,&aff,_T("*.aff"),wxDIR_FILES);
// For each dictionary match, see if it can find the corresponding .aff
for (unsigned int i=0;i<dic.Count();i++) {
wxString curAff = dic[i].Left(dic[i].Length()-4) + _T(".aff");
for (unsigned int j=0;j<aff.Count();j++) {
// Found match
if (curAff == aff[j]) {
wxFileName fname(curAff);
list.Add(fname.GetName());
break;
}
}
}
// Return list
return list;
}
/// @brief Set language
/// @param language
///
void HunspellSpellChecker::SetLanguage(wxString language) {
// Unload
Reset();
if (language.IsEmpty()) return;
// Get dir name
//FIXME: this should use ?user instead of ?data; however, since it apparently works already on win32, I'm not gonna mess with it right now :p
wxString path = StandardPaths::DecodePathMaybeRelative(Options.AsText(_T("Dictionaries path")), _T("?data")) + _T("/");
wxString userPath = StandardPaths::DecodePath(_T("?user/dictionaries/user_"));
// Get affix and dictionary paths
affpath = wxString::Format("%s%s.aff", path, language);
dicpath = wxString::Format("%s%s.dic", path, language);
usrdicpath = wxString::Format("%s%s.dic", userPath, language);
wxLogDebug("Using dictionary %ls for spellchecking\n", dicpath);
// Check if language is available
if (!wxFileExists(affpath) || !wxFileExists(dicpath)) return;
// Load
hunspell = new Hunspell(affpath.mb_str(csConvLocal),dicpath.mb_str(csConvLocal));
conv = NULL;
if (hunspell) {
conv = new AegisubCSConv(wxString(hunspell->get_dic_encoding(),wxConvUTF8));
// Load user dictionary
if (wxFileExists(usrdicpath)) {
wxFileInputStream in(usrdicpath);
if (!in.IsOk()) return;
wxTextInputStream textIn(in,_T(" \t"),*conv);
while (in.CanRead() && !in.Eof()) {
// Read line
wxString curLine = textIn.ReadLine();
curLine.Trim();
if (curLine.IsEmpty() || curLine.IsNumber()) continue;
#ifdef WITH_OLD_HUNSPELL
hunspell->put_word(curLine.mb_str(*conv));
#else
hunspell->add(curLine.mb_str(*conv));
#endif
}
}
}
}
#endif // WITH_HUNSPELL