forked from mia/Aegisub
51cd2f5ced
Originally committed to SVN as r1072.
121 lines
3.5 KiB
C++
121 lines
3.5 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// AEGISUB
|
|
//
|
|
// Website: http://aegisub.cellosoft.com
|
|
// Contact: mailto:zeratul@cellosoft.com
|
|
//
|
|
|
|
#pragma once
|
|
|
|
///////////
|
|
// Headers
|
|
#include <wx/wxprec.h>
|
|
#include <GL/gl.h>
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
|
|
/////////////////////
|
|
// Glyph information
|
|
class OpenGLTextGlyph {
|
|
private:
|
|
static wxBitmap *tempBmp;
|
|
|
|
public:
|
|
int value;
|
|
int tex;
|
|
float x1,y1,x2,y2;
|
|
int w,h;
|
|
|
|
void GetMetrics();
|
|
void Draw(int x,int y);
|
|
};
|
|
|
|
typedef std::map<int,OpenGLTextGlyph> glyphMap;
|
|
|
|
|
|
///////////////
|
|
// Texture map
|
|
class OpenGLTextTexture {
|
|
private:
|
|
int x,y,nextY;
|
|
int width,height;
|
|
|
|
void Insert(OpenGLTextGlyph &glyph);
|
|
|
|
public:
|
|
GLuint tex;
|
|
|
|
bool TryToInsert(OpenGLTextGlyph &glyph);
|
|
|
|
OpenGLTextTexture(int w,int h);
|
|
~OpenGLTextTexture();
|
|
};
|
|
|
|
|
|
/////////////////////////////
|
|
// OpenGL Text Drawing class
|
|
class OpenGLText {
|
|
private:
|
|
float r,g,b,a;
|
|
int lineHeight;
|
|
int fontSize;
|
|
bool fontBold;
|
|
bool fontItalics;
|
|
wxString fontFace;
|
|
wxFont font;
|
|
|
|
static OpenGLText* instance;
|
|
|
|
glyphMap glyphs;
|
|
std::vector <OpenGLTextTexture*> textures;
|
|
|
|
OpenGLText();
|
|
~OpenGLText();
|
|
|
|
OpenGLTextGlyph GetGlyph(int i);
|
|
OpenGLTextGlyph CreateGlyph(int i);
|
|
void Reset();
|
|
|
|
static OpenGLText* GetInstance();
|
|
void DoSetFont(wxString face,int size,bool bold,bool italics);
|
|
void DoSetColour(wxColour col,float alpha);
|
|
void DoPrint(wxString text,int x,int y);
|
|
void DrawString(wxString text,int x,int y);
|
|
void DoGetExtent(wxString text,int &w,int &h);
|
|
|
|
public:
|
|
static wxFont GetFont() { return GetInstance()->font; }
|
|
static void SetFont(wxString face=_T("Verdana"),int size=10,bool bold=true,bool italics=false) { GetInstance()->DoSetFont(face,size,bold,italics); }
|
|
static void SetColour(wxColour col,float alpha=1.0f) { GetInstance()->DoSetColour(col,alpha); }
|
|
static void Print(wxString text,int x,int y) { GetInstance()->DoPrint(text,x,y); }
|
|
static void GetExtent(wxString text,int &w,int &h) { GetInstance()->DoGetExtent(text,w,h); }
|
|
};
|