forked from mia/Aegisub
aa506bfe40
1. svn mv OverLua SSATool athenasub avisynth_prs kanamemo \ motiontracker prs traydict unit_test vsfilter devel/ * See r2749 for full description. Originally committed to SVN as r2755.
96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/*
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* C++ interface for OverLua
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*
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Copyright 2007 Niels Martin Hansen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Contact:
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E-mail: <jiifurusu@gmail.com>
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IRC: jfs in #aegisub on irc.rizon.net
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*/
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#ifndef OVERLUA_H
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#define OVERLUA_H
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// assume we're in aegisub's svn tree and
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// are building with the aegisub patched lua
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#include "../lua51/src/lua.h"
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#include "../lua51/src/lualib.h"
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#include "../lua51/src/lauxlib.h"
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#include <stddef.h>
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#include "image.h"
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#include "cairo_wrap.h"
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#include "raster_ops.h"
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class OverLuaScript {
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private:
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lua_State *L;
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// No default constructor
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OverLuaScript() { }
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template <class ScriptReaderClass>
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void Create(ScriptReaderClass &reader, const char *chunkname, const char *datastring)
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{
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int err;
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L = luaL_newstate();
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// Base Lua libs
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luaL_openlibs(L);
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// Cairo lib
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lua_pushcfunction(L, luaopen_cairo); lua_call(L, 0, 0);
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// Raster library
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lua_pushcfunction(L, luaopen_raster); lua_call(L, 0, 0);
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// Debug print
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lua_pushcclosure(L, lua_debug_print, 0);
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lua_setglobal(L, "dprint");
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// Datastring
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if (datastring)
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lua_pushstring(L, datastring);
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else
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lua_pushnil(L);
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lua_setglobal(L, "overlua_datastring");
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err = lua_load(L, reader.reader, &reader, chunkname);
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// todo: better error handling
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if (err == LUA_ERRSYNTAX) throw lua_tostring(L, -1);
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if (err == LUA_ERRMEM) throw "Memory error";
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err = lua_pcall(L, 0, 0, 0);
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if (err == LUA_ERRRUN) throw lua_tostring(L, -1);
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if (err == LUA_ERRMEM) throw "Memory error";
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if (err == LUA_ERRERR) throw "Error-handler error";
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}
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static int lua_debug_print(lua_State *L);
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public:
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OverLuaScript(const char *filename, const char *_datastring = 0);
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OverLuaScript(const void *data, size_t length, const char *_datastring = 0);
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virtual ~OverLuaScript();
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void RenderFrameRGB(BaseImageAggregate &frame, double time);
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};
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#endif
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