forked from mia/Aegisub
9a7012de0b
Originally committed to SVN as r1848.
242 lines
7.4 KiB
C++
242 lines
7.4 KiB
C++
// Copyright (c) 2008, Simone Cociancich
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:jiifurusu@gmail.com
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//
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#ifdef WITH_PERL
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#ifdef WITH_PERLCONSOLE
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#include "auto4_perl.h"
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#include "auto4_perl_console.h"
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#include "main.h"
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#include "frame_main.h"
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#include "subs_grid.h"
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namespace Automation4 {
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////////////////////////////////////
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// PerlConsole::Dialog
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//
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inline PerlConsole::Dialog::Dialog()
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{
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txt_out = NULL;
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}
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inline bool PerlConsole::Dialog::Create(wxWindow* parent, wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size,
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long style, const wxString& name)
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{
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wxDialog::Create(parent, id, title, pos, size, style, name);
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// The text controls in the console
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txt_out = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxSize(300,200),
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wxTE_MULTILINE | wxTE_READONLY | wxTE_CHARWRAP | wxTE_RICH);
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txt_hist = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxDefaultSize,
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wxTE_MULTILINE | wxTE_READONLY | wxTE_CHARWRAP | wxTE_RICH);
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txt_in = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxDefaultSize,
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wxTE_MULTILINE | wxTE_CHARWRAP | wxTE_PROCESS_ENTER);
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// The right panel
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wxBoxSizer *rightpanel = new wxBoxSizer(wxVERTICAL);
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rightpanel->Add(txt_hist, 1, wxEXPAND);
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rightpanel->Add(txt_in, 0, wxEXPAND);
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// And the event handler for the input box
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Connect(txt_in->GetId(), wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(PerlConsole::Dialog::InputEnter));
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// The whole dialog
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wxBoxSizer *mainpanel = new wxBoxSizer(wxHORIZONTAL);
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mainpanel->Add(txt_out, 1, wxEXPAND | wxRIGHT, 2);
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mainpanel->Add(rightpanel, 1, wxEXPAND | wxLEFT, 2);
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// Getting it to work
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SetSizer(mainpanel);
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mainpanel->SetSizeHints(this);
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return true;
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}
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inline void PerlConsole::Dialog::InputEnter(wxCommandEvent& evt)
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{
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if(txt_in->GetInsertionPoint() == txt_in->GetLastPosition() &&
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txt_in->GetLineLength(txt_in->GetNumberOfLines()-1) == 0) {
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// If an empty line have been entered...
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/* TODO: implement an actual command history */
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*txt_hist << txt_in->GetValue() << PerlConsole::Evaluate(txt_in->GetValue()) << _T("\n");
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// Resetting the input box
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txt_in->ChangeValue(_T(""));
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}
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else {
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// Just a normal line with text
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txt_in->WriteText(_T("\n"));
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}
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}
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//////////////////////
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// PerlConsole
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//
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PerlConsole *PerlConsole::registered = NULL;
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PerlConsole::PerlConsole(const wxString &name, const wxString &desc, PerlScript *script):
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Feature(SCRIPTFEATURE_MACRO, name),
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/*FeatureMacro(name, description),*/
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PerlFeatureMacro(name, desc, script, NULL, NULL)
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{
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parent_window = NULL;
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dialog = new Dialog();
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// Remove any previously registered console °_°
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if(registered) {
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registered->script->DeleteFeature(registered);
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}
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registered = this;
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}
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PerlConsole::~PerlConsole()
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{
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if(dialog) dialog->Destroy();
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/* TODO: Free something? */
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// Delete the registered console
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registered = NULL;
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}
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void PerlConsole::Process(AssFile *subs, std::vector<int> &selected, int active, wxWindow * const progress_parent)
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{
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if(!parent_window) {
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// Create the console's dialog if it doesn't already exist
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parent_window = progress_parent;
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dialog->Create(parent_window, -1, GetName(), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
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}
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// Show the console
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dialog->Show(true);
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// and return, the console will stay visible and permit running other macros
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// the console will 'just' emulate the execution of a macro whenever some code will be evaluated
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}
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wxString PerlConsole::evaluate(const wxString &str)
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{
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/* This mimics FrameMain::OnAutomationMacro */
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// Get a hold of the SubsBox
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SubtitlesGrid *sb = wxGetApp().frame->SubsBox;
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sb->BeginBatch();
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// Create the @_ (global <.<)
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AV *AT = get_av("_", 1);
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av_clear(AT);
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// $_[0]
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AV *lines = PerlAss::MakeHasshLines(NULL, AssFile::top);
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av_push(AT, newRV_noinc((SV*)lines));
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// $_[1]
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std::vector<int> selected_lines = sb->GetAbsoluteSelection();
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AV *selected_av = newAV();
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VECTOR_AV(selected_lines, selected_av, int, iv);
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av_push(AT, newRV_noinc((SV*)selected_av));
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// $_[2]
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int first_sel = sb->GetFirstSelRow();
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av_push(AT, newSViv(first_sel));
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// Clear all maps from the subs grid before running the macro
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// The stuff done by the macro might invalidate some of the iterators held by the grid, which will cause great crashing
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sb->Clear();
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// Here we go
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script->WriteVars();
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// Box the code into the right package
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wxString code = _T("package ") + script->GetPackage() + _T(";\n");
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// Add the user's code
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code << str;
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// Evaluate the code
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SV *e = eval_pv(code.mb_str(wx2pl), 0);
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/* TODO: use threaded calls */
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/*PerlThread eval(code.mb_str(wx2pl), 1, PerlThread::EVAL);
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e = (SV*)eval.Wait();*/
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/* TODO: check for errors */
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script->ReadVars();
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// Recreate the top assfile from perl hassh
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//AssFile::top->FlagAsModified(GetName());
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PerlAss::MakeAssLines(AssFile::top, lines);
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av_undef(lines);
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// And reset selection vector
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selected_lines.clear();
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AV_VECTOR(selected_av, selected_lines, IV);
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CHOP_SELECTED(AssFile::top, selected_lines);
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av_undef(selected_av);
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// Have the grid update its maps, this properly refreshes it to reflect the changed subs
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sb->UpdateMaps();
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sb->SetSelectionFromAbsolute(selected_lines);
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sb->CommitChanges(true, false);
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sb->EndBatch();
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// The eval's return
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return wxString(SvPV_nolen(e), pl2wx);
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}
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wxString PerlConsole::Evaluate(const wxString &str)
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{
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if(registered) {
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return registered->evaluate(str);
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}
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else {
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/* TODO: print error */
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return _T("");
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}
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}
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void PerlConsole::Echo(const wxString &str)
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{
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if(registered && registered->dialog->txt_out) {
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*(registered->dialog->txt_out) << str << _T("\n");
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}
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else {
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PerlIO_printf(PerlIO_stdout(), "%s\n", str.c_str());
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}
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}
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};
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#endif //WITH_PERLCONSOLE
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#endif //WITH_PERL
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