Aegisub/build/ffms2/ffms2.vcxproj
Thomas Goyne d1e5a2674b Statically link ffms2 on Windows
It used to need to be dynamic due to that it was a nightmare to build,
with very specific toolchain requirements, but that's no longer the
case.
2016-03-13 17:38:49 -07:00

101 lines
4.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{AA137613-96A1-4388-8905-71345B4F8F87}</ProjectGuid>
<RootNamespace>ffms2</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(FfmsSrcDir)\include;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
WITH_SWRESAMPLE;
FFMS_EXPORTS;
FFMS_STATIC;
_CRT_SECURE_NO_WARNINGS;
_CRT_NONSTDC_NO_DEPRECATE;
_SCL_SECURE_NO_WARNINGS;
__STDC_CONSTANT_MACROS;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<DisableSpecificWarnings>4250;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<InstallHeader>
<HeaderRoot>$(FfmsSrcDir)\include</HeaderRoot>
</InstallHeader>
</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<InstallHeader Include="$(FfmsSrcDir)\include\ffms.h" />
<InstallHeader Include="$(FfmsSrcDir)\include\ffmscompat.h" />
</ItemGroup>
<ItemGroup>
<None Include="$(FfmsSrcDir)\src\avisynth\avisynth.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\avssources.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\avsutils.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\ffswscale.cpp" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.cpp" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursynth.cpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(FfmsSrcDir)\src\core\audiosource.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\ffms.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\filehandle.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\indexing.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\lavfaudio.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\lavfindexer.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\lavfvideo.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\track.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\utils.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\videosource.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\videoutils.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\wave64writer.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\zipfile.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(FfmsSrcDir)\include\ffms.h" />
<ClInclude Include="$(FfmsSrcDir)\include\ffmscompat.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avisynth.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avssources.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avsutils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\ffswscale.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\audiosource.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\filehandle.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\indexing.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\track.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\utils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\videosource.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\videoutils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\wave64writer.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\zipfile.h" />
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\VapourSynth.h" />
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ffmpeg\ffmpeg.vcxproj">
<Project>{f934ab7b-186b-4e96-b20c-a58c38c1b819}</Project>
</ProjectReference>
<ProjectReference Include="..\zlib\zlib.vcxproj">
<Project>{10f22a5a-dd9e-44a1-ba2e-2a9a7c78b0ee}</Project>
</ProjectReference>
</ItemGroup>
</Project>