Aegisub/aegisub/libaegisub/common/keyframe.cpp
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00

102 lines
3 KiB
C++

// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/// @file keyframe.cpp
/// @see keyframe.h
/// @ingroup libaegisub
///
#include "../config.h"
#include "libaegisub/keyframe.h"
#include <algorithm>
#include <fstream>
#include "libaegisub/io.h"
#include "libaegisub/line_iterator.h"
#include <boost/algorithm/string/predicate.hpp>
#include <boost/range/algorithm.hpp>
namespace {
std::vector<int> agi_keyframes(std::istream &file) {
double fps;
std::string fps_str;
file >> fps_str;
file >> fps;
return std::vector<int>(std::istream_iterator<int>(file), std::istream_iterator<int>());
}
std::vector<int> other_keyframes(std::istream &file, char (*func)(std::string const&)) {
int count = 0;
std::vector<int> ret;
agi::line_iterator<std::string> end;
for (agi::line_iterator<std::string> iter(file); iter != end; ++iter) {
char c = tolower(func(*iter));
if (c == 'i')
ret.push_back(count++);
else if (c == 'p' || c == 'b')
++count;
}
return ret;
}
char xvid(std::string const& line) {
return line.empty() ? 0 : line[0];
}
char divx(std::string const& line) {
char chrs[] = "IPB";
for (int i = 0; i < 3; ++i) {
std::string::size_type pos = line.find(chrs[i]);
if (pos != line.npos)
return line[pos];
}
return 0;
}
char x264(std::string const& line) {
std::string::size_type pos = line.find("type:");
if (pos == line.npos || pos + 5 >= line.size()) return 0;
return line[pos + 5];
}
}
namespace agi { namespace keyframe {
void Save(agi::fs::path const& filename, std::vector<int> const& keyframes) {
io::Save file(filename);
std::ofstream& of = file.Get();
of << "# keyframe format v1" << std::endl;
of << "fps " << 0 << std::endl;
boost::copy(keyframes, std::ostream_iterator<int>(of, "\n"));
}
std::vector<int> Load(agi::fs::path const& filename) {
std::unique_ptr<std::ifstream> file(io::Open(filename));
std::istream &is(*file);
std::string header;
getline(is, header);
if (header == "# keyframe format v1") return agi_keyframes(is);
if (boost::starts_with(header, "# XviD 2pass stat file")) return other_keyframes(is, xvid);
if (boost::starts_with(header, "##map version")) return other_keyframes(is, divx);
if (boost::starts_with(header, "#options:")) return other_keyframes(is, x264);
throw Error("Unknown keyframe format");
}
} }