forked from mia/Aegisub
a7d54f3d69
Originally committed to SVN as r6408.
406 lines
10 KiB
C++
406 lines
10 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file ass_style.cpp
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/// @brief Class for style definitions in subtitles
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/// @ingroup subs_storage
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <ctype.h>
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#include <wx/intl.h>
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#include <wx/tokenzr.h>
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#endif
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#include "ass_style.h"
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#include "utils.h"
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AssColor::AssColor () {
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r=g=b=a=0;
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}
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AssColor::AssColor(int r, int g, int b, int a)
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: r(r)
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, g(g)
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, b(b)
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, a(a)
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{
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}
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/// @brief DOCME
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/// @param color
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///
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AssColor::AssColor (const wxColour &color) {
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SetWXColor(color);
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}
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/// @brief Parse from SSA/ASS
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/// @param value
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void AssColor::Parse(wxString const& value) {
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if (value.size() > 0 && value[0] == '#') {
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// HTML colour
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SetWXColor(wxColor(value));
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return;
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}
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// Prepare
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char ostr[12];
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int oindex = 11;
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bool ishex = false;
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ostr[11] = 0;
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for(size_t i = value.size(); i > 0 && oindex >= 0; i--) {
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unsigned char c = value[i - 1];
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if (isxdigit(c) || c == '-') {
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ostr[--oindex] = c;
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if (c >= 'A')
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ishex = true;
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}
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else if (c == 'H' || c == 'h')
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ishex = true;
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}
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unsigned long outval = strtoul(ostr + oindex, 0, ishex ? 16 : 10);
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r = outval & 0xFF;
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g = (outval>>8) & 0xFF;
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b = (outval>>16) & 0xFF;
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a = (outval>>24) & 0xFF;
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}
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/// @brief Gets a wxColour
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/// @return
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wxColour AssColor::GetWXColor() {
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return wxColour(r,g,b,255-a);
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}
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/// @brief Sets color from wx
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/// @param color
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void AssColor::SetWXColor(const wxColor &color) {
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r = color.Red();
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g = color.Green();
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b = color.Blue();
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//a = color.Alpha();
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}
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/// @brief Get formatted in ASS format
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/// @param alpha
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/// @param stripped
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/// @param isStyle
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/// @return
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wxString AssColor::GetASSFormatted(bool alpha,bool stripped,bool isStyle) const {
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wxString work;
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if (!stripped) work += "&H";
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if (alpha) work += wxString::Format("%02X",a);
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work += wxString::Format("%02X%02X%02X",b,g,r);
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if (!stripped && !isStyle) work += "&";
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return work;
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}
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/// @brief Get decimal formatted
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/// @return
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wxString AssColor::GetSSAFormatted() const {
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long color = (a<<24)+(b<<16)+(g<<8)+r;
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wxString output=wxString::Format("%i",(long)color);
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return output;
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}
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bool AssColor::operator==(const AssColor &col) const {
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return r==col.r && g==col.g && b==col.b && a==col.a;
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}
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bool AssColor::operator!=(const AssColor &col) const {
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return !(*this == col);
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}
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AssStyle::AssStyle()
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: AssEntry(wxString(), wxS("[V4+ Styles]"))
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, name("Default")
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, font("Arial")
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, fontsize(20.)
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, primary(255, 255, 255)
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, secondary(255, 0, 0)
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, outline(0, 0, 0)
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, shadow(0, 0, 0)
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, bold(false)
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, italic(false)
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, underline(false)
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, strikeout(false)
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, scalex(100.)
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, scaley(100.)
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, spacing(0.)
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, angle(0.)
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, borderstyle(1)
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, outline_w(2.)
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, shadow_w(2.)
