Aegisub/contrib/assdraw/src/canvas.hpp
Amar Takhar 391219ea54 SVN Transition Step 5/7
1. svn mv assdraw csri hunspell lua51 contrib

* See r2749 for full description.

Originally committed to SVN as r2754.
2009-03-08 08:31:41 +00:00

304 lines
10 KiB
C++

/*
* Copyright (c) 2007, ai-chan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ASSDraw3 Team nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY AI-CHAN ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL AI-CHAN BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
///////////////////////////////////////////////////////////////////////////////
// Name: canvas.hpp
// Purpose: header file for ASSDraw main canvas class
// Author: ai-chan
// Created: 08/26/06
// Copyright: (c) ai-chan
// Licence: 3-clause BSD
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include <vector>
#include "engine.hpp"
#include "enums.hpp"
#include <wx/dnd.h>
#include <wx/splitter.h>
#include <wx/clntdata.h>
#include "agg_span_allocator.h"
#include "agg_span_interpolator_linear.h"
#include "agg_span_image_filter_rgb.h"
#include "agg_span_image_filter_rgba.h"
#include "agg_image_accessors.h"
#include "agg_conv_clip_polygon.h"
class ASSDrawFrame;
class ASSDrawCanvas;
struct UndoRedo
{
wxString cmds;
wxString desc;
double originx, originy, scale;
std::vector< bool > c1cont;
wxString bgimgfile;
wxRealPoint bgdisp, bgcenter;
double bgscale, bgalpha;
MODE draw_mode;
agg::path_storage backupcmds;
wxRealPoint rectbound[4], rectbound2[4], backup[4];
bool isshapetransformable;
void Import(ASSDrawCanvas *canvas, bool prestage, wxString cmds = _T(""));
void Export(ASSDrawCanvas *canvas);
};
// for multiple point selection
enum SELECTMODE { NEW, ADD, DEL };
class ASSDrawCanvas: public ASSDrawEngine, public wxClientData
{
public:
ASSDrawCanvas( wxWindow *parent, ASSDrawFrame *frame, int extraflags = 0 );
// destructor
~ASSDrawCanvas();
virtual void ResetEngine(bool addM);
virtual void SetPreviewMode( bool mode );
virtual bool IsPreviewMode() { return preview_mode; }
virtual void ParseASS(wxString str, bool addundo = false);
virtual void SetDrawMode( MODE mode );
virtual MODE GetDrawMode() { return draw_mode; }
virtual bool IsTransformMode();
virtual void SetDragMode( DRAGMODE mode );
virtual DRAGMODE GetDragMode() { return drag_mode; }
virtual void RefreshDisplay();
virtual bool CanZoom();
virtual bool CanMove();
virtual void OnMouseMove(wxMouseEvent &event);
virtual void OnMouseLeftUp(wxMouseEvent &event);
virtual void OnMouseLeftDown(wxMouseEvent &event);
virtual void OnMouseRightUp(wxMouseEvent &event);
virtual void OnMouseRightDown(wxMouseEvent &event);
virtual void OnMouseRightDClick(wxMouseEvent &event);
virtual void OnMouseWheel(wxMouseEvent &event);
virtual void CustomOnKeyDown(wxKeyEvent &event);
virtual void CustomOnKeyUp(wxKeyEvent &event);
virtual void ChangeZoomLevel(double zoomamount, wxPoint bgzoomctr);
virtual void ChangeZoomLevelTo(double zoom, wxPoint bgzoomctr);
virtual void ChangeDrawingZoomLevel(double zoom);
virtual void ChangeBackgroundZoomLevel(double zoom, wxRealPoint newcenter);
virtual void MoveCanvas(double xamount, double yamount);
virtual void MoveCanvasOriginTo(double originx, double originy);
virtual void MoveCanvasDrawing(double xamount, double yamount);
virtual void MoveCanvasBackground(double xamount, double yamount);
virtual void OnSelect_ConvertLineToBezier(wxCommandEvent& WXUNUSED(event));
virtual void OnSelect_ConvertBezierToLine(wxCommandEvent& WXUNUSED(event));
virtual void OnSelect_C1ContinuityBezier(wxCommandEvent& WXUNUSED(event));
virtual void OnSelect_Move00Here(wxCommandEvent& WXUNUSED(event));
void OnAlphaSliderChanged(wxScrollEvent &event);
// to replace _PointSystem() that has been made protected
double GetScale() { return pointsys->scale; }
double GetOriginX() { return pointsys->originx; }
double GetOriginY() { return pointsys->originy; }
// undo/redo system
virtual void AddUndo( wxString desc );
virtual bool UndoOrRedo(bool isundo);
virtual bool Undo();
virtual bool Redo();
virtual wxString GetTopUndo();
virtual wxString GetTopRedo();
virtual void RefreshUndocmds();
virtual bool HasBackgroundImage() { return bgimg.bgimg != NULL; }
virtual void RemoveBackgroundImage();
virtual void ReceiveBackgroundImageFileDropEvent(const wxString& filename);
virtual void SetBackgroundImage(const wxImage& img, wxString fname = _T("<clipboard>"), bool ask4alpha = true);
virtual void PrepareBackgroundBitmap(double alpha);
virtual void AskUserForBackgroundAlpha();
