Aegisub/aegisub/src/ass_file.h
Amar Takhar 774fb0f674 Fix all the headers in *., this includes:
* Wrapping all headers that are in agi_pre.h with AGI_PRE.
  * Sorting alphabetically.
  * Same operation as r3515.

Note: This is broken when precompiled headers are not in use, I'll fix that after this commit so the two changes don't get jumbled up.

Originally committed to SVN as r3525.
2009-09-11 02:36:34 +00:00

176 lines
5.9 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file ass_file.h
/// @see ass_file.cpp
/// @ingroup subs_storage
///
#pragma once
///////////
// Headers
#ifndef AGI_PRE
#include <fstream>
#include <list>
#include <vector>
#include <wx/arrstr.h>
#endif
//////////////
// Prototypes
class FrameRate;
class AssDialogue;
class AssStyle;
class AssAttachment;
class AssDialogueBlock;
class AssDialogueBlockOverride;
class AssDialogueBlockPlain;
class AssEntry;
/// DOCME
/// @class AssFile
/// @brief DOCME
///
/// DOCME
class AssFile {
private:
/// DOCME
bool Modified;
/// DOCME
static std::list<AssFile*> UndoStack;
/// DOCME
static std::list<AssFile*> RedoStack;
/// DOCME
static bool StackModified;
static void StackClear();
public:
/// DOCME
std::list<AssEntry*> Line;
/// DOCME
wxString filename;
/// DOCME
wxString undodescription;
/// DOCME
bool loaded;
AssFile();
AssFile(AssFile &from);
~AssFile();
bool IsModified(); // Returns if file has unmodified changes
void FlagAsModified(wxString desc); // Flag file as being modified, will automatically put a copy on stack
void Clear(); // Wipes file
void CompressForStack(bool compress); // Compress/decompress for storage on stack
void LoadDefault(bool defline=true); // Loads default file. Pass false to prevent it from adding a default line too
void InsertStyle(AssStyle *style); // Inserts a style to file
void InsertAttachment(AssAttachment *attach); // Inserts an attachment
void InsertAttachment(wxString filename); // Inserts a file as an attachment
wxArrayString GetStyles(); // Gets a list of all styles available
AssStyle *GetStyle(wxString name); // Gets style by its name
//wxString GetString(); // Returns the whole file as a single string
void Load(wxString file,wxString charset=_T(""),bool addToRecent=true); // Load from a file
void Save(wxString file,bool setfilename=false,bool addToRecent=true,const wxString encoding=_T("")); // Save to a file. Pass true to second argument if this isn't a copy
void SaveMemory(std::vector<char> &dst,const wxString encoding=_T("")); // Save to a memory string
void Export(wxString file); // Saves exported copy, with effects applied
void AddToRecent(wxString file); // Adds file name to list of recently opened files
bool CanSave(); // Returns true if the file can be saved in its current format
static wxString GetWildcardList(int mode); // Returns the list of wildcards supported (0 = open, 1 = save, 2 = export)
void GetResolution(int &w,int &h); // Get resolution
int GetScriptInfoAsInt(const wxString key); // Returns the value in a [Script Info] key as int.
wxString GetScriptInfo(const wxString key); // Returns the value in a [Script Info] key as string.
void SetScriptInfo(const wxString key,const wxString value); // Sets the value of a [Script Info] key. Adds it if it doesn't exist.
void AddComment(const wxString comment); // Adds a ";" comment under [Script Info].
int AddLine(wxString data,wxString group,int lasttime,int &version,wxString *outGroup=NULL);
static void StackPop(); // Pop subs from stack and sets 'top' to it
static void StackRedo(); // Redoes action on stack
static void StackPush(wxString desc); // Puts a copy of 'top' on the stack
static void StackReset(); // Resets stack. Do this before loading new subtitles.
static bool IsUndoStackEmpty(); // Checks if undo stack is empty
static bool IsRedoStackEmpty(); // Checks if undo stack is empty
static wxString GetUndoDescription(); // Gets field undodescription from back of UndoStack
static wxString GetRedoDescription(); // Gets field undodescription from back of RedoStack
/// DOCME
static bool Popping; // Flags the stack as popping. You must unset this after popping
/// DOCME
static AssFile *top; // Current script file. It is "above" the stack.
};
/// DOCME
typedef std::list<AssEntry*>::iterator entryIter;
//////////////////////////////////////////////////////
// Hack to get STL sort to work on a list of pointers
template <typename T>
/// DOCME
/// @class LessByPointedToValue
/// @brief DOCME
///
/// DOCME
class LessByPointedToValue : std::binary_function<T const *, T const *, bool> {
public:
/// @brief DOCME
/// @param x
/// @param y
///
bool operator()(T const * x, T const * y) const {
return std::less<T>()(*x, *y);
}
};