Aegisub/aegisub/src/ass_attachment.cpp
Thomas Goyne 96aa9e2629 Use libaegisub io code in AssAttachment rather than wx's
Originally committed to SVN as r6039.
2011-12-22 21:15:37 +00:00

174 lines
4.8 KiB
C++

// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file ass_attachment.cpp
/// @brief Manage files embedded in subtitles
/// @ingroup subs_storage
///
#include "config.h"
#ifndef AGI_PRE
#include <wx/filename.h>
#include <istream>
#endif
#include "ass_attachment.h"
#include "compat.h"
#include <libaegisub/io.h>
#include <libaegisub/scoped_ptr.h>
AssAttachment::AssAttachment(wxString name)
: data(new std::vector<char>)
, filename(name)
{
wxFileName fname(filename);
wxString ext = fname.GetExt().Lower();
if (ext == "ttf")
filename = fname.GetName() + "_0." + ext;
}
AssEntry *AssAttachment::Clone() const {
AssAttachment *clone = new AssAttachment(filename);
clone->data = data;
clone->group = group;
return clone;
}
const wxString AssAttachment::GetEntryData() const {
int pos = 0;
int size = data->size();
int written = 0;
unsigned char src[3];
unsigned char dst[4];
// Write header
wxString entryData;
if (group == "[Fonts]") entryData = "fontname: ";
else entryData = "filename: ";
entryData += filename + "\r\n";
// Read three bytes
while (pos < size) {
// Number to read
int read = size - pos;
if (read > 3) read = 3;
// Read source
src[0] = (*data)[pos];
if (read >= 2) src[1] = (*data)[pos+1];
else src[1] = 0;
if (read == 3) src[2] = (*data)[pos+2];
else src[2] = 0;
pos += read;
// Codify
dst[0] = src[0] >> 2;
dst[1] = ((src[0] & 0x3) << 4) | ((src[1] & 0xF0) >> 4);
dst[2] = ((src[1] & 0xF) << 2) | ((src[2] & 0xC0) >> 6);
dst[3] = src[2] & 0x3F;
// Number to write
int toWrite = read+1;
// Convert to text
for (int i=0;i<toWrite;i++) {
entryData += dst[i]+33;
written++;
// Line break
if (written == 80 && pos < size) {
written = 0;
entryData += "\r\n";
}
}
}
return entryData;
}
void AssAttachment::Extract(wxString filename) {
agi::io::Save(STD_STR(filename)).Get().write(&(*data)[0], data->size());
}
void AssAttachment::Import(wxString filename) {
agi::scoped_ptr<std::istream> file(agi::io::Open(STD_STR(filename)));
file->seekg(0, std::ios::end);
data->resize(file->tellg());
file->seekg(0, std::ios::beg);
file->read(&(*data)[0], data->size());
}
wxString AssAttachment::GetFileName(bool raw) {
if (raw || filename.Right(4).Lower() != ".ttf") return filename;
// Remove stuff after last underscore if it's a font
wxString::size_type last_under = filename.rfind('_');
if (last_under == wxString::npos)
return filename;
return filename.Left(last_under) + ".ttf";
}
void AssAttachment::Finish() {
// Source and dest buffers
unsigned char src[4];
unsigned char dst[3];
data->reserve(buffer.size() * 3 / 4);
// Read buffer
for(size_t pos = 0; pos + 1 < buffer.size(); ) {
// Find characters left
size_t read = std::min<size_t>(buffer.size() - pos, 4);
// Move 4 bytes from buffer to src
for (size_t i = 0; i < read; ++i)
src[i] = (unsigned char)buffer[pos++] - 33;
for (size_t i = read; i < 4; ++i)
src[i] = 0;
// Convert the 4 bytes from source to 3 in dst
dst[0] = (src[0] << 2) | (src[1] >> 4);
dst[1] = ((src[1] & 0xF) << 4) | (src[2] >> 2);
dst[2] = ((src[2] & 0x3) << 6) | (src[3]);
// Push into vector
copy(dst, dst + read - 1, back_inserter(*data));
}
// Clear buffer
buffer.clear();
buffer.Shrink();
}