forked from mia/Aegisub
3aa7424998
Originally committed to SVN as r3464.
175 lines
5.3 KiB
C++
175 lines
5.3 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file subtitle_format_transtation.cpp
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/// @brief Reading/writing Transtation-compatible subtitles
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/// @ingroup subtitle_io
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///
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///////////
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// Headers
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#include "config.h"
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "ass_style.h"
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#include "ass_time.h"
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#include "subtitle_format_transtation.h"
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#include "text_file_writer.h"
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#include <stdio.h>
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/// @brief Name
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/// @return
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///
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wxString TranStationSubtitleFormat::GetName() {
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return _T("TranStation");
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}
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/// @brief Wildcards
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/// @return
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///
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wxArrayString TranStationSubtitleFormat::GetWriteWildcards() {
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wxArrayString formats;
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formats.Add(_T("transtation.txt"));
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return formats;
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}
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/// @brief Can write file?
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/// @param filename
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/// @return
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///
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bool TranStationSubtitleFormat::CanWriteFile(wxString filename) {
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return (filename.Right(16).Lower() == _T(".transtation.txt"));
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}
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/// @brief Write file
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/// @param _filename
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/// @param encoding
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/// @return
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///
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void TranStationSubtitleFormat::WriteFile(wxString _filename,wxString encoding) {
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// Get FPS
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FPSRational fps_rat = AskForFPS(true);
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if (fps_rat.num <= 0 || fps_rat.den <= 0) return;
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// Open file
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TextFileWriter file(_filename,encoding);
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// Convert to TranStation
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CreateCopy();
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SortLines();
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StripComments();
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RecombineOverlaps();
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MergeIdentical();
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// Write lines
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using std::list;
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AssDialogue *current = NULL;
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AssDialogue *next = NULL;
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for (list<AssEntry*>::iterator cur=Line->begin();cur!=Line->end();cur++) {
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if (next)
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current = next;
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next = AssEntry::GetAsDialogue(*cur);
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if (current && !current->Comment) {
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// Write text
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file.WriteLineToFile(ConvertLine(current,&fps_rat,(next && !next->Comment) ? next->Start.GetMS() : -1));
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file.WriteLineToFile(_T(""));
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}
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}
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// flush last line
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if (next && !next->Comment)
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file.WriteLineToFile(ConvertLine(next,&fps_rat,-1));
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// Every file must end with this line
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file.WriteLineToFile(_T("SUB["));
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// Clean up
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ClearCopy();
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}
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/// @brief DOCME
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/// @param current
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/// @param fps_rat
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/// @param nextl_start
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///
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wxString TranStationSubtitleFormat::ConvertLine(AssDialogue *current, FPSRational *fps_rat, int nextl_start) {
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// Get line data
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AssStyle *style = GetAssFile()->GetStyle(current->Style);
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int valign = 0;
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const wxChar *halign = _T(" "); // default is centered
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const wxChar *type = _T("N"); // no special style
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if (style) {
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if (style->alignment >= 4) valign = 4;
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if (style->alignment >= 7) valign = 9;
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if (style->alignment == 1 || style->alignment == 4 || style->alignment == 7) halign = _T("L");
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if (style->alignment == 3 || style->alignment == 6 || style->alignment == 9) halign = _T("R");
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if (style->italic) type = _T("I");
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}
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// Hack: If an italics-tag (\i1) appears anywhere in the line,
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// make it all italics
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if (current->Text.Find(_T("\\i1")) != wxNOT_FOUND)type = _T("I");
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// Write header
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AssTime start = current->Start;
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AssTime end = current->End;
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// Subtract one frame if the end time of the current line is equal to the
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// start of next one, since the end timestamp is inclusive and the lines
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// would overlap if left as is.
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if (nextl_start > 0 && end.GetMS() == nextl_start)
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end.SetMS(end.GetMS() - ((1000*fps_rat->den)/fps_rat->num));
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FractionalTime ft(_T(":"), fps_rat->num, fps_rat->den, fps_rat->smpte_dropframe);
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wxString header = wxString::Format(_T("SUB[%i%s%s "),valign,halign,type) + ft.FromAssTime(start) + _T(">") + ft.FromAssTime(end) + _T("]\r\n");
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// Process text
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wxString lineEnd = _T("\r\n");
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current->StripTags();
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current->Text.Replace(_T("\\h"),_T(" "),true);
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current->Text.Replace(_T("\\n"),lineEnd,true);
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current->Text.Replace(_T("\\N"),lineEnd,true);
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while (current->Text.Replace(lineEnd+lineEnd,lineEnd,true)) {};
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return header + current->Text;
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}
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