forked from mia/Aegisub
49acbaa6e5
Fixed karaoke timing not being committed correctly (bug #7) Changed some throw _T() into throw wxString() Several architectural changes to Automation karaskel family. Automation karaskel has Furigana, Inline-fx and Out-of-line-fx support added (still needs tweaking and bugfixing) Originally committed to SVN as r131.
49 lines
2.3 KiB
Lua
49 lines
2.3 KiB
Lua
-- Aegisub Automation demonstration script
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-- Original written by Niels Martin Hansen
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-- Given into the public domain
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name = "Advanced skeleton demo"
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description = "This script demonstrates using the karaskel-adv.lua include file to make rceation of per-syllable positioning effects easier."
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version, kind, configuration = 3, 'basic_ass', {}
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include("karaskel-adv.lua")
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-- What kind of effect this makes:
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-- Each syllable "jumps" up and down once during its duration
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-- This is achieved using two \move operations, and as known, gabest's TextSub can only handle one \move per line
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-- So we need two lines per syllable, split exactly in the middle of the duration of the syllable
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function do_syllable(meta, styles, config, line, syl)
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-- Make two copies of the original line (having the right timings etc)
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local half1, half2 = copy_line(line), copy_line(line)
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-- Make the first half line end halfway into the duration of the syllable
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half1.end_time = half1.start_time + syl.start_time/10 + syl.duration/2
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-- And make the second half line start where the first one ends
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half2.start_time = half1.end_time
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-- Where to move the syllable to/from
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local fromx, fromy = line.centerleft+syl.center, line.height*2 + 20
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local tox, toy = fromx, fromy - 10
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-- Generate some text for the syllable
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half1.text = string.format("{\\an8\\move(%d,%d,%d,%d,%d,%d)}%s", fromx, fromy, tox, toy, syl.start_time, syl.start_time+syl.duration*5, syl.text_stripped)
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half2.text = string.format("{\\an8\\move(%d,%d,%d,%d,%d,%d)}%s", tox, toy, fromx, fromy, 0, syl.duration*5, syl.text_stripped)
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-- Things will look bad with overlapping borders and stuff unless
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-- we manually layer borders lower than text,
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-- and shadows lower than borders, so let's do that
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local half1b, half1s = copy_line(half1), copy_line(half1)
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half1b.text = "{\\1a&HFF&\\shad0}" .. half1b.text
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half1s.text = "{\\1a&HFF&\\bord0}" .. half1s.text
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half1.text = "{\\bord0\\shad0}" .. half1.text
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half1.layer = 2
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half1b.layer = 1
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half1s.layer = 0
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local half2b, half2s = copy_line(half2), copy_line(half2)
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half2b.text = "{\\1a&HFF&\\shad0}" .. half2b.text
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half2s.text = "{\\1a&HFF&\\bord0\\shad2}" .. half2s.text
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half2.text = "{\\bord0\\shad0}" .. half2.text
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half2.layer = 2
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half2b.layer = 1
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half2s.layer = 0
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-- Done, return the two new lines
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return {n=6, [1]=half1, [2]=half2b, [3]=half1s, [4]=half2, [5]=half2b, [6]=half2s}
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end
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