forked from mia/Aegisub
aa506bfe40
1. svn mv OverLua SSATool athenasub avisynth_prs kanamemo \ motiontracker prs traydict unit_test vsfilter devel/ * See r2749 for full description. Originally committed to SVN as r2755.
201 lines
5.4 KiB
C++
201 lines
5.4 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "prs_video_frame.h"
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//////////
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// Macros
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#ifndef MIN
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#define MIN(a,b) ((a)<(b))?(a):(b)
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#endif
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#ifndef MAX
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#define MAX(a,b) ((a)>(b))?(a):(b)
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#endif
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#ifndef MID
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#define MID(a,b,c) MAX(a,MIN(b,c))
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#endif
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///////////////
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// Constructor
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PRSVideoFrame::PRSVideoFrame () {
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for (int i=0;i<4;i++) data[i] = 0;
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w = 0;
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h = 0;
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ownData = false;
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flipColors = false;
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flipVertical = false;
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}
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//////////////
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// Destructor
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PRSVideoFrame::~PRSVideoFrame () {
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if (ownData) {
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for (int i=0;i<4;i++) delete [] data[i];
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}
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}
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///////////////////////////////////
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// Overlay frame on top of another
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// This function could get some optimization/assembly love
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// Also, perhaps using "(x+1) >> 8" instead of "x / 255" should be considered.
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void PRSVideoFrame::Overlay(PRSVideoFrame *dstFrame,int x,int y,unsigned char alpha,unsigned char blend) {
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// TODO: Colorspace conversion, for now, the function assumes RGB32 on RGB32!
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// Get pointers
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const unsigned char *src;
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unsigned char *dst;
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// Flip?
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bool flipVer = flipVertical != dstFrame->flipVertical;
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bool flipCol = flipColors != dstFrame->flipColors;
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if (flipCol) y = dstFrame->h - h - y;
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// Get boundaries
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int srcBpp = 4;
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int dstBpp = 4;
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int srcRowLen = pitch;
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int dstRowLen = dstFrame->pitch;
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int dstStarty = MAX(0,y);
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int dstEndy = MIN(y+h,dstFrame->h);
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int height = dstEndy - dstStarty;
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int rowLen = MID(0,w,dstFrame->w - x);
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// Values
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unsigned char sc1,sc2,sc3,a,ia,aux;
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unsigned char dc1,dc2,dc3,da;
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// Draw each row
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for (int j=0;j<height;j++) {
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src = (const unsigned char *) data[0] + j*srcRowLen;
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dst = (unsigned char *) dstFrame->data[0] + x*dstBpp;
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if (flipCol) dst += (h-j-1+dstStarty)*dstRowLen;
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else dst += (j+dstStarty)*dstRowLen;
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// Draw the row
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for (int i=0;i<rowLen;i++) {
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// Read source
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sc1 = *src++;
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sc2 = *src++;
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sc3 = *src++;
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a = ((*src++) * alpha) / 255;
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ia = 255-a;
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// Swap colors
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if (flipCol) {
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aux = sc1;
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sc1 = sc3;
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sc3 = aux;
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}
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// Read destination
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dc1 = *(dst);
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dc2 = *(dst+1);
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dc3 = *(dst+2);
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da = *(dst+3);
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// Normal blend
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if (blend == 0) {
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*dst++ = (sc1*a + dc1*ia)/255; // Why does this work without cast to int? It should overflow...
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*dst++ = (sc2*a + dc2*ia)/255;
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*dst++ = (sc3*a + dc3*ia)/255;
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*dst++ = 255-(ia*(255-da)/255);
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}
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// Add blend
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else if (blend == 1) {
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*dst++ = MIN(255,(int(sc1)*a + int(dc1))/255);
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*dst++ = MIN(255,(int(sc2)*a + int(dc2))/255);
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*dst++ = MIN(255,(int(sc3)*a + int(dc3))/255);
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*dst++ = 255-(ia*(255-da)/255); // Is this correct?
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}
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// Subtract blend
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else if (blend == 2) {
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*dst++ = MAX(0,(int(dc1) - sc1*a)/255);
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*dst++ = MAX(0,(int(dc2) - sc2*a)/255);
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*dst++ = MAX(0,(int(dc3) - sc3*a)/255);
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*dst++ = 255-(ia*(255-da)/255); // Is this correct?
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}
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// Inverse subtract blend
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else if (blend == 3) {
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*dst++ = MAX(0,(sc1*a - int(dc1))/255);
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*dst++ = MAX(0,(sc2*a - int(dc2))/255);
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*dst++ = MAX(0,(sc3*a - int(dc3))/255);
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*dst++ = 255-(ia*(255-da)/255); // Is this correct?
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}
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// Multiply blend
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else if (blend == 4) {
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*dst++ = MIN(255,(int(sc1)*a * int(dc1) / 255)/255);
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*dst++ = MIN(255,(int(sc2)*a * int(dc2) / 255)/255);
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*dst++ = MIN(255,(int(sc3)*a * int(dc3) / 255)/255);
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*dst++ = 255-(ia*(255-da)/255); // Is this correct?
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}
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}
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}
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}
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//////////////////
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// Get frame size
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int PRSVideoFrame::GetSize() {
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return sizeof(PRSVideoFrame) + pitch * h;
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}
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//////////////////////
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// Cached constructor
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PRSCachedFrame::PRSCachedFrame () {
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frame = 0;
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id = -1;
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}
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/////////////////////
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// Cached destructor
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PRSCachedFrame::~PRSCachedFrame() {
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delete frame;
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frame = 0;
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}
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