forked from mia/Aegisub
9cfe230682
Originally committed to SVN as r6165.
459 lines
11 KiB
C++
459 lines
11 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file ass_dialogue.cpp
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/// @brief Class for dialogue lines in subtitles
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/// @ingroup subs_storage
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#include "config.h"
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#ifndef AGI_PRE
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#include <fstream>
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#include <list>
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#include <vector>
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#include <wx/regex.h>
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#include <wx/tokenzr.h>
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#endif
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#include "ass_dialogue.h"
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#include "ass_override.h"
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#include "utils.h"
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AssDialogue::AssDialogue()
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: Comment(false)
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, Layer(0)
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, Start(0)
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, End(5000)
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, Style("Default")
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, Actor("")
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, Effect("")
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, Text("")
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{
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group = "[Events]";
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for (int i=0;i<4;i++) Margin[i] = 0;
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}
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AssDialogue::AssDialogue(AssDialogue const& that)
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: AssEntry()
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, Comment(that.Comment)
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, Layer(that.Layer)
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, Start(that.Start)
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, End(that.End)
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, Style(that.Style)
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, Actor(that.Actor)
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, Effect(that.Effect)
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, Text(that.Text)
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{
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group = that.group;
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for (int i=0;i<4;i++) Margin[i] = that.Margin[i];
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}
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/// @brief DOCME
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/// @param _data
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/// @param version
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AssDialogue::AssDialogue(wxString _data,int version)
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: Comment(false)
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, Layer(0)
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, Start(0)
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, End(5000)
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, Style("Default")
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, Actor("")
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, Effect("")
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, Text("")
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{
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group = "[Events]";
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bool valid = false;
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// Try parsing in different ways
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int count = 0;
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while (!valid && count < 3) {
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valid = Parse(_data,version);
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count++;
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version++;
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if (version > 2) version = 0;
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}
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// Not valid
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if (!valid)
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throw "Failed parsing line.";
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}
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AssDialogue::~AssDialogue () {
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delete_clear(Blocks);
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}
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void AssDialogue::ClearBlocks() {
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delete_clear(Blocks);
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}
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bool AssDialogue::Parse(wxString rawData, int version) {
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size_t pos = 0;
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wxString temp;
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// Get type
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if (rawData.StartsWith("Dialogue:")) {
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Comment = false;
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pos = 10;
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}
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else if (rawData.StartsWith("Comment:")) {
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Comment = true;
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pos = 9;
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}
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else return false;
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wxStringTokenizer tkn(rawData.Mid(pos),",",wxTOKEN_RET_EMPTY_ALL);
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if (!tkn.HasMoreTokens()) return false;
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// Get first token and see if it has "Marked=" in it
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temp = tkn.GetNextToken().Trim(false).Trim(true);
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if (temp.Lower().StartsWith("marked=")) version = 0;
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else if (version == 0) version = 1;
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// Get layer number
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if (version == 0) Layer = 0;
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else {
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long templ;
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temp.ToLong(&templ);
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Layer = templ;
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}
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// Get start time
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if (!tkn.HasMoreTokens()) return false;
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Start.ParseASS(tkn.GetNextToken());
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// Get end time
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if (!tkn.HasMoreTokens()) return false;
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End.ParseASS(tkn.GetNextToken());
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// Get style
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if (!tkn.HasMoreTokens()) return false;
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Style = tkn.GetNextToken();
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Style.Trim(true);
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Style.Trim(false);
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// Get actor
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if (!tkn.HasMoreTokens()) return false;
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Actor = tkn.GetNextToken();
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Actor.Trim(true);
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Actor.Trim(false);
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// Get left margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken().Trim(false).Trim(true),0);
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// Get right margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken().Trim(false).Trim(true),1);
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// Get top margin
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken().Trim(false).Trim(true);
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SetMarginString(temp,2);
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if (version == 1) SetMarginString(temp,3);
