forked from mia/Aegisub
7218c04d52
The rewritten audio display does not use displayTimer and that functionality shouldn't have been in the players in the first place. Originally committed to SVN as r6605.
252 lines
6.8 KiB
C++
252 lines
6.8 KiB
C++
// Copyright (c) 2009, Grigori Goronzy
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_player_oss.cpp
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/// @brief Open Sound System audio output
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/// @ingroup audio_output
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///
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#include "config.h"
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#ifdef WITH_OSS
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#ifndef AGI_PRE
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#include <sys/param.h>
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#endif
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#include <libaegisub/log.h>
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#include "audio_player_oss.h"
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#include "audio_controller.h"
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#include "compat.h"
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#include "include/aegisub/audio_provider.h"
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#include "main.h"
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#include "utils.h"
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DEFINE_SIMPLE_EXCEPTION(OSSError, agi::AudioPlayerOpenError, "audio/player/open/oss")
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OSSPlayer::OSSPlayer()
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{
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volume = 1.0f;
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open = false;
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playing = false;
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start_frame = cur_frame = end_frame = bpf = 0;
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provider = 0;
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thread = 0;
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}
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OSSPlayer::~OSSPlayer()
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{
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CloseStream();
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}
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void OSSPlayer::OpenStream()
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{
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CloseStream();
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bpf = provider->GetChannels() * provider->GetBytesPerSample();
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// Open device
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wxString device = lagi_wxString(OPT_GET("Player/Audio/OSS/Device")->GetString());
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dspdev = ::open(device.mb_str(wxConvUTF8), O_WRONLY, 0);
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if (dspdev < 0) {
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throw OSSError("OSS player: opening device failed", 0);
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}
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// Use a reasonable buffer policy for low latency (OSS4)
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#ifdef SNDCTL_DSP_POLICY
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int policy = 3;
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ioctl(dspdev, SNDCTL_DSP_POLICY, &policy);
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#endif
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// Set number of channels
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int channels = provider->GetChannels();
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if (ioctl(dspdev, SNDCTL_DSP_CHANNELS, &channels) < 0) {
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throw OSSError("OSS player: setting channels failed", 0);
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}
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// Set sample format
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int sample_format;
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switch (provider->GetBytesPerSample()) {
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case 1:
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sample_format = AFMT_S8;
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break;
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case 2:
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sample_format = AFMT_S16_LE;
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break;
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default:
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throw OSSError("OSS player: can only handle 8 and 16 bit sound", 0);
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}
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if (ioctl(dspdev, SNDCTL_DSP_SETFMT, &sample_format) < 0) {
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throw OSSError("OSS player: setting sample format failed", 0);
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}
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// Set sample rate
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rate = provider->GetSampleRate();
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if (ioctl(dspdev, SNDCTL_DSP_SPEED, &rate) < 0) {
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throw OSSError("OSS player: setting samplerate failed", 0);
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}
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// Now ready
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open = true;
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}
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void OSSPlayer::CloseStream()
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{
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if (!open) return;
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Stop();
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::close(dspdev);
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// No longer working
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open = false;
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}
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void OSSPlayer::Play(int64_t start, int64_t count)
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{
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Stop();
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start_frame = cur_frame = start;
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end_frame = start + count;
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thread = new OSSPlayerThread(this);
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thread->Create();
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thread->Run();
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playing = true;
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}
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void OSSPlayer::Stop()
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{
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if (!open) return;
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if (!playing) return;
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// Stop the thread
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if (thread) {
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if (thread->IsAlive()) {
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thread->Delete();
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}
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thread->Wait();
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delete thread;
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}
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// errors can be ignored here
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ioctl(dspdev, SNDCTL_DSP_RESET, NULL);
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// Reset data
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playing = false;
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start_frame = 0;
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cur_frame = 0;
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end_frame = 0;
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}
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void OSSPlayer::SetEndPosition(int64_t pos)
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{
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end_frame = pos;
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if (pos <= GetCurrentPosition()) {
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ioctl(dspdev, SNDCTL_DSP_RESET, NULL);
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if (thread && thread->IsAlive())
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thread->Delete();
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}
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}
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void OSSPlayer::SetCurrentPosition(int64_t pos)
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{
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cur_frame = start_frame = pos;
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}
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int64_t OSSPlayer::GetCurrentPosition()
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{
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if (!playing)
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return 0;
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#ifdef SNDCTL_DSP_CURRENT_OPTR
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// OSS4
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long played_frames = 0;
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oss_count_t pos;
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if (ioctl(dspdev, SNDCTL_DSP_CURRENT_OPTR, &pos) >= 0) {
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// XXX: Apparently the semantics are different on FreeBSD...
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#ifdef __FREEBSD__
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played_frames = MAX(0, pos.samples - pos.fifo_samples);
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#else
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played_frames = pos.samples + pos.fifo_samples;
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#endif
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LOG_D("player/audio/oss") << "played_frames: " << played_frames << " fifo " << pos.fifo_samples;
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return start_frame + played_frames;
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}
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#endif
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// Fallback for old OSS versions
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int delay = 0;
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if (ioctl(dspdev, SNDCTL_DSP_GETODELAY, &delay) >= 0) {
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delay /= bpf;
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LOG_D("player/audio/oss") << "cur_frame: " << cur_frame << " delay " << delay;
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// delay can jitter a bit at the end, detect that
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if (cur_frame == end_frame && delay < rate / 20) {
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return cur_frame;
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}
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return MAX(0, (long) cur_frame - delay);
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}
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// Maybe this still didn't work...
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// Return the last written frame, timing will suffer
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return cur_frame;
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}
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OSSPlayerThread::OSSPlayerThread(OSSPlayer *par)
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: wxThread(wxTHREAD_JOINABLE)
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, parent(par)
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{
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}
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wxThread::ExitCode OSSPlayerThread::Entry() {
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// Use small enough writes for good timing accuracy with all
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// timing methods.
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const unsigned long wsize = parent->rate / 25;
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void *buf = malloc(wsize * parent->bpf);
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while (!TestDestroy() && parent->cur_frame < parent->end_frame) {
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int rsize = std::min(wsize, parent->end_frame - parent->cur_frame);
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parent->provider->GetAudioWithVolume(buf, parent->cur_frame,
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rsize, parent->volume);
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int written = ::write(parent->dspdev, buf, rsize * parent->bpf);
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parent->cur_frame += written / parent->bpf;
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}
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free(buf);
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parent->cur_frame = parent->end_frame;
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LOG_D("player/audio/oss") << "Thread dead";
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return 0;
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}
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#endif // WITH_OSS
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