virtual bool GetBackgroundInfo(unsigned& w, unsigned& h, wxRealPoint& disp, double& scale);
agg::rgba rgba_shape_normal, rgba_outline, rgba_guideline;
agg::rgba rgba_mainpoint, rgba_controlpoint, rgba_selectpoint;
agg::rgba rgba_origin, rgba_ruler_h, rgba_ruler_v;
protected:
typedef PixelFormat::AGGType::color_type color_type;
typedef agg::span_interpolator_linear<> interpolator_type;
typedef agg::span_image_filter_rgb_bilinear_clip<PixelFormat::AGGType, interpolator_type> span_gen_type;
// The GUI window
ASSDrawFrame* m_frame;
// highlight mechanism
DrawCmd* hilite_cmd;
Point* hilite_point;
// mouse capture
bool capturemouse_left, capturemouse_right;
virtual void CustomOnMouseCaptureLost(wxMouseCaptureLostEvent &event);
virtual void ProcessOnMouseLeftUp();
virtual void ProcessOnMouseRightUp();
// selection mechanism
PointSet selected_points;
// if it has status bar
bool hasStatusBar;
// some mouse readings
Point* mousedownAt_point;
Point* pointedAt_point;
Point* dblclicked_point_right;
wxPoint mouse_point;
// The wxPoint being dragged by left button
wxPoint* dragAnchor_left;
wxPoint* lastDrag_left;
// The wxPoint being dragged by right button
wxPoint* dragAnchor_right;
wxPoint* lastDrag_right;
// true if the drawing origin (0, 0) is being dragged
bool dragOrigin;
// The newest command being initialized thru dragging action
DrawCmd* newcommand;
// the draw mode
MODE draw_mode;
DRAGMODE drag_mode;
// holding shift key temporarily switches to drag mode (MODE_ARR)
// so we want to save the mode before the key-down to restore it on key-up
MODE mode_b4_shift;
// true if preview mode (i.e don't draw anything except the shape itself;
// also draw the shape as closed)
bool preview_mode;
// background image!
struct
{
agg::rendering_buffer ibuf;
wxImage *bgimg;
wxBitmap *bgbmp;
wxString bgimgfile;
agg::path_storage bg_path;
agg::span_allocator<color_type> spanalloc;
//span_gen_type spangen;
agg::trans_affine img_mtx, path_mtx;
wxRealPoint disp, center, new_disp, new_center;
double scale, new_scale, alpha;
wxDialog* alpha_dlg;
wxSlider* alpha_slider;
} bgimg;
// Undo/redo system (simply stores the ASS commands)
std::list<UndoRedo> undos;
std::list<UndoRedo> redos;
UndoRedo _undo;
// last action and commands (for undo/redo system)
wxString undodesc;
wxString oldasscmds;
// was preview_mode
//bool was_preview_mode;
PointSystem* _PointSystem() { return pointsys; }
// for Undo/Redo system
virtual void PrepareUndoRedo(UndoRedo& ur, bool prestage, wxString cmds, wxString desc);
// -------------------- points highlight/selection ---------------------------
// set command and point to highlight
virtual void SetHighlighted ( DrawCmd* cmd, Point* point );
// selects all points within (lx, ty) , (rx, by) returns # of selected points
virtual int SelectPointsWithin( int lx, int rx, int ty, int by, SELECTMODE smode = NEW );
virtual void ClearPointsSelection();
virtual SELECTMODE GetSelectMode(wxMouseEvent &event);
// -------------------- misc ---------------------------
// non-uniform transformation
virtual bool InitiateDraggingIfTransformMode();
virtual void UpdateTranformModeRectCenter();
virtual bool GetThe4thPoint(double ox, double oy, double a1x, double a1y, double a2x, double a2y, double *x, double *y);
enum { NONE, LEFT, RIGHT } backupowner;
agg::path_storage backupcmds;
int rectbound2upd, rectbound2upd2;
wxRealPoint rectbound[4], rectbound2[4], backup[4], rectcenter;
bool isshapetransformable;
// do the real drawing
virtual void DoDraw( RendererBase& rbase, RendererPrimitives& rprim, RendererSolid& rsolid, agg::trans_affine& mtx );
// update background image scale & position
virtual void UpdateBackgroundImgScalePosition(bool firsttime = false);
// perform extra stuff other than calling ASSDrawEngine::ConnectSubsequentCmds
virtual void ConnectSubsequentCmds (DrawCmd* cmd1, DrawCmd* cmd2);
// make sure the c1 continuity is followed after performing a drag-point action
virtual void EnforceC1Continuity (DrawCmd* cmd, Point* pnt);
// after the bounding quadrangle has changed, update the shape to fill up inside it
virtual void UpdateNonUniformTransformation();
friend struct UndoRedo;
DECLARE_EVENT_TABLE()
};
class ASSDrawFileDropTarget : public wxFileDropTarget
{
public:
ASSDrawFileDropTarget(ASSDrawCanvas *canvas): wxFileDropTarget()
{
m_canvas = canvas;
}
virtual bool OnDropFiles(wxCoord x, wxCoord y, const wxArrayString& filenames)
{
m_canvas->ReceiveBackgroundImageFileDropEvent(filenames.Item(0));
return true;
}
protected:
ASSDrawCanvas *m_canvas;
};