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// Get bottom margin
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bool rollBack = false;
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if (version == 2) {
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if (!tkn.HasMoreTokens()) return false;
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wxString oldTemp = temp;
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temp = tkn.GetNextToken().Trim(false).Trim(true);
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if (!temp.IsNumber()) {
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version = 1;
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rollBack = true;
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}
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}
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// Get effect
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if (!rollBack) {
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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}
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Effect = temp;
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Effect.Trim(true);
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Effect.Trim(false);
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// Get text
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Text = rawData.Mid(pos+tkn.GetPosition());
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return true;
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}
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wxString AssDialogue::GetData(bool ssa) const {
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wxString s = Style;
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wxString a = Actor;
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wxString e = Effect;
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s.Replace(",",";");
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a.Replace(",",";");
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e.Replace(",",";");
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wxString str = wxString::Format(
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"%s: %s,%s,%s,%s,%s,%d,%d,%d,%s,%s",
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Comment ? "Comment" : "Dialogue",
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ssa ? "Marked=0" : wxString::Format("%01d", Layer),
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Start.GetASSFormated(),
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End.GetASSFormated(),
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s, a,
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Margin[0], Margin[1], Margin[2],
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e,
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Text);
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// Make sure that final has no line breaks
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str.Replace("\n", "");
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str.Replace("\r", "");
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return str;
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}
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const wxString AssDialogue::GetEntryData() const {
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return GetData(false);
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}
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wxString AssDialogue::GetSSAText () const {
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return GetData(true);
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}
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void AssDialogue::ParseASSTags() {
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ClearBlocks();
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// Empty line, make an empty block
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if (Text.empty()) {
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Blocks.push_back(new AssDialogueBlockPlain);
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return;
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}
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int drawingLevel = 0;
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for (size_t len = Text.size(), cur = 0; cur < len; ) {
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// Overrides block
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if (Text[cur] == '{') {
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++cur;
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// Get contents of block
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wxString work;
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size_t end = Text.find("}", cur);
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if (end == wxString::npos) {
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work = Text.substr(cur);
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cur = len;
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}
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else {
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work = Text.substr(cur, end - cur);
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cur = end + 1;
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}
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if (work.size() && work.Find("\\") == wxNOT_FOUND) {
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//We've found an override block with no backslashes
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//We're going to assume it's a comment and not consider it an override block
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//Currently we'll treat this as a plain text block, but feel free to create a new class
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Blocks.push_back(new AssDialogueBlockPlain("{" + work + "}"));
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}
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else {
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// Create block
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AssDialogueBlockOverride *block = new AssDialogueBlockOverride(work);
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block->ParseTags();
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Blocks.push_back(block);
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// Look for \p in block
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std::vector<AssOverrideTag*>::iterator curTag;
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for (curTag = block->Tags.begin();curTag != block->Tags.end();curTag++) {
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if ((*curTag)->Name == "\\p") {
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drawingLevel = (*curTag)->Params[0]->Get<int>(0);
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}
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}
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}
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}
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// Plain-text/drawing block
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else {
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wxString work;
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size_t end = Text.find("{",cur);
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if (end == wxString::npos) {
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work = Text.substr(cur);
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cur = len;
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}
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else {
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work = Text.substr(cur, end - cur);
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cur = end;
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}
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// Plain-text
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if (drawingLevel == 0) {
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Blocks.push_back(new AssDialogueBlockPlain(work));
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}
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// Drawing
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else {
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AssDialogueBlockDrawing *block = new AssDialogueBlockDrawing(work);
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block->Scale = drawingLevel;
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Blocks.push_back(block);
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}
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}
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}
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}
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void AssDialogue::StripTags () {
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Text = GetStrippedText();
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}
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void AssDialogue::StripTag (wxString tagName) {
