Aegisub/aegisub/src/command/tool.cpp
Thomas Goyne 1077b9b5c4 Rewrite the Resample Resolution dialog
Use more appropriate controls rather than a pile of text ctrls and some
not-entirely-correct validation of the values.

Split apart the dialog and the actual resampling logic.

Originally committed to SVN as r6599.
2012-03-25 04:04:59 +00:00

333 lines
9.6 KiB
C++

// Copyright (c) 2005-2010, Niels Martin Hansen
// Copyright (c) 2005-2010, Rodrigo Braz Monteiro
// Copyright (c) 2010, Amar Takhar
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file tool.cpp
/// @brief tool/ commands.
/// @ingroup command
///
#include "../config.h"
#ifndef AGI_PRE
#include <wx/utils.h>
#endif
#include "command.h"
#include "../include/aegisub/context.h"
#include "../dialog_fonts_collector.h"
#include "../standard_paths.h" // tool_assdraw
#include "../video_context.h" // tool_font_collector
#include "../compat.h"
#include "../dialog_export.h"
#include "../dialog_manager.h"
#include "../dialog_resample.h"
#include "../dialog_selection.h"
#include "../dialog_styling_assistant.h"
#include "../dialog_style_manager.h"
#include "../dialog_timing_processor.h"
#include "../dialog_translation.h"
#include "../dialog_kara_timing_copy.h"
#include "../subs_grid.h"
namespace {
using cmd::Command;
/// @defgroup cmd-tool Various tool and utilities
/// @{
/// Launch ASSDraw3 tool for vector drawing.
struct tool_assdraw : public Command {
CMD_NAME("tool/assdraw")
STR_MENU("ASSDraw3...")
STR_DISP("ASSDraw3")
STR_HELP("Launch ASSDraw3 tool for vector drawing")
void operator()(agi::Context *) {
wxExecute("\"" + StandardPaths::DecodePath("?data/ASSDraw3.exe") + "\"");
}
};
/// Saves a copy of subtitles with processing applied to it.
struct tool_export : public Command {
CMD_NAME("tool/export")
STR_MENU("&Export Subtitles...")
STR_DISP("Export Subtitles")
STR_HELP("Saves a copy of subtitles with processing applied to it")
void operator()(agi::Context *c) {
c->videoController->Stop();
DialogExport(c).ShowModal();
}
};
/// Open fonts collector.
struct tool_font_collector : public Command {
CMD_NAME("tool/font_collector")
STR_MENU("&Fonts Collector...")
STR_DISP("Fonts Collector")
STR_HELP("Open fonts collector")
void operator()(agi::Context *c) {
c->dialog->Show<DialogFontsCollector>(c);
}
};
/// Selects lines based on defined criteria.
struct tool_line_select : public Command {
CMD_NAME("tool/line/select")
STR_MENU("S&elect Lines...")
STR_DISP("Select Lines")
STR_HELP("Selects lines based on defined criteria")
void operator()(agi::Context *c) {
c->dialog->Show<DialogSelection>(c);
}
};
/// Changes resolution and modifies subtitles to conform to change.
struct tool_resampleres : public Command {
CMD_NAME("tool/resampleres")
STR_MENU("&Resample Resolution...")
STR_DISP("Resample Resolution")
STR_HELP("Changes resolution and modifies subtitles to conform to change")
void operator()(agi::Context *c) {
c->videoController->Stop();
ResampleSettings settings;
if (DialogResample(c, settings).ShowModal() == wxID_OK)
ResampleResolution(c->ass, settings);
}
};
/// Open styling assistant.
struct tool_style_assistant : public Command {
CMD_NAME("tool/style/assistant")
STR_MENU("St&yling Assistant...")
STR_DISP("Styling Assistant")
STR_HELP("Open styling assistant")
void operator()(agi::Context *c) {
c->dialog->Show<DialogStyling>(c);
}
};
struct tool_styling_assistant_validator : public Command {
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return !!c->dialog->Get<DialogStyling>();
}
};
/// Commit changes and move to the next line.
struct tool_styling_assistant_commit : public tool_styling_assistant_validator {
CMD_NAME("tool/styling_assistant/commit")
STR_MENU("&Accept changes")
STR_DISP("Accept changes")
STR_HELP("Commit changes and move to the next line")
void operator()(agi::Context *c) {
c->dialog->Get<DialogStyling>()->Commit(true);
}
};
/// Commit changes and stay on the current line.
struct tool_styling_assistant_preview : public tool_styling_assistant_validator {
CMD_NAME("tool/styling_assistant/preview")
STR_MENU("&Preview changes")
STR_DISP("Preview changes")
STR_HELP("Commit changes and stay on the current line")
void operator()(agi::Context *c) {
