Aegisub/aegisub/src/audio_provider_quicktime.cpp
Amar Takhar 931cc7f461 * Remove all instances of wxLogDebug and replace them with LOG_W, LOG_D, LOG_E and LOG_D_IF as required.
* Add LOG_(D|W|I)_IF for conditional logging.

Originally committed to SVN as r4465.
2010-06-08 23:21:39 +00:00

205 lines
6.5 KiB
C++

// Copyright (c) 2009, Karl Blomster
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_provider_quicktime.cpp
/// @brief QuickTime-based audio provider
/// @ingroup audio_input quicktime
///
#include "config.h"
#ifdef WITH_QUICKTIME
#include <libaegisub/log.h>
#include "audio_provider_quicktime.h"
/// @brief DOCME
/// @param filename
///
QuickTimeAudioProvider::QuickTimeAudioProvider(wxString filename) {
movie = NULL;
in_dataref = NULL;
extract_ref = NULL;
inited = false;
qt_err = noErr;
qt_status = noErr;
errmsg = _T("QuickTime audio provider: ");
// try to init quicktime
try {
InitQuickTime();
}
catch (wxString temp) {
errmsg.Append(temp);
throw errmsg;
}
catch (...) {
throw;
}
// try to load audio
try {
LoadAudio(filename);
}
catch (wxString temp) {
errmsg.Append(temp);
throw errmsg;
}
catch (...) {
throw;
}
}
/// @brief DOCME
///
QuickTimeAudioProvider::~QuickTimeAudioProvider() {
Close();
DeInitQuickTime();
}
/// @brief DOCME
///
void QuickTimeAudioProvider::Close() {
if (movie)
DisposeMovie(movie);
movie = NULL;
if (in_dataref)
DisposeHandle(in_dataref);
in_dataref = NULL;
if (inited)
MovieAudioExtractionEnd(extract_ref);
inited = false;
}
/// @brief DOCME
/// @param filename
///
void QuickTimeAudioProvider::LoadAudio(wxString filename) {
OSType in_dataref_type;
wxStringToDataRef(filename, &in_dataref, &in_dataref_type);
// verify that file is openable
if (!CanOpen(in_dataref, in_dataref_type))
throw wxString(_T("QuickTime cannot open file as audio"));
// actually open file
short res_id = 0;
qt_err = NewMovieFromDataRef(&movie, 0, &res_id, in_dataref, in_dataref_type);
QTCheckError(qt_err, wxString(_T("Failed to open file")));
// disable automagic screen rendering just to be safe
qt_err = SetMovieVisualContext(movie, NULL);
QTCheckError(qt_err, wxString(_T("Failed to disable visual context")));
qt_status = MovieAudioExtractionBegin(movie, 0, &extract_ref);
QTCheckError(qt_status, wxString(_T("Failed to initialize audio extraction")));
inited = true;
// and here I thought I knew what "verbose" meant...
AudioStreamBasicDescription asbd;
qt_status = MovieAudioExtractionGetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd, NULL);
QTCheckError(qt_status, wxString(_T("Failed to retreive audio properties")));
sample_rate = (int)asbd.mSampleRate;
channels = 1; // FIXME: allow more than one channel
bytes_per_sample = 2;
// lazy hack: set the movie time scale to same as the sample rate, to allow for easy seeking
SetMovieTimeScale(movie, (TimeScale)asbd.mSampleRate);
num_samples = GetMovieDuration(movie);
asbd.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian;
asbd.mBitsPerChannel = sizeof(int16_t) * 8;
asbd.mBytesPerFrame = sizeof(int16_t);
asbd.mBytesPerPacket = asbd.mBytesPerFrame;
asbd.mChannelsPerFrame = 1;
qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd);
QTCheckError(qt_status, wxString(_T("Failed to set audio properties")));
AudioChannelLayout ch_layout;
ch_layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
ch_layout.mChannelBitmap = 0;
ch_layout.mNumberChannelDescriptions = 0;
qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio,
kQTMovieAudioExtractionAudioPropertyID_AudioChannelLayout, sizeof(ch_layout), &ch_layout);
QTCheckError(qt_status, wxString(_T("Failed to set channel layout")));
}
/// @brief DOCME
/// @param buf
/// @param start
/// @param count
///
void QuickTimeAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) {
TimeRecord trec;
trec.scale = GetMovieTimeScale(movie);
trec.base = NULL;
trec.value.hi = (int32_t)(start >> 32);
trec.value.lo = (int32_t)((start & 0xFFFFFFFF00000000ULL) >> 32);
qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Movie,
kQTMovieAudioExtractionMoviePropertyID_CurrentTime, sizeof(TimeRecord), &trec);
QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to seek in file")));
// FIXME: hack something up to actually handle very big counts correctly,
// maybe with multiple buffers?
AudioBufferList dst_buflist;
dst_buflist.mNumberBuffers = 1;
dst_buflist.mBuffers[0].mNumberChannels = 1;
dst_buflist.mBuffers[0].mDataByteSize = count * bytes_per_sample;
dst_buflist.mBuffers[0].mData = buf;
UInt32 flags;
UInt32 decode_count = (UInt32)count;
qt_status = MovieAudioExtractionFillBuffer(extract_ref, &decode_count, &dst_buflist, &flags);
QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to decode audio")));
LOG_W_IF(count != decode_count, "audio/provider/quicktime") << "decoded samplecount " << decode_count << "not same as requested count" << (uint32_t)count);
}
#endif /* WITH_QUICKTIME */