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using std::list;
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using std::vector;
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ParseASSTags();
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wxString final;
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// Look for blocks
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for (vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
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if ((*cur)->GetType() == BLOCK_OVERRIDE) {
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AssDialogueBlockOverride *over = dynamic_cast<AssDialogueBlockOverride*>(*cur);
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wxString temp;
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for (size_t i=0;i<over->Tags.size();i++) {
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if (over->Tags[i]->Name != tagName) temp += *over->Tags[i];
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}
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// Insert
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if (!temp.IsEmpty()) final += "{" + temp + "}";
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}
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else final += (*cur)->GetText();
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}
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ClearBlocks();
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Text = final;
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}
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void AssDialogue::UpdateText () {
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if (Blocks.empty()) return;
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Text.clear();
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for (std::vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
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if ((*cur)->GetType() == BLOCK_OVERRIDE) {
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Text += "{";
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Text += (*cur)->GetText();
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Text += "}";
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}
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else Text += (*cur)->GetText();
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}
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}
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void AssDialogue::SetMarginString(const wxString origvalue,int which) {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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// Make it numeric
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wxString strvalue = origvalue;
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if (!strvalue.IsNumber()) {
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strvalue = "";
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for (size_t i=0;i<origvalue.Length();i++) {
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if (origvalue.Mid(i,1).IsNumber()) {
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strvalue += origvalue.Mid(i,1);
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}
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}
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}
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// Get value
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long value;
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strvalue.ToLong(&value);
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// Cap it
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if (value < 0) value = 0;
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if (value > 9999) value = 9999;
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// Assign
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Margin[which] = value;
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}
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wxString AssDialogue::GetMarginString(int which,bool pad) const {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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int value = Margin[which];
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if (pad) return wxString::Format("%04i",value);
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else return wxString::Format("%i",value);
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}
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void AssDialogue::ProcessParameters(AssDialogueBlockOverride::ProcessParametersCallback callback,void *userData) {
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// Apply for all override blocks
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AssDialogueBlockOverride *curBlock;
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//ParseASSTags();
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for (std::vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
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if ((*cur)->GetType() == BLOCK_OVERRIDE) {
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curBlock = static_cast<AssDialogueBlockOverride*> (*cur);
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curBlock->ProcessParameters(callback,userData);
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}
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}
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//ClearBlocks();
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}
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bool AssDialogue::CollidesWith(AssDialogue *target) {
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if (!target) return false;
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return ((Start < target->Start) ? (target->Start < End) : (Start < target->End));
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}
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wxString AssDialogue::GetStrippedText() const {
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static wxRegEx reg("\\{[^\\{]*\\}",wxRE_ADVANCED);
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wxString txt(Text);
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reg.Replace(&txt,"");
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return txt;
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}
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AssEntry *AssDialogue::Clone() const {
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return new AssDialogue(*this);
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}
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void AssDialogueBlockDrawing::TransformCoords(int mx,int my,double x,double y) {
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// HACK: Implement a proper parser ffs!!
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// Could use Spline but it'd be slower and this seems to work fine
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wxStringTokenizer tkn(GetText()," ",wxTOKEN_DEFAULT);
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wxString cur;
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wxString final;
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bool isX = true;
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long temp;
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// Process tokens
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while (tkn.HasMoreTokens()) {
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cur = tkn.GetNextToken().Lower();
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// Number, process it
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if (cur.IsNumber()) {
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// Transform it
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cur.ToLong(&temp);
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if (isX) temp = (long int)((temp+mx)*x + 0.5);
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else temp = (long int)((temp+my)*y + 0.5);
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// Write back to list
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final += wxString::Format("%i ",temp);
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// Toggle X/Y
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isX = !isX;
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}
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// Text
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else {
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if (cur == "m" || cur == "n" || cur == "l" || cur == "b" || cur == "s" || cur == "p" || cur == "c") isX = true;
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final += cur + " ";
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}
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}
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// Write back final
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final = final.Left(final.Length()-1);
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text = final;
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}
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