forked from mia/Aegisub
9f18c2d448
Originally committed to SVN as r1093.
597 lines
15 KiB
C++
597 lines
15 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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////////////
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// Includes
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#include <wx/glcanvas.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <wx/image.h>
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#include <string.h>
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#include <wx/clipbrd.h>
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#include <wx/filename.h>
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#include <wx/config.h>
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#include "utils.h"
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#include "video_display.h"
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#include "video_display_visual.h"
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#include "video_provider.h"
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#include "vfr.h"
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#include "ass_file.h"
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#include "ass_time.h"
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#include "ass_dialogue.h"
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#include "ass_style.h"
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#include "subs_grid.h"
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#include "vfw_wrap.h"
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#include "mkv_wrap.h"
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#include "options.h"
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#include "subs_edit_box.h"
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#include "audio_display.h"
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#include "main.h"
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#include "video_slider.h"
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#include "video_box.h"
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#include "video_display_fextracker.h"
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///////
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// IDs
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enum {
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VIDEO_MENU_COPY_COORDS = 1230,
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VIDEO_MENU_COPY_TO_CLIPBOARD,
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VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,
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VIDEO_MENU_SAVE_SNAPSHOT,
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VIDEO_MENU_SAVE_SNAPSHOT_RAW
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};
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///////////////
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// Event table
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BEGIN_EVENT_TABLE(VideoDisplay, wxGLCanvas)
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EVT_MOUSE_EVENTS(VideoDisplay::OnMouseEvent)
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EVT_LEAVE_WINDOW(VideoDisplay::OnMouseLeave)
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EVT_KEY_DOWN(VideoDisplay::OnKey)
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EVT_PAINT(VideoDisplay::OnPaint)
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EVT_SIZE(VideoDisplay::OnSizeEvent)
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EVT_ERASE_BACKGROUND(VideoDisplay::OnEraseBackground)
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EVT_MENU(VIDEO_MENU_COPY_COORDS,VideoDisplay::OnCopyCoords)
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EVT_MENU(VIDEO_MENU_COPY_TO_CLIPBOARD,VideoDisplay::OnCopyToClipboard)
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EVT_MENU(VIDEO_MENU_SAVE_SNAPSHOT,VideoDisplay::OnSaveSnapshot)
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EVT_MENU(VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,VideoDisplay::OnCopyToClipboardRaw)
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EVT_MENU(VIDEO_MENU_SAVE_SNAPSHOT_RAW,VideoDisplay::OnSaveSnapshotRaw)
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END_EVENT_TABLE()
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//////////////
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// Parameters
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int attribList[3] = { WX_GL_RGBA , WX_GL_DOUBLEBUFFER, 0 };
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///////////////
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// Constructor
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VideoDisplay::VideoDisplay(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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: wxGLCanvas (parent, id, attribList, pos, size, style, name)
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{
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// Set options
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locked = false;
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ControlSlider = NULL;
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PositionDisplay = NULL;
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w=h=dx2=dy2=8;
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dx1=dy1=0;
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origSize = size;
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zoomValue = 1.0;
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freeSize = false;
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visual = new VideoDisplayVisual(this);
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tracker = NULL;
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#if USE_FEXTRACKER == 1
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tracker = new VideoDisplayFexTracker(this);
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#endif
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SetCursor(wxNullCursor);
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}
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//////////////
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// Destructor
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VideoDisplay::~VideoDisplay () {
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delete visual;
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#if USE_FEXTRACKER == 1
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delete tracker;
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#endif
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VideoContext::Get()->RemoveDisplay(this);
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}
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///////////////
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// Show cursor
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void VideoDisplay::ShowCursor(bool show) {
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// Show
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if (show) SetCursor(wxNullCursor);
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// Hide
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else {
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// Bleeeh! Hate this 'solution':
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#if __WXGTK__
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static char cursor_image[] = {0};
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wxCursor cursor(cursor_image, 8, 1, -1, -1, cursor_image);
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#else
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wxCursor cursor(wxCURSOR_BLANK);
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#endif // __WXGTK__
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SetCursor(cursor);
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}
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}
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//////////
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// Render
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void VideoDisplay::Render() {
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// Is shown?