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, alignment(2)
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, encoding(1)
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, relativeTo(1)
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{
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for (int i = 0; i < 4; i++)
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Margin[i] = 10;
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UpdateData();
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}
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static wxString get_next_string(wxStringTokenizer &tok) {
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if (!tok.HasMoreTokens()) throw "Malformed style: not enough fields";
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return tok.GetNextToken();
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}
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static int get_next_int(wxStringTokenizer &tok) {
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long temp;
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if (!get_next_string(tok).ToLong(&temp))
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throw "Malformed style: could not parse int field";
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return temp;
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}
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static double get_next_double(wxStringTokenizer &tok) {
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double temp;
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if (!get_next_string(tok).ToDouble(&temp))
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throw "Malformed style: could not parse double field";
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return temp;
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}
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AssStyle::AssStyle(wxString rawData, int version)
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: AssEntry(wxString(), wxS("[V4+ Styles]"))
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{
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wxStringTokenizer tkn(rawData.Trim(false).Mid(6), ",", wxTOKEN_RET_EMPTY_ALL);
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name = get_next_string(tkn).Trim(true).Trim(false);
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font = get_next_string(tkn).Trim(true).Trim(false);
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fontsize = get_next_double(tkn);
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if (version != 0) {
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primary.Parse(get_next_string(tkn));
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secondary.Parse(get_next_string(tkn));
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outline.Parse(get_next_string(tkn));
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shadow.Parse(get_next_string(tkn));
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}
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else {
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primary.Parse(get_next_string(tkn));
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secondary.Parse(get_next_string(tkn));
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// Read and discard tertiary color
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get_next_string(tkn);
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// Read shadow/outline color
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outline.Parse(get_next_string(tkn));
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shadow = outline;
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}
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bold = !!get_next_int(tkn);
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italic = !!get_next_int(tkn);
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if (version != 0) {
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underline = !!get_next_int(tkn);
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strikeout = !!get_next_int(tkn);
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scalex = get_next_double(tkn);
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scaley = get_next_double(tkn);
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spacing = get_next_double(tkn);
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angle = get_next_double(tkn);
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}
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else {
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// SSA defaults
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underline = false;
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strikeout = false;
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scalex = 100;
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scaley = 100;
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spacing = 0;
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angle = 0.0;
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}
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borderstyle = get_next_int(tkn);
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outline_w = get_next_double(tkn);
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shadow_w = get_next_double(tkn);
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alignment = get_next_int(tkn);
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if (version == 0) {
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switch(alignment) {
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case 1: alignment = 1; break;
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case 2: alignment = 2; break;
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case 3: alignment = 3; break;
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case 5: alignment = 7; break;
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case 6: alignment = 8; break;
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case 7: alignment = 9; break;
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case 9: alignment = 4; break;
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case 10: alignment = 5; break;
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case 11: alignment = 6; break;
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default: alignment = 2; break;
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}
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}
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// Read left margin
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Margin[0] = mid(0, get_next_int(tkn), 9999);
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// Read right margin
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Margin[1] = mid(0, get_next_int(tkn), 9999);
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// Read top margin
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Margin[2] = mid(0, get_next_int(tkn), 9999);
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// Read bottom margin
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if (version == 2)
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Margin[3] = mid(0, get_next_int(tkn), 9999);
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else
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Margin[3] = Margin[2];
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// Skip alpha level
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if (version == 0)
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get_next_string(tkn);
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// Read encoding
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encoding = get_next_int(tkn);
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// Read relative to
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if (version == 2)
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relativeTo = get_next_int(tkn);
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if (tkn.HasMoreTokens())
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throw "Malformed style: too many fields";
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UpdateData();
