Aegisub/core/main.cpp
2006-01-16 21:02:54 +00:00

302 lines
8.3 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
////////////
// Includes
#include <wx/wxprec.h>
#include <wx/config.h>
#include <wx/filename.h>
#include <wx/msgdlg.h>
#include "main.h"
#include "frame_main.h"
#include "options.h"
#include "hotkeys.h"
#include "dialog_associations.h"
#include "ass_file.h"
#include "audio_box.h"
#include "audio_display.h"
#include "export_framerate.h"
#include "ass_export_filter.h"
#include "ass_time.h"
///////////////////
// wxWidgets macro
IMPLEMENT_APP(AegisubApp)
///////////////////////////
// Initialization function
// -----------------------
// Gets called when application starts, creates MainFrame
bool AegisubApp::OnInit() {
try {
// Initialize randomizer
srand(time(NULL));
// App name
SetAppName(_T("Aegisub"));
#ifndef _DEBUG
wxHandleFatalExceptions(true);
#endif
// Set config file
GetFullPath(argv[0]);
GetFolderName();
Options.SetFile(folderName + _T("/config.dat"));
Options.Load();
AssTime::UseMSPrecision = Options.AsBool(_T("Use nonstandard Milisecond Times"));
// Set hotkeys file
Hotkeys.SetFile(folderName + _T("/hotkeys.dat"));
Hotkeys.Load();
// Set locale
int lang = Options.AsInt(_T("Locale Code"));
if (lang == -1) {
lang = locale.PickLanguage();
Options.SetInt(_T("Locale Code"),lang);
Options.Save();
}
locale.Init(lang);
// Load export filters
AssExportFilterChain::PrepareFilters();
// Set association
RegistryAssociate();
// Get parameter subs
wxArrayString subs;
for (int i=1;i<argc;i++) {
subs.Add(argv[i]);
}
// Open main frame
frame = new FrameMain(subs);
frame->Show(true);
SetTopWindow(frame);
}
catch (wchar_t *err) {
wxMessageBox(err,_T("Fatal error while initializing"));
return false;
}
catch (...) {
wxMessageBox(_T("Unhandled exception"),_T("Fatal error while initializing"));
return false;
}
return true;
}
#ifndef _DEBUG
///////////////////////
// Unhandled exception
void AegisubApp::OnUnhandledException() {
wxFileName orig(AssFile::top->filename);
wxString filename = folderName + orig.GetName() + _T(".RECOVER.ass");
AssFile::top->Save(filename,false,false);
wxMessageBox(_T("Aegisub has encountered an unhandled exception error and will terminate now. The subtitles you were working on were saved to \"") + filename + _T("\", but they might be corrupt."), _T("Unhandled exception"), wxOK | wxICON_ERROR, NULL);
}
///////////////////
// Fatal exception
void AegisubApp::OnFatalException() {
wxFileName orig(AssFile::top->filename);
wxString filename = folderName + orig.GetName() + _T(".RECOVER.ass");
AssFile::top->Save(filename,false,false);
wxMessageBox(_T("Aegisub has encountered a fatal error and will terminate now. The subtitles you were working on were saved to \"") + filename + _T("\", but they have a considerable chance of being corrupt."), _T("Fatal error"), wxOK | wxICON_ERROR, NULL);
}
#endif
//////////////////
// Call main loop
int AegisubApp::OnRun() {
try {
if (m_exitOnFrameDelete == Later) m_exitOnFrameDelete = Yes;
return MainLoop();
}
catch (wxString err) {
wxMessageBox(err, _T("Unhandled exception"), wxOK | wxICON_ERROR, NULL);
}
catch (wchar_t *error) {
wxString err (error,wxConvUTF8);
wxMessageBox(err, _T("Unhandled exception"), wxOK | wxICON_ERROR, NULL);
}