c->dialog->Get<DialogStyling>()->Commit(false);
}
};
/// Open styles manager.
struct tool_style_manager : public Command {
CMD_NAME("tool/style/manager")
STR_MENU("&Styles Manager...")
STR_DISP("Styles Manager")
STR_HELP("Open styles manager")
void operator()(agi::Context *c) {
c->dialog->Show<DialogStyleManager>(c);
}
};
/// Open Kanji timer.
struct tool_time_kanji : public Command {
CMD_NAME("tool/time/kanji")
STR_MENU("&Kanji Timer...")
STR_DISP("Kanji Timer")
STR_HELP("Open Kanji timer")
void operator()(agi::Context *c) {
DialogKanjiTimer(c).ShowModal();
}
};
/// Launch timing post-processor.
struct tool_time_postprocess : public Command {
CMD_NAME("tool/time/postprocess")
STR_MENU("&Timing Post-Processor...")
STR_DISP("Timing Post-Processor")
STR_HELP("Runs a post-processor for timing to deal with lead-ins, lead-outs, scene timing and etc")
void operator()(agi::Context *c) {
DialogTimingProcessor(c).ShowModal();
}
};
/// Open translation assistant.
struct tool_translation_assistant : public Command {
CMD_NAME("tool/translation_assistant")
STR_MENU("&Translation Assistant...")
STR_DISP("Translation Assistant")
STR_HELP("Open translation assistant")
void operator()(agi::Context *c) {
c->videoController->Stop();
try {
c->dialog->ShowModal<DialogTranslation>(c);
}
catch (agi::Exception const& e) {
wxMessageBox(lagi_wxString(e.GetChainedMessage()));
}
}
};
struct tool_translation_assistant_validator : public Command {
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return !!c->dialog->Get<DialogTranslation>();
}
};
/// Commit changes and move to the next line.
struct tool_translation_assistant_commit : public tool_translation_assistant_validator {
CMD_NAME("tool/translation_assistant/commit")
STR_MENU("&Accept changes")
STR_DISP("Accept changes")
STR_HELP("Commit changes and move to the next line")
void operator()(agi::Context *c) {
c->dialog->Get<DialogTranslation>()->Commit(true);
}
};
/// Commit changes and stay on the current line.
struct tool_translation_assistant_preview : public tool_translation_assistant_validator {
CMD_NAME("tool/translation_assistant/preview")
STR_MENU("&Preview changes")
STR_DISP("Preview changes")
STR_HELP("Commit changes and stay on the current line")
void operator()(agi::Context *c) {
c->dialog->Get<DialogTranslation>()->Commit(false);
}
};
/// Move to the next line without committing changes.
struct tool_translation_assistant_next : public tool_translation_assistant_validator {
CMD_NAME("tool/translation_assistant/next")
STR_MENU("&Next Line")
STR_DISP("Next Line")
STR_HELP("Move to the next line without committing changes")
void operator()(agi::Context *c) {
c->dialog->Get<DialogTranslation>()->NextBlock();
}
};
/// Move to the previous line without committing changes.
struct tool_translation_assistant_prev : public tool_translation_assistant_validator {
CMD_NAME("tool/translation_assistant/prev")
STR_MENU("&Previous Line")
STR_DISP("Previous Line")
STR_HELP("Move to the previous line without committing changes")
void operator()(agi::Context *c) {
c->dialog->Get<DialogTranslation>()->PrevBlock();
}
};
}
/// Insert the untranslated text.
struct tool_translation_assistant_insert : public tool_translation_assistant_validator {
CMD_NAME("tool/translation_assistant/insert_original")
STR_MENU("&Insert Original")
STR_DISP("Insert Original")
STR_HELP("Insert the untranslated text")
void operator()(agi::Context *c) {
c->dialog->Get<DialogTranslation>()->InsertOriginal();
}
};
/// @}
namespace cmd {
void init_tool() {
reg(new tool_export);
reg(new tool_font_collector);
reg(new tool_line_select);
reg(new tool_resampleres);
reg(new tool_style_assistant);
reg(new tool_styling_assistant_commit);
reg(new tool_styling_assistant_preview);
reg(new tool_style_manager);
reg(new tool_time_kanji);
reg(new tool_time_postprocess);
reg(new tool_translation_assistant);
#ifdef __WINDOWS__
if (wxFileName::FileExists(StandardPaths::DecodePath("?data/ASSDraw3.exe"))) {
reg(new tool_assdraw);
}
#endif
reg(new tool_translation_assistant_commit);
reg(new tool_translation_assistant_preview);
reg(new tool_translation_assistant_next);
reg(new tool_translation_assistant_prev);
reg(new tool_translation_assistant_insert);
}
}