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if (!IsShownOnScreen()) return;
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// Get video context
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VideoContext *context = VideoContext::Get();
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wxASSERT(context);
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if (!context->IsLoaded()) return;
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// Set GL context
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wxMutexLocker glLock(OpenGLWrapper::glMutex);
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SetCurrent(*context->GetGLContext(this));
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// Get sizes
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int w,h,sw,sh,pw,ph;
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GetClientSize(&w,&h);
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wxASSERT(w > 0);
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wxASSERT(h > 0);
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context->GetScriptSize(sw,sh);
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pw = context->GetWidth();
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ph = context->GetHeight();
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wxASSERT(pw > 0);
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wxASSERT(ph > 0);
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// Freesized transform
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dx1 = 0;
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dy1 = 0;
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dx2 = w;
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dy2 = h;
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if (freeSize) {
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// Clear frame buffer
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glClearColor(0,0,0,0);
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if (glGetError()) throw _T("Error setting glClearColor().");
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glClear(GL_COLOR_BUFFER_BIT);
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if (glGetError()) throw _T("Error calling glClear().");
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// Set aspect ratio
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float thisAr = float(w)/float(h);
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float vidAr;
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if (context->GetAspectRatioType() == 0) vidAr = float(pw)/float(ph);
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else vidAr = context->GetAspectRatioValue();
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// Window is wider than video, blackbox left/right
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if (thisAr - vidAr > 0.01f) {
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int delta = int(w-vidAr*h);
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dx1 += delta/2;
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dx2 -= delta;
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}
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// Video is wider than window, blackbox top/bottom
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else if (vidAr - thisAr > 0.01f) {
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int delta = int(h-w/vidAr);
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dy1 += delta/2;
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dy2 -= delta;
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}
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}
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// Set viewport
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glEnable(GL_TEXTURE_2D);
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if (glGetError()) throw _T("Error enabling texturing.");
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glViewport(dx1,dy1,dx2,dy2);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0.0f,sw,sh,0.0f,-1000.0f,1000.0f);
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glMatrixMode(GL_MODELVIEW);
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if (glGetError()) throw _T("Error setting up matrices (wtf?).");
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// Texture mode
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if (w != pw || h != ph) {
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
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if (glGetError()) throw _T("Error setting texture parameter min filter.");
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
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if (glGetError()) throw _T("Error setting texture parameter mag filter.");
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}
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else {
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
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if (glGetError()) throw _T("Error setting texture parameter min filter.");
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
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if (glGetError()) throw _T("Error setting texture parameter mag filter.");
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}
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// Texture coordinates
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float top = 0.0f;
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float bot = context->GetTexH();
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wxASSERT(bot != 0.0f);
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if (context->IsInverted()) {
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top = context->GetTexH();
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bot = 0.0f;
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}
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float left = 0.0;
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float right = context->GetTexW();
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wxASSERT(right != 0.0f);
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// Draw frame
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glDisable(GL_BLEND);
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if (glGetError()) throw _T("Error disabling blending.");
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context->SetShader(true);
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glBindTexture(GL_TEXTURE_2D, VideoContext::Get()->GetFrameAsTexture(-1));
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if (glGetError()) throw _T("Error binding texture.");
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glColor4f(1.0f,1.0f,1.0f,1.0f);
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glBegin(GL_QUADS);
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// Top-left
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glTexCoord2f(left,top);
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glVertex2f(0,0);
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// Bottom-left
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glTexCoord2f(left,bot);
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glVertex2f(0,sh);
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// Bottom-right
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glTexCoord2f(right,bot);
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glVertex2f(sw,sh);
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// Top-right
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glTexCoord2f(right,top);
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glVertex2f(sw,0);
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glEnd();
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context->SetShader(false);
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// Draw overlay
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wxASSERT(visual);
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visual->DrawOverlay();
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// Swap buffers
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glFinish();
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//if (glGetError()) throw _T("Error finishing gl operation.");
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SwapBuffers();
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}
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///////////////
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// Update size
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void VideoDisplay::UpdateSize() {
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// Free size?
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if (freeSize) return;
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// Loaded?
