Aegisub/aegisub/src/dialog_shift_times.h

80 lines
2.3 KiB
C++

// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file dialog_shift_times.h
/// @see dialog_shift_times.cpp
/// @ingroup secondary_ui
///
#ifndef AGI_PRE
#include <wx/dialog.h>
#endif
#include <libaegisub/signal.h>
#include <libaegisub/vfr.h>
#include "selection_controller.h"
class AssDialogue;
class TimeEdit;
class wxListBox;
class wxRadioBox;
class wxRadioButton;
class wxTextCtrl;
namespace agi { struct Context; }
/// DOCME
/// @class DialogShiftTimes
/// @brief DOCME
///
/// DOCME
class DialogShiftTimes : public wxDialog, private SelectionListener<AssDialogue> {
agi::Context *context;
std::string history_filename;
agi::vfr::Framerate fps;
agi::signal::Connection timecodes_loaded_slot;
TimeEdit *shift_time;
wxTextCtrl *shift_frames;
wxRadioButton *shift_by_time;
wxRadioButton *shift_by_frames;
wxRadioButton *shift_forward;
wxRadioButton *shift_backward;
wxRadioBox *selection_mode;
wxRadioBox *time_fields;
wxListBox *history;
void SaveHistory(std::vector<std::pair<int, int> > const& shifted_blocks);
void LoadHistory();
void Process(wxCommandEvent&);
int Shift(int initial_time, int shift, bool by_time, agi::vfr::Time type);
void OnClear(wxCommandEvent&);
void OnClose(wxCommandEvent&);
void OnByTime(wxCommandEvent&);
void OnByFrames(wxCommandEvent&);
void OnActiveLineChanged(AssDialogue*) { }
void OnSelectedSetChanged(Selection const&, Selection const&);
void OnTimecodesLoaded(agi::vfr::Framerate const& new_fps);
public:
DialogShiftTimes(agi::Context *context);
~DialogShiftTimes();
};