Aegisub/build/luabins/luabins.vcxproj.filters
Thomas Goyne 9492192b73 Switch back to building Lua as C
In preparation for switching to LuaJIT, which doesn't support PUC Lua's
thing of using C++ exceptions for lua_error.

Requires replacing all uses of lua_error (and things calling lua_error)
with custom versions that throw an exception instead and adding an
exception -> lua error wrapper at all C++ -> Lua boundaries.
2014-04-27 10:37:23 -07:00

57 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Headers">
<UniqueIdentifier>{0A33FF05-970D-49a7-B722-73E8EA350084}</UniqueIdentifier>
</Filter>
<Filter Include="Source">
<UniqueIdentifier>{2C50401A-5AC6-4630-B633-DFCC190306A8}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)fwrite.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)load.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)luabins.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)luainternals.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)save.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)savebuffer.c">
<Filter>Source</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)write.c">
<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(SrcDir)fwrite.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)luabins.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)luaheaders.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)luainternals.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)savebuffer.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)saveload.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)write.h">
<Filter>Headers</Filter>
</ClInclude>
</ItemGroup>
</Project>