forked from mia/Aegisub
931cc7f461
* Add LOG_(D|W|I)_IF for conditional logging. Originally committed to SVN as r4465.
205 lines
6.5 KiB
C++
205 lines
6.5 KiB
C++
// Copyright (c) 2009, Karl Blomster
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_provider_quicktime.cpp
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/// @brief QuickTime-based audio provider
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/// @ingroup audio_input quicktime
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///
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#include "config.h"
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#ifdef WITH_QUICKTIME
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#include <libaegisub/log.h>
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#include "audio_provider_quicktime.h"
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/// @brief DOCME
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/// @param filename
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///
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QuickTimeAudioProvider::QuickTimeAudioProvider(wxString filename) {
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movie = NULL;
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in_dataref = NULL;
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extract_ref = NULL;
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inited = false;
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qt_err = noErr;
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qt_status = noErr;
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errmsg = _T("QuickTime audio provider: ");
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// try to init quicktime
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try {
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InitQuickTime();
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}
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catch (wxString temp) {
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errmsg.Append(temp);
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throw errmsg;
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}
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catch (...) {
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throw;
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}
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// try to load audio
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try {
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LoadAudio(filename);
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}
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catch (wxString temp) {
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errmsg.Append(temp);
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throw errmsg;
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}
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catch (...) {
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throw;
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}
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}
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/// @brief DOCME
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///
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QuickTimeAudioProvider::~QuickTimeAudioProvider() {
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Close();
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DeInitQuickTime();
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}
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/// @brief DOCME
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///
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void QuickTimeAudioProvider::Close() {
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if (movie)
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DisposeMovie(movie);
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movie = NULL;
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if (in_dataref)
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DisposeHandle(in_dataref);
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in_dataref = NULL;
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if (inited)
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MovieAudioExtractionEnd(extract_ref);
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inited = false;
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}
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/// @brief DOCME
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/// @param filename
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///
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void QuickTimeAudioProvider::LoadAudio(wxString filename) {
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OSType in_dataref_type;
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wxStringToDataRef(filename, &in_dataref, &in_dataref_type);
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// verify that file is openable
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if (!CanOpen(in_dataref, in_dataref_type))
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throw wxString(_T("QuickTime cannot open file as audio"));
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// actually open file
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short res_id = 0;
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qt_err = NewMovieFromDataRef(&movie, 0, &res_id, in_dataref, in_dataref_type);
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QTCheckError(qt_err, wxString(_T("Failed to open file")));
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// disable automagic screen rendering just to be safe
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qt_err = SetMovieVisualContext(movie, NULL);
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QTCheckError(qt_err, wxString(_T("Failed to disable visual context")));
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qt_status = MovieAudioExtractionBegin(movie, 0, &extract_ref);
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QTCheckError(qt_status, wxString(_T("Failed to initialize audio extraction")));
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inited = true;
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// and here I thought I knew what "verbose" meant...
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AudioStreamBasicDescription asbd;
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qt_status = MovieAudioExtractionGetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
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kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd, NULL);
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QTCheckError(qt_status, wxString(_T("Failed to retreive audio properties")));
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sample_rate = (int)asbd.mSampleRate;
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channels = 1; // FIXME: allow more than one channel
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bytes_per_sample = 2;
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// lazy hack: set the movie time scale to same as the sample rate, to allow for easy seeking
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SetMovieTimeScale(movie, (TimeScale)asbd.mSampleRate);
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num_samples = GetMovieDuration(movie);
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asbd.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian;
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asbd.mBitsPerChannel = sizeof(int16_t) * 8;
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asbd.mBytesPerFrame = sizeof(int16_t);
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asbd.mBytesPerPacket = asbd.mBytesPerFrame;
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asbd.mChannelsPerFrame = 1;
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qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
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kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd);
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QTCheckError(qt_status, wxString(_T("Failed to set audio properties")));
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AudioChannelLayout ch_layout;
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ch_layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
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ch_layout.mChannelBitmap = 0;
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ch_layout.mNumberChannelDescriptions = 0;
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qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
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kQTMovieAudioExtractionAudioPropertyID_AudioChannelLayout, sizeof(ch_layout), &ch_layout);
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QTCheckError(qt_status, wxString(_T("Failed to set channel layout")));
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}
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/// @brief DOCME
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/// @param buf
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/// @param start
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/// @param count
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///
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void QuickTimeAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) {
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TimeRecord trec;
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trec.scale = GetMovieTimeScale(movie);
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trec.base = NULL;
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trec.value.hi = (int32_t)(start >> 32);
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trec.value.lo = (int32_t)((start & 0xFFFFFFFF00000000ULL) >> 32);
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qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Movie,
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kQTMovieAudioExtractionMoviePropertyID_CurrentTime, sizeof(TimeRecord), &trec);
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QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to seek in file")));
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// FIXME: hack something up to actually handle very big counts correctly,
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// maybe with multiple buffers?
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AudioBufferList dst_buflist;
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dst_buflist.mNumberBuffers = 1;
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dst_buflist.mBuffers[0].mNumberChannels = 1;
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dst_buflist.mBuffers[0].mDataByteSize = count * bytes_per_sample;
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dst_buflist.mBuffers[0].mData = buf;
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UInt32 flags;
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UInt32 decode_count = (UInt32)count;
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qt_status = MovieAudioExtractionFillBuffer(extract_ref, &decode_count, &dst_buflist, &flags);
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QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to decode audio")));
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LOG_W_IF(count != decode_count, "audio/provider/quicktime") << "decoded samplecount " << decode_count << "not same as requested count" << (uint32_t)count);
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}
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#endif /* WITH_QUICKTIME */
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