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VideoContext *con = VideoContext::Get();
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wxASSERT(con);
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if (!con->IsLoaded()) return;
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if (!IsShownOnScreen()) return;
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// Get size
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if (con->GetAspectRatioType() == 0) w = int(con->GetWidth() * zoomValue);
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else w = int(con->GetHeight() * zoomValue * con->GetAspectRatioValue());
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h = int(con->GetHeight() * zoomValue);
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int _w,_h;
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if (w <= 1 || h <= 1) return;
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locked = true;
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// Set the size for this control
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SetSizeHints(w,h,w,h);
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SetClientSize(w,h);
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GetSize(&_w,&_h);
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wxASSERT(_w > 0);
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wxASSERT(_h > 0);
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SetSizeHints(_w,_h,_w,_h);
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box->VideoSizer->Fit(box);
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// Layout
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box->GetParent()->Layout();
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SetClientSize(w,h);
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// Refresh
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locked = false;
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Refresh(false);
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}
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//////////
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// Resets
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void VideoDisplay::Reset() {
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// Only calculate sizes if it's visible
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if (!IsShownOnScreen()) return;
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int w = origSize.GetX();
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int h = origSize.GetY();
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wxASSERT(w > 0);
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wxASSERT(h > 0);
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SetClientSize(w,h);
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int _w,_h;
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GetSize(&_w,&_h);
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wxASSERT(_w > 0);
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wxASSERT(_h > 0);
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SetSizeHints(_w,_h,_w,_h);
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}
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///////////////
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// Paint event
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void VideoDisplay::OnPaint(wxPaintEvent& event) {
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wxPaintDC dc(this);
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Render();
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}
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//////////////
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// Size Event
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void VideoDisplay::OnSizeEvent(wxSizeEvent &event) {
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//Refresh(false);
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event.Skip();
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}
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///////////////
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// Mouse stuff
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void VideoDisplay::OnMouseEvent(wxMouseEvent& event) {
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// Locked?
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if (locked) return;
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// Disable when playing
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if (VideoContext::Get()->IsPlaying()) return;
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// OnMouseLeave isn't called as long as we have an OnMouseEvent
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// Just check for it and call it manually instead
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if (event.Leaving()) {
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OnMouseLeave(event);
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event.Skip(true);
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return;
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}
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// Right click
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if (event.ButtonUp(wxMOUSE_BTN_RIGHT)) {
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// Create menu
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wxMenu menu;
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menu.Append(VIDEO_MENU_SAVE_SNAPSHOT,_("Save PNG snapshot"));
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menu.Append(VIDEO_MENU_COPY_TO_CLIPBOARD,_("Copy image to Clipboard"));
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menu.AppendSeparator();
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bool canDoRaw = VideoContext::Get()->HasIndependentSubs();
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menu.Append(VIDEO_MENU_SAVE_SNAPSHOT_RAW,_("Save PNG snapshot (no subtitles)"))->Enable(canDoRaw);
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menu.Append(VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,_("Copy image to Clipboard (no subtitles)"))->Enable(canDoRaw);
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menu.AppendSeparator();
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menu.Append(VIDEO_MENU_COPY_COORDS,_("Copy coordinates to Clipboard"));
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// Show cursor and popup
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ShowCursor(true);
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PopupMenu(&menu);
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return;
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}
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// Enforce correct cursor display
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ShowCursor(visual->mode != 0);
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// Click?
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if (event.ButtonDown(wxMOUSE_BTN_ANY)) {
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SetFocus();
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}
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// Send to visual
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wxASSERT(visual);
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visual->OnMouseEvent(event);
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}
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/////////////
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// Key event
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void VideoDisplay::OnKey(wxKeyEvent &event) {
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wxASSERT(visual);
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visual->OnKeyEvent(event);
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}
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//////////////////////
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// Mouse left display
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void VideoDisplay::OnMouseLeave(wxMouseEvent& event) {
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if (VideoContext::Get()->IsPlaying()) return;
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wxASSERT(visual);
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visual->OnMouseEvent(event);
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if (tracker) tracker->bTrackerEditing = 0;
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}
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///////////////////
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// Sets zoom level
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void VideoDisplay::SetZoom(double value) {
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zoomValue = value;
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UpdateSize();
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}
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//////////////////////
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// Sets zoom position
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void VideoDisplay::SetZoomPos(int value) {
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if (value < 0) value = 0;
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if (value > 15) value = 15;
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SetZoom(double(value+1)/8.0);
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if (zoomBox->GetSelection() != value) zoomBox->SetSelection(value);
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}
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////////////////////////////
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// Updates position display
