forked from mia/Aegisub
1e0f08c0ed
Use boost::filesystem::path for all paths, and std::string for all other strings, converting to/from wxString as close to the actual uses of wx as possible. Where possible, replace the uses of non-UI wxWidgets functionality with the additions to the standard library in C++11, or the equivalents in boost. Move the path token management logic to libaegisub (and rewrite it in the process). Add a basic thread pool based on asio and std::thread to libaegisub. This touches nearly every file in the project and a nontrivial amount of code had to be rewritten entirely, so there's probably a lot of broken stuff.
37 lines
1.6 KiB
C++
37 lines
1.6 KiB
C++
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include "ass_entry.h"
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#include <boost/algorithm/string/predicate.hpp>
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class AssInfo : public AssEntry {
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std::string key;
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std::string value;
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public:
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AssInfo(AssInfo const& o) : key(o.key), value(o.value) { }
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AssInfo(std::string const& key, std::string const& value) : key(key), value(value) { }
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AssEntry *Clone() const override { return new AssInfo(*this); }
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AssEntryGroup Group() const override { return ENTRY_INFO; }
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const std::string GetEntryData() const override { return key + ": " + value; }
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std::string GetSSAText() const override { return boost::iequals(key, "scripttype: v4.00+") ? "ScriptType: v4.00" : GetEntryData(); }
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std::string Key() const { return key; }
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std::string Value() const { return value; }
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void SetValue(std::string const& new_value) { value = new_value; }
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};
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