forked from mia/Aegisub
a40b9c4b91
Originally committed to SVN as r4565.
210 lines
7.4 KiB
C++
210 lines
7.4 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file ass_file.h
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/// @see ass_file.cpp
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/// @ingroup subs_storage
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///
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#pragma once
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#ifndef AGI_PRE
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#include <fstream>
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#include <list>
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#include <vector>
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#include <wx/arrstr.h>
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#endif
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class FrameRate;
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class AssDialogue;
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class AssStyle;
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class AssAttachment;
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class AssDialogueBlock;
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class AssDialogueBlockOverride;
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class AssDialogueBlockPlain;
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class AssEntry;
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typedef std::list<AssEntry*>::iterator entryIter;
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/// DOCME
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/// @class AssFile
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/// @brief DOCME
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///
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/// DOCME
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class AssFile {
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private:
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/// DOCME
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bool Modified;
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/// DOCME
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static std::list<AssFile*> UndoStack;
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/// DOCME
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static std::list<AssFile*> RedoStack;
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/// DOCME
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static bool StackModified;
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static void StackClear();
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wxString undodescription;
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public:
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/// The lines in the file
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std::list<AssEntry*> Line;
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/// The filename of this file, if any
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wxString filename;
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/// Is the file loaded?
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bool loaded;
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AssFile();
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AssFile(const AssFile &from);
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AssFile& operator=(AssFile from);
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~AssFile();
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/// Does the file have unsaved changes?
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bool IsModified();
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/// @brief Flag the file as modified and push a copy onto the undo stack
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/// @param desc Undo description
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void FlagAsModified(wxString desc);
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/// Clear the file
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void Clear();
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/// Discard some parsed data to reduce the size of the undo stack
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void CompressForStack();
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/// @brief Load default file
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/// @param defline Add a blank line to the file
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void LoadDefault(bool defline=true);
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/// Add a style to the file
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void InsertStyle(AssStyle *style);
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/// Add an attachment to the file
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void InsertAttachment(AssAttachment *attach);
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/// Attach a file to the ass file
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void InsertAttachment(wxString filename);
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/// Get the names of all of the styles available
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wxArrayString GetStyles();
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/// @brief Get a style by name
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/// @param name Style name
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/// @return Pointer to style or NULL
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AssStyle *GetStyle(wxString name);
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/// @brief Load from a file
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/// @param file File name
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/// @param charset Character set of file or empty to autodetect
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/// @param addToRecent Should the file be added to the MRU list?
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void Load(const wxString &file,wxString charset="",bool addToRecent=true);
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/// @brief Save to a file
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/// @param file Path to save to
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/// @param setfilename Should the filename be changed to the passed path?
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/// @param addToRecent Should the file be added to the MRU list?
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/// @param encoding Encoding to use, or empty to let the writer decide (which usually means "App/Save Charset")
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void Save(wxString file,bool setfilename=false,bool addToRecent=true,const wxString encoding=_T(""));
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/// @brief Save to a memory buffer. Used for subtitle providers which support it
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/// @param[out] dst Destination vector
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void SaveMemory(std::vector<char> &dst,const wxString encoding=_T(""));
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/// @brief Saves exported copy, with effects applied
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/// @param file Path to save to; file name is never set to this
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void Export(wxString file);
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/// Add file name to the MRU list
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void AddToRecent(wxString file);
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/// Can the file be saved in its current format?
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bool CanSave();
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/// @brief Get the list of wildcards supported
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/// @param mode 0 = open, 1 = save, 2 = export
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static wxString GetWildcardList(int mode);
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/// @brief Get the script resolution
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/// @param[out] w Width
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/// @param[in] h Height
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void GetResolution(int &w,int &h);
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/// Get the value in a [Script Info] key as int.
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int GetScriptInfoAsInt(const wxString key);
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/// Get the value in a [Script Info] key as string.
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wxString GetScriptInfo(const wxString key);
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/// Set the value of a [Script Info] key. Adds it if it doesn't exist.
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void SetScriptInfo(const wxString key,const wxString value);
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// Add a ";" comment in the [Script Info] section
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void AddComment(const wxString comment);
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/// @brief Add a line to the file
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/// @param data Full text of ASS line
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/// @param group Section of the file to add the line to
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/// @param[out] version ASS version the line was parsed as
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/// @param[out] outGroup Group it was actually added to; attachments do something strange here
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void AddLine(wxString data,wxString group,int &version,wxString *outGroup=NULL);
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/// Pop subs from stack and set 'top' to it
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static void StackPop();
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/// Redo action on stack
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static void StackRedo();
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/// @brief Put a copy of 'top' on the stack
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/// @param desc Undo message
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static void StackPush(wxString desc);
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/// Clear the stack. Do before loading new subtitles.
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static void StackReset();
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/// Check if undo stack is empty
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static bool IsUndoStackEmpty();
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/// Check if redo stack is empty
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static bool IsRedoStackEmpty();
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/// Get the description of the first undoable change
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static wxString GetUndoDescription();
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/// Get the description of the first redoable change
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static wxString GetRedoDescription();
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/// Flags the stack as popping. You must unset this after popping
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static bool Popping;
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/// Current script file. It is "above" the stack.
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static AssFile *top;
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/// Comparison function for use when sorting
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typedef bool (*CompFunc)(const AssDialogue* lft, const AssDialogue* rgt);
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/// @brief Compare based on start time
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static bool CompStart(const AssDialogue* lft, const AssDialogue* rgt);
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/// @brief Compare based on end time
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static bool CompEnd(const AssDialogue* lft, const AssDialogue* rgt);
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/// @brief Compare based on end time
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static bool CompStyle(const AssDialogue* lft, const AssDialogue* rgt);
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/// @brief Sort the dialogue lines in this file
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/// @param comp Comparison function to use. Defaults to sorting by start time.
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void Sort(CompFunc comp = CompStart);
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/// @brief Sort the dialogue lines in the given list
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/// @param comp Comparison function to use. Defaults to sorting by start time.
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static void Sort(std::list<AssEntry*>& lst, CompFunc comp = CompStart);
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/// @brief Sort the dialogue lines in the given list
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/// @param comp Comparison function to use. Defaults to sorting by start time.
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static void Sort(std::list<AssDialogue*>& lst, CompFunc comp = CompStart);
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};
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