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void VideoDisplay::UpdatePositionDisplay() {
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// Update position display control
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if (!PositionDisplay) {
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throw _T("Position Display not set!");
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}
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// Get time
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int frame_n = VideoContext::Get()->GetFrameN();
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int time = VFR_Output.GetTimeAtFrame(frame_n,true,true);
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int temp = time;
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int h=0, m=0, s=0, ms=0;
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while (temp >= 3600000) {
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temp -= 3600000;
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h++;
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}
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while (temp >= 60000) {
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temp -= 60000;
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m++;
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}
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while (temp >= 1000) {
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temp -= 1000;
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s++;
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}
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ms = temp;
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// Position display update
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PositionDisplay->SetValue(wxString::Format(_T("%01i:%02i:%02i.%03i - %i"),h,m,s,ms,frame_n));
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if (VideoContext::Get()->GetKeyFrames().Index(frame_n) != wxNOT_FOUND) {
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PositionDisplay->SetBackgroundColour(Options.AsColour(_T("Grid selection background")));
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PositionDisplay->SetForegroundColour(Options.AsColour(_T("Grid selection foreground")));
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}
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else {
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PositionDisplay->SetBackgroundColour(wxNullColour);
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PositionDisplay->SetForegroundColour(wxNullColour);
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}
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// Subs position display update
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UpdateSubsRelativeTime();
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}
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////////////////////////////////////////////////////
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// Updates box with subs position relative to frame
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void VideoDisplay::UpdateSubsRelativeTime() {
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// Set variables
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wxString startSign;
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wxString endSign;
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int startOff,endOff;
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int frame_n = VideoContext::Get()->GetFrameN();
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AssDialogue *curLine = VideoContext::Get()->curLine;
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// Set start/end
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if (curLine) {
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int time = VFR_Output.GetTimeAtFrame(frame_n,true,true);
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startOff = time - curLine->Start.GetMS();
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endOff = time - curLine->End.GetMS();
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}
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// Fallback to zero
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else {
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startOff = 0;
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endOff = 0;
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}
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// Positive signs
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if (startOff > 0) startSign = _T("+");
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if (endOff > 0) endSign = _T("+");
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// Update line
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SubsPosition->SetValue(wxString::Format(_T("%s%ims; %s%ims"),startSign.c_str(),startOff,endSign.c_str(),endOff));
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}
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/////////////////////
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// Copy to clipboard
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void VideoDisplay::OnCopyToClipboard(wxCommandEvent &event) {
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if (wxTheClipboard->Open()) {
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wxTheClipboard->SetData(new wxBitmapDataObject(wxBitmap(VideoContext::Get()->GetFrame(-1).GetImage(),24)));
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wxTheClipboard->Close();
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}
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}
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//////////////////////////
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// Copy to clipboard (raw)
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void VideoDisplay::OnCopyToClipboardRaw(wxCommandEvent &event) {
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if (wxTheClipboard->Open()) {
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wxTheClipboard->SetData(new wxBitmapDataObject(wxBitmap(VideoContext::Get()->GetFrame(-1,true).GetImage(),24)));
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wxTheClipboard->Close();
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}
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}
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/////////////////
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// Save snapshot
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void VideoDisplay::OnSaveSnapshot(wxCommandEvent &event) {
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VideoContext::Get()->SaveSnapshot(false);
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}
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//////////////////////
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// Save snapshot (raw)
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void VideoDisplay::OnSaveSnapshotRaw(wxCommandEvent &event) {
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VideoContext::Get()->SaveSnapshot(true);
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}
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/////////////////////
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// Copy coordinates
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void VideoDisplay::OnCopyCoords(wxCommandEvent &event) {
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if (wxTheClipboard->Open()) {
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int sw,sh;
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VideoContext::Get()->GetScriptSize(sw,sh);
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int vx = (sw * visual->mouseX + w/2) / w;
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int vy = (sh * visual->mouseY + h/2) / h;
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wxTheClipboard->SetData(new wxTextDataObject(wxString::Format(_T("%i,%i"),vx,vy)));
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wxTheClipboard->Close();
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}
|
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}
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|
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//////////////////
|
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// DrawVideoWithOverlay
|
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void VideoDisplay::DrawText( wxPoint Pos, wxString text ) {
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//// Draw frame
|
|
//wxClientDC dc(this);
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//dc.SetBrush(wxBrush(wxColour(128,128,128),wxSOLID));
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//dc.DrawRectangle( 0,0, provider->GetWidth(), provider->GetHeight() );
|
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//dc.SetTextForeground(wxColour(64,64,64));
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//dc.DrawText(text,Pos.x+1,Pos.y-1);
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//dc.DrawText(text,Pos.x+1,Pos.y+1);
|
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//dc.DrawText(text,Pos.x-1,Pos.y-1);
|
|
//dc.DrawText(text,Pos.x-1,Pos.y+1);
|
|
//dc.SetTextForeground(wxColour(255,255,255));
|
|
//dc.DrawText(text,Pos.x,Pos.y);
|
|
}
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|
|
|
|
|
/////////////////////////////
|
|
// Convert mouse coordinates
|
|
void VideoDisplay::ConvertMouseCoords(int &x,int &y) {
|
|
int w,h;
|
|
GetClientSize(&w,&h);
|
|
wxASSERT(dx2 > 0);
|
|
wxASSERT(dy2 > 0);
|
|
wxASSERT(w > 0);
|
|
wxASSERT(h > 0);
|
|
x = (x-dx1)*w/dx2;
|
|
y = (y-dy1)*h/dy2;
|
|
}
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