forked from mia/Aegisub
064f6b7b9b
Removed stale p-designer project Updated FexTracker to work with pre-compiled headers Removed deprecated dc.BeginPaint()/EndPaint() calls causing warnings Originally committed to SVN as r642.
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
// This file is part of FexTracker and (C) 2006 by Hajo Krabbenhöft (tentacle)
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// All rights reserved but the aegisub project is allowed to use it.
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_)
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#define AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Insert your headers here
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#include <windows.h>
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#include <stdlib.h>
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#include <math.h>
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#include <memory.h>
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#include <assert.h>
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#include "FexTracker.h"
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#include "FexImgPyramid.h"
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#include "FexTrackingFeature.h"
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#include "FexMovement.h"
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#ifdef IMAGE_DEBUGGER
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#include "ext/imdebug.h"
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#else
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#define imdebug //
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#endif
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// TODO: reference additional headers your program requires here
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_)
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