Aegisub/aegisub/utils.cpp
Rodrigo Braz Monteiro 98ce168b31 Merged opengl branch from 806 to 859
Originally committed to SVN as r860.
2007-01-21 06:30:19 +00:00

209 lines
5.4 KiB
C++

// Copyright (c) 2005-2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
///////////
// Headers
#include <wx/wxprec.h>
#include <wx/filename.h>
#include "utils.h"
#ifdef __UNIX__
#include <unistd.h>
#endif
#ifndef __LINUX__
//////////////////////////
// Absolute of 64 bit int
__int64 abs64(__int64 input) {
if (input < 0) return -input;
return input;
}
#endif
///////////////////////////////////////
// Count number of matches of a substr
int CountMatches(wxString parent,wxString child) {
size_t pos = -1;
int n = 0;
while ((pos = parent.find(child,pos+1)) != wxString::npos) n++;
return n;
}
///////////////
// Copy a file
#ifdef __WINDOWS__
bool Copy(wxString src,wxString dst) {
BOOL result = CopyFile(src.wc_str(),dst.wc_str(),false);
return (result != 0);
}
#endif
////////////////
// Backup a file
bool Backup(wxString src,wxString dst) {
// Windows
#if defined(__WINDOWS__)
return Copy(src,dst);
// Linux
#elif defined(__UNIX__)
return link(src.mb_str(),dst.mb_str()) != 0;
// Error
#else
#error "don't know how to backup files"
#endif
}
/////////////////////////////////////
// Make a path relative to reference
wxString MakeRelativePath(wxString _path,wxString reference) {
if (_path.IsEmpty()) return _T("");
if (_path.Left(1) == _T("?")) return _path;
wxFileName path(_path);
wxFileName refPath(reference);
path.MakeRelativeTo(refPath.GetPath());
return path.GetFullPath();
}
///////////////////////////////////////
// Extract original path from relative
wxString DecodeRelativePath(wxString _path,wxString reference) {
if (_path.IsEmpty()) return _T("");
if (_path.Left(1) == _T("?")) return _path;
wxFileName path(_path);
wxFileName refPath(reference);
if (!path.IsAbsolute()) path.MakeAbsolute(refPath.GetPath());
#ifdef __UNIX__
return path.GetFullPath(wxPATH_UNIX); // also works on windows
// No, it doesn't, this ommits drive letter in Windows. ~ amz
#else
return path.GetFullPath();
#endif
}
////////////////
// Pretty float
wxString PrettyFloat(wxString src) {
if (src.Contains(_T("."))) {
size_t len = src.Length();
while (src.Right(1) == _T("0")) {
len--;
src.Truncate(len);
}
if (src.Right(1) == _T(".")) {
len--;
src.Truncate(len);
}
}
return src;
}
///////////////////
// Float to string
wxString FloatToString(double value) {
return PrettyFloat(wxString::Format(_T("%f"),value));
}
/////////////////
// Int to string
wxString IntegerToString(int value) {
return wxString::Format(_T("%i"),value);
}
//////////////////////////
// Pretty reading of size
// There shall be no kiB, MiB stuff here
wxString PrettySize(int bytes) {
// Suffixes
wxArrayString suffix;
suffix.Add(_T(""));
suffix.Add(_T(" kB"));
suffix.Add(_T(" MB"));
suffix.Add(_T(" GB"));
suffix.Add(_T(" TB"));
suffix.Add(_T(" PB"));
// Set size
int i = 0;
double size = bytes;
while (size > 1024) {
size = size / 1024.0;
i++;
if (i == 6) {
i--;
break;
}
}
// Set number of decimal places
wxString final;
if (size < 10) final = wxString::Format(_T("%.2f"),size);
else if (size < 100) final = wxString::Format(_T("%.1f"),size);
else final = wxString::Format(_T("%.0f"),size);
return final + suffix[i];
}
//////////////////////////////////
// Append a menu item with bitmap
void AppendBitmapMenuItem (wxMenu* parentMenu,int id,wxString text,wxString help,wxBitmap bmp) {
wxMenuItem *cur = new wxMenuItem(parentMenu,id,text,help);
cur->SetBitmap(bmp);
parentMenu->Append(cur);
}
///////////////////////////////////////////////////////////////
// Get the smallest power of two that is greater or equal to x
// Code from http://bob.allegronetwork.com/prog/tricks.html
int SmallestPowerOf2(int x) {
x--;
x |= (x >> 1);
x |= (x >> 2);
x |= (x >> 4);
x |= (x >> 8);
x |= (x >> 16);
x++;
return x;
}