forked from mia/Aegisub
a0bf50dc8a
Has no real effect, it's what VS 2013 already uses and detailed logging reveals that the build system doesn't even recognize v4 and assumes v12 anyway. Might prevent builds with outdated tools.
91 lines
No EOL
3.9 KiB
XML
91 lines
No EOL
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{8804F253-DA67-4CC4-926B-0CD2AEE5778D}</ProjectGuid>
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<RootNamespace>libass</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>lib</AegisubProjectType>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>
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$(LibassSrcDir)\libass;
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$(MSBuildThisFileDirectory);
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$(AegisubSourceBase)\include\fribidi;
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%(AdditionalIncludeDirectories)
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>
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inline=__inline;
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FRIBIDI_ENTRY=;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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</ClCompile>
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<InstallHeaderTo>
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<Destination>ass\</Destination>
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</InstallHeaderTo>
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</ItemDefinitionGroup>
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<!-- Source files -->
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<ItemGroup>
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<InstallHeaderTo Include="$(LibassSrcDir)\libass\ass.h" />
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<InstallHeaderTo Include="$(LibassSrcDir)\libass\ass_types.h" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(LibassSrcDir)\libass\ass.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_bitmap.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_cache.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_cache_template.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_drawing.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_font.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_fontconfig.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_library.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_parse.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_render.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_shaper.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_types.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_utils.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\config.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\headers\enca.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\headers\inttypes.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\headers\stdint.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\headers\strings.h" />
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<ClInclude Include="$(LibassSrcDir)\win32\headers\unistd.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(LibassSrcDir)\libass\ass.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_bitmap.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_cache.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_drawing.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_font.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_fontconfig.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_library.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_parse.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_render.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_render_api.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_shaper.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_strtod.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_utils.c" />
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</ItemGroup>
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<!-- Project References -->
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<ItemGroup>
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<ProjectReference Include="..\fontconfig\fontconfig.vcxproj">
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<Project>{ad56899e-961b-47b7-bd0f-14d0da50d141}</Project>
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</ProjectReference>
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<ProjectReference Include="..\freetype2\freetype.vcxproj">
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<Project>{78b079bd-9fc7-4b9e-b4a6-96da0f00248b}</Project>
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</ProjectReference>
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<ProjectReference Include="..\fribidi\fribidi.vcxproj">
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<Project>{fb8e8d19-a4d6-4181-943c-282075f49b41}</Project>
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</ProjectReference>
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</ItemGroup>
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</Project> |