Aegisub/aegisub/libaegisub/common/charset.cpp
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00

133 lines
3.6 KiB
C++

// Copyright (c) 2010, Amar Takhar <verm@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/// @file charset.cpp
/// @brief Character set detection and manipulation utilities.
/// @ingroup libaegisub
#include "libaegisub/charset.h"
#include "libaegisub/io.h"
#include <fstream>
#include <string>
#ifndef _WIN32
#define _X86_ 1
#endif
#include "../../universalchardet/nscore.h"
#include "../../universalchardet/nsUniversalDetector.h"
#include "../../universalchardet/nsMBCSGroupProber.h"
#include "../../universalchardet/nsCharSetProber.h"
namespace {
using namespace agi::charset;
class UCDetect : public nsUniversalDetector {
/// List of detected character sets
CharsetListDetected list;
void Report(const char* aCharset) {}
public:
/// @brief Detect character set of a file using UniversalCharDetect
/// @param file File to check
UCDetect(agi::fs::path const& file)
: nsUniversalDetector(NS_FILTER_ALL)
{
{
std::unique_ptr<std::ifstream> fp(agi::io::Open(file, true));
// If it's over 100 MB it's either binary or big enough that we won't
// be able to do anything useful with it anyway
fp->seekg(0, std::ios::end);
if (fp->tellg() > 100 * 1024 * 1024) {
list.emplace_back(1.f, "binary");
return;
}
fp->seekg(0, std::ios::beg);
std::streamsize binaryish = 0;
std::streamsize bytes = 0;
while (!mDone && *fp) {
char buf[4096];
fp->read(buf, sizeof(buf));
std::streamsize read = fp->gcount();
HandleData(buf, (PRUint32)read);
// A dumb heuristic to detect binary files
if (!mDone) {
bytes += read;
for (std::streamsize i = 0; i < read; ++i) {
if ((unsigned char)buf[i] < 32 && (buf[i] != '\r' && buf[i] != '\n' && buf[i] != '\t'))
++binaryish;
}
if (binaryish > bytes / 8) {
list.emplace_back(1.f, "binary");
return;
}
}
}
}
DataEnd();
if (mDetectedCharset)
list.emplace_back(1.f, mDetectedCharset);
else {
switch (mInputState) {
case eHighbyte: {
for (PRInt32 i=0; i<NUM_OF_CHARSET_PROBERS; i++) {
if (!mCharSetProbers[i]) continue;
float conf = mCharSetProbers[i]->GetConfidence();
if (conf > 0.01f)
list.emplace_back(conf, mCharSetProbers[i]->GetCharSetName());
}
break;
}
case ePureAscii:
list.emplace_back(1.f, "US-ASCII");
break;
default:
throw UnknownCharset("Unknown character set.");
}
if (list.empty() && (mInputState == eHighbyte))
throw UnknownCharset("Unknown character set.");
typedef std::pair<float, std::string> const& result;
sort(begin(list), end(list), [](result lft, result rgt) { return lft.first > rgt.first; });
}
}
/// @brief Detect character set of a file using UniversalCharDet
CharsetListDetected List() const { return list; }
};
}
namespace agi { namespace charset {
std::string Detect(agi::fs::path const& file) {
return DetectAll(file).front().second;
}
CharsetListDetected DetectAll(agi::fs::path const& file) {
return UCDetect(file).List();
}
} }