forked from mia/Aegisub
e5e2b84b15
Fixes crashes and general brokenness when opening invalid files. Originally committed to SVN as r6479.
190 lines
5.6 KiB
C++
190 lines
5.6 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file subtitle_format_txt.cpp
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/// @brief Importing/exporting subtitles to untimed plain text
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/// @ingroup subtitle_io
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///
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#include "config.h"
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#include "subtitle_format_txt.h"
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "compat.h"
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#include "dialog_text_import.h"
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#include "main.h"
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#include "text_file_reader.h"
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#include "text_file_writer.h"
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#include "version.h"
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TXTSubtitleFormat::TXTSubtitleFormat()
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: SubtitleFormat("Plain-Text")
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{
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}
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wxArrayString TXTSubtitleFormat::GetReadWildcards() const {
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wxArrayString formats;
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formats.Add("txt");
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return formats;
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}
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wxArrayString TXTSubtitleFormat::GetWriteWildcards() const {
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return GetReadWildcards();
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}
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bool TXTSubtitleFormat::CanWriteFile(wxString const& filename) const {
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return (filename.Right(4).Lower() == ".txt" && filename.Right(11).Lower() != ".encore.txt" && filename.Right(16).Lower() != ".transtation.txt");
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}
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void TXTSubtitleFormat::ReadFile(AssFile *target, wxString const& filename, wxString const& encoding) const {
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using namespace std;
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DialogTextImport dlg;
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if (dlg.ShowModal() == wxID_CANCEL) return;
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TextFileReader file(filename, encoding, false);
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target->LoadDefault(false);
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wxString actor;
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wxString separator = lagi_wxString(OPT_GET("Tool/Import/Text/Actor Separator")->GetString());
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wxString comment = lagi_wxString(OPT_GET("Tool/Import/Text/Comment Starter")->GetString());
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// Parse file
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while (file.HasMoreLines()) {
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wxString value = file.ReadLineFromFile();
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if(value.empty()) continue;
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// Check if this isn't a timecodes file
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if (value.StartsWith("# timecode"))
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throw SubtitleFormatParseError("File is a timecode file, cannot load as subtitles.", 0);
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// Read comment data
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bool isComment = false;
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if (!comment.empty() && value.StartsWith(comment)) {
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isComment = true;
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value = value.Mid(comment.size());
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}
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// Read actor data
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if (!isComment && !separator.empty()) {
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if (value[0] != ' ' && value[0] != '\t') {
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int pos = value.Find(separator);
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if (pos != wxNOT_FOUND) {
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actor = value.Left(pos);
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actor.Trim(false);
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actor.Trim(true);
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value = value.Mid(pos+1);
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}
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}
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}
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// Trim spaces at start
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value.Trim(false);
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if (value.empty())
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isComment = true;
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// Sets line up
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AssDialogue *line = new AssDialogue;
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line->Actor = isComment ? "" : line->Actor;
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line->Comment = isComment;
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line->Text = value;
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line->End = 0;
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// Adds line
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target->Line.push_back(line);
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}
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}
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void TXTSubtitleFormat::WriteFile(const AssFile *src, wxString const& filename, wxString const& encoding) const {
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size_t num_actor_names = 0, num_dialogue_lines = 0;
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// Detect number of lines with Actor field filled out
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for (LineList::const_iterator l = src->Line.begin(); l != src->Line.end(); ++l) {
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AssDialogue *dia = dynamic_cast<AssDialogue*>(*l);
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if (dia && !dia->Comment) {
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num_dialogue_lines++;
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if (!dia->Actor.empty())
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num_actor_names++;
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}
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}
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// If too few lines have Actor filled out, don't write it
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bool write_actors = num_actor_names > num_dialogue_lines/2;
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bool strip_formatting = true;
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TextFileWriter file(filename, encoding);
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file.WriteLineToFile(wxString("# Exported by Aegisub ") + GetAegisubShortVersionString());
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// Write the file
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for (LineList::const_iterator l = src->Line.begin(); l != src->Line.end(); ++l) {
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AssDialogue *dia = dynamic_cast<AssDialogue*>(*l);
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if (dia) {
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wxString out_line;
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if (dia->Comment) {
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out_line = "# ";
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}
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if (write_actors) {
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out_line += dia->Actor + ": ";
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}
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wxString out_text;
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if (strip_formatting) {
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dia->ParseASSTags();
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for (std::vector<AssDialogueBlock*>::iterator block = dia->Blocks.begin(); block != dia->Blocks.end(); ++block) {
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if ((*block)->GetType() == BLOCK_PLAIN) {
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out_text += (*block)->GetText();
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}
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}
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dia->ClearBlocks();
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}
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else {
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out_text = dia->Text;
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}
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out_line += out_text;
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if (!out_text.empty()) {
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file.WriteLineToFile(out_line);
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}
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}
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else {
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// Not a dialogue line
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// TODO: should any non-dia lines cause blank lines in output?
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//file.WriteLineToFile("");
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}
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}
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}
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