Aegisub/aegisub/build/msbuild/userconfig
Niels Martin Hansen d63a646c2a Small beginnings of MSBuild-based build system, for Visual Studio 2010/Windows 7.1 SDK.
So far proof of concept building just the respack program, using a semi-generalised form of finding wxWidgets. For it to find wxWidgets, a user configuration needs to be placed in the userconfig dir, see readme.txt.

Originally committed to SVN as r4954.
2010-12-11 16:35:22 +00:00
..
readme.txt Small beginnings of MSBuild-based build system, for Visual Studio 2010/Windows 7.1 SDK. 2010-12-11 16:35:22 +00:00

You can put MSBuild property files in this folder to override the default
build configuration for Aegisub's build system.

There is one configuration you almost guaranteed will want to override,
this is for the location of wxWidgets. Here is an example of a property
file that specifies a wxWidgets location:

-------------- mywx.props --------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
	<!-- Set a helper property, to make the remaining property definitions shorter.
	     The WxBasePath property is not used by Aegisub's build system. -->
  	<WxBasePath>G:\Dev\wxWidgets-2.9\install-vc10</WxBasePath>
	<!-- Specify WxLibraryPath, the location where the link libraries for wxWidgets
	     are located. The location depends on the Platform variable.
	     These library paths are also used to deduce the location of the configuration
	     header file for the specific builds. -->
  	<WxLibraryPath Condition="'$(Platform)'=='Win32'">$(WxBasePath)\lib32</WxLibraryPath>
  	<WxLibraryPath Condition="'$(Platform)'=='x64'">$(WxBasePath)\lib64</WxLibraryPath>
	<!-- Specify where the wxWidgets include files are found. -->
  	<WxIncludePath>$(WxBasePath)\include</WxIncludePath>
  </PropertyGroup>
</Project>
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You should not check files placed in this folder into source control.

Files must be named *.props to be used.