catch (...) {
wxMessageBox(_T("Program terminated in error."), _T("Unhandled exception"), wxOK | wxICON_ERROR, NULL);
}
ExitMainLoop();
return 1;
}
/////////////////////////////////
// Registry program to filetypes
void AegisubApp::RegistryAssociate () {
#ifdef __WIN32__
// Command to open with this
wxString command;
command << _T("\"") << fullPath << _T("\" \"%1\"");
// Main program association
wxRegKey *key = new wxRegKey(_T("HKEY_LOCAL_MACHINE\\Software\\Classes\\Aegisub"));
if (!key->Exists()) key->Create();
key->SetValue(_T(""),_T("Aegisub Subtitle Script"));
delete key;
key = new wxRegKey(_T("HKEY_LOCAL_MACHINE\\Software\\Classes\\Aegisub\\DefaultIcon"));
if (!key->Exists()) key->Create();
key->SetValue(_T(""),fullPath);
delete key;
key = new wxRegKey(_T("HKEY_LOCAL_MACHINE\\Software\\Classes\\Aegisub\\Shell"));
if (!key->Exists()) key->Create();
key->SetValue(_T(""),_T("open"));
delete key;
key = new wxRegKey(_T("HKEY_LOCAL_MACHINE\\Software\\Classes\\Aegisub\\Shell\\Open"));
if (!key->Exists()) key->Create();
key->SetValue(_T(""),_T("&Open with Aegisub"));
delete key;
key = new wxRegKey(_T("HKEY_LOCAL_MACHINE\\Software\\Classes\\Aegisub\\Shell\\Open\\Command"));
if (!key->Exists()) key->Create();
key->SetValue(_T(""),command);
delete key;
// Check associations
if (Options.AsBool(_T("Show associations"))) {
bool gotAll = DialogAssociations::CheckAssociation(_T("ass")) && DialogAssociations::CheckAssociation(_T("ssa")) && DialogAssociations::CheckAssociation(_T("srt"));
if (!gotAll) {
DialogAssociations diag(NULL);
diag.ShowModal();
Options.SetBool(_T("Show associations"),false);
Options.Save();
}
}
#endif
}
/////////////////////////////
// Gets and stores full path
void AegisubApp::GetFullPath(wxString arg) {
if (wxIsAbsolutePath(arg)) {
fullPath = arg;
return;
}
// Is it a relative path?
wxString currentDir(wxFileName::GetCwd());
if (currentDir.Last() != wxFILE_SEP_PATH) currentDir += wxFILE_SEP_PATH;
wxString str = currentDir + arg;
if (wxFileExists(str)) {
fullPath = str;
return;
}
// OK, it's neither an absolute path nor a relative path.
// Search PATH.
wxPathList pathList;
pathList.AddEnvList(_T("PATH"));
str = pathList.FindAbsoluteValidPath(arg);
if (!str.IsEmpty()) {
fullPath = str;
return;
}
fullPath = _T("");
return;
}
///////////////////////////////////
// Gets folder name from full path
void AegisubApp::GetFolderName () {
#ifdef __WIN32__
folderName = _T("");
wxFileName path(fullPath);
#else
wxFileName path;
path.AssignHomeDir();
path.AppendDir(_T(".aegisub"));
if (!path.DirExists())
path.Mkdir();
#endif
folderName += path.GetPath(wxPATH_GET_VOLUME);
folderName += _T("/");
}
///////////
// Statics
wxString AegisubApp::fullPath;
wxString AegisubApp::folderName;
///////////////
// Event table
BEGIN_EVENT_TABLE(AegisubApp,wxApp)
EVT_MOUSEWHEEL(AegisubApp::OnMouseWheel)
EVT_KEY_DOWN(AegisubApp::OnKey)
END_EVENT_TABLE()
/////////////////////
// Mouse wheel moved
void AegisubApp::OnMouseWheel(wxMouseEvent &event) {
wxPoint pt;
wxWindow *target = wxFindWindowAtPointer(pt);
if (target == frame->audioBox->audioDisplay) {
target->AddPendingEvent(event);
}
else event.Skip();
}
///////////////
// Key pressed
void AegisubApp::OnKey(wxKeyEvent &event) {
if (!event.GetSkipped()) {
event.Skip();
}
}