Aegisub/aegisub/build/BuildTasks/BuildTasks.fsproj
Thomas Goyne af96b305bf Switch to VC++ 2013 on Windows
Remove the faux-variadic make_unique since 2013 has real variadic
templates.

Switch to the non-deprecated windows version check functions.

Switch to the develop branch of boost since master doesn't fully support
VS 2013 atm.

Fix some assorted compilation errors.

Hardcode the paths to a bunch of Visual Studio things since it's now
expanding the relevant macros to nothing for whatever reason.
2013-12-11 15:02:35 -08:00

71 lines
3.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition="'$(Configuration)'==''">Debug</Configuration>
<Platform>AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>15c79e75-f5f6-451d-b870-94ed02af257e</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BuildTakss</RootNamespace>
<AssemblyName>BuildTasks</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<Name>BuildTasks</Name>
<ProjectName>BuildTasks</ProjectName>
<RestorePackages>true</RestorePackages>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\..\</SolutionDir>
<TargetFSharpCoreVersion>4.3.0.0</TargetFSharpCoreVersion>
</PropertyGroup>
<Import Project="$(MSBuildThisFileDirectory)..\paths.props" />
<PropertyGroup>
<OutputPath>$(AegisubBinaryDir)</OutputPath>
<IntermediateOutputPath>$(AegisubObjectDir)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<StartAction>Program</StartAction>
<StartProgram>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</StartProgram>
<StartWorkingDirectory>Z:\src\temp\aegisub\aegisub</StartWorkingDirectory>
<StartArguments>/p:BuildProjectReferences=false build\deps\deps.vcxproj</StartArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">12</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets" />
<ItemGroup>
<Compile Include="BuildTasks.fs" />
<Compile Include="DependencyFetchers.fs" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>..\..\..\packages\SharpZipLib.0.86.0\lib\20\ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Engine" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml" />
</ItemGroup>
<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
</Project>