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}
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AssStyle& AssStyle::operator=(AssStyle const& rgt) {
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name = rgt.name;
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font = rgt.font;
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fontsize = rgt.fontsize;
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primary = rgt.primary;
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secondary = rgt.secondary;
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outline = rgt.outline;
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shadow = rgt.shadow;
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bold = rgt.bold;
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italic = rgt.italic;
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underline = rgt.underline;
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strikeout = rgt.strikeout;
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scalex = rgt.scalex;
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scaley = rgt.scaley;
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spacing = rgt.spacing;
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angle = rgt.angle;
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borderstyle = rgt.borderstyle;
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outline_w = rgt.outline_w;
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shadow_w = rgt.shadow_w;
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alignment = rgt.alignment;
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encoding = rgt.encoding;
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relativeTo = rgt.relativeTo;
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memcpy(Margin, rgt.Margin, sizeof(Margin));
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return *this;
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}
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void AssStyle::UpdateData() {
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wxString final;
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name.Replace(",",";");
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font.Replace(",",";");
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final = wxString::Format("Style: %s,%s,%g,%s,%s,%s,%s,%d,%d,%d,%d,%g,%g,%g,%g,%d,%g,%g,%i,%i,%i,%i,%i",
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name, font, fontsize,
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primary.GetASSFormatted(true,false,true),
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secondary.GetASSFormatted(true,false,true),
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outline.GetASSFormatted(true,false,true),
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shadow.GetASSFormatted(true,false,true),
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(bold? -1 : 0), (italic ? -1 : 0),
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(underline?-1:0),(strikeout?-1:0),
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scalex,scaley,spacing,angle,
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borderstyle,outline_w,shadow_w,alignment,
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Margin[0],Margin[1],Margin[2],encoding);
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SetEntryData(final);
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}
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wxString AssStyle::GetSSAText() const {
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wxString output;
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int align = 0;
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switch (alignment) {
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case 1: align = 1; break;
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case 2: align = 2; break;
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case 3: align = 3; break;
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case 4: align = 9; break;
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case 5: align = 10; break;
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case 6: align = 11; break;
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case 7: align = 5; break;
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case 8: align = 6; break;
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case 9: align = 7; break;
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}
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wxString n = name;
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n.Replace(",", ";");
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wxString f = font;
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f.Replace(",", ";");
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output = wxString::Format("Style: %s,%s,%g,%s,%s,0,%s,%d,%d,%d,%g,%g,%d,%d,%d,%d,0,%i",
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n, f, fontsize,
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primary.GetSSAFormatted(),
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secondary.GetSSAFormatted(),
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shadow.GetSSAFormatted(),
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(bold? -1 : 0), (italic ? -1 : 0),
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borderstyle,outline_w,shadow_w,align,
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Margin[0],Margin[1],Margin[2],encoding);
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return output;
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}
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AssEntry *AssStyle::Clone() const {
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return new AssStyle(*this);
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}
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void AssStyle::GetEncodings(wxArrayString &encodingStrings) {
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encodingStrings.Clear();
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encodingStrings.Add(wxString("0 - ") + _("ANSI"));
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encodingStrings.Add(wxString("1 - ") + _("Default"));
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encodingStrings.Add(wxString("2 - ") + _("Symbol"));
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encodingStrings.Add(wxString("77 - ") + _("Mac"));
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encodingStrings.Add(wxString("128 - ") + _("Shift_JIS"));
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encodingStrings.Add(wxString("129 - ") + _("Hangeul"));
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encodingStrings.Add(wxString("130 - ") + _("Johab"));
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encodingStrings.Add(wxString("134 - ") + _("GB2312"));
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encodingStrings.Add(wxString("136 - ") + _("Chinese BIG5"));
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encodingStrings.Add(wxString("161 - ") + _("Greek"));
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encodingStrings.Add(wxString("162 - ") + _("Turkish"));
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encodingStrings.Add(wxString("163 - ") + _("Vietnamese"));
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encodingStrings.Add(wxString("177 - ") + _("Hebrew"));
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encodingStrings.Add(wxString("178 - ") + _("Arabic"));
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encodingStrings.Add(wxString("186 - ") + _("Baltic"));
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encodingStrings.Add(wxString("204 - ") + _("Russian"));
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encodingStrings.Add(wxString("222 - ") + _("Thai"));
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encodingStrings.Add(wxString("238 - ") + _("East European"));
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encodingStrings.Add(wxString("255 - ") + _("OEM"));
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}
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