forked from mia/Aegisub
96cf5ea7ed
They don't actually improve compilation performance and make it more annoying to modify what things are in the precompiled header.
140 lines
5.2 KiB
C++
140 lines
5.2 KiB
C++
// Copyright (c) 2009, Niels Martin Hansen
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Aegisub Project http://www.aegisub.org/
|
|
|
|
/// @file audio_renderer_spectrum.h
|
|
/// @see audio_renderer_spectrum.cpp
|
|
/// @ingroup audio_ui
|
|
///
|
|
/// Calculate and render a frequency-power spectrum for PCM audio data.
|
|
|
|
#include <cstdint>
|
|
#include <vector>
|
|
|
|
#include "audio_renderer.h"
|
|
|
|
#include <libaegisub/scoped_ptr.h>
|
|
|
|
#ifdef WITH_FFTW3
|
|
#include <fftw3.h>
|
|
#endif
|
|
|
|
class AudioColorScheme;
|
|
class AudioSpectrumCache;
|
|
struct AudioSpectrumCacheBlockFactory;
|
|
|
|
/// @class AudioSpectrumRenderer
|
|
/// @brief Render frequency-power spectrum graphs for audio data.
|
|
///
|
|
/// Renders frequency-power spectrum graphs of PCM audio data using a derivation function
|
|
/// such as the fast fourier transform.
|
|
class AudioSpectrumRenderer : public AudioRendererBitmapProvider {
|
|
friend struct AudioSpectrumCacheBlockFactory;
|
|
|
|
/// Internal cache management for the spectrum
|
|
agi::scoped_ptr<AudioSpectrumCache> cache;
|
|
|
|
/// Colour tables used for rendering
|
|
std::vector<AudioColorScheme> colors;
|
|
|
|
/// Binary logarithm of number of samples to use in deriving frequency-power data
|
|
size_t derivation_size;
|
|
|
|
/// Binary logarithm of number of samples between the start of derivations
|
|
size_t derivation_dist;
|
|
|
|
/// @brief Reset in response to changing audio provider
|
|
///
|
|
/// Overrides the OnSetProvider event handler in the base class, to reset things
|
|
/// when the audio provider is changed.
|
|
void OnSetProvider();
|
|
|
|
/// @brief Recreates the cache
|
|
///
|
|
/// To be called when the number of blocks in cache might have changed,
|
|
/// e.g. new audio provider or new resolution.
|
|
void RecreateCache();
|
|
|
|
/// @brief Fill a block with frequency-power data for a time range
|
|
/// @param block_index Index of the block to fill data for
|
|
/// @param[out] block Address to write the data to
|
|
void FillBlock(size_t block_index, float *block);
|
|
|
|
/// @brief Convert audio data to float range [-1;+1)
|
|
/// @param count Samples to convert
|
|
/// @param dest Buffer to fill
|
|
template<class T>
|
|
void ConvertToFloat(size_t count, T *dest);
|
|
|
|
#ifdef WITH_FFTW3
|
|
/// FFTW plan data
|
|
fftw_plan dft_plan;
|
|
/// Pre-allocated input array for FFTW
|
|
double *dft_input;
|
|
/// Pre-allocated output array for FFTW
|
|
fftw_complex *dft_output;
|
|
#else
|
|
/// Pre-allocated scratch area for doing FFT derivations
|
|
std::vector<float> fft_scratch;
|
|
#endif
|
|
|
|
/// Pre-allocated scratch area for storing raw audio data
|
|
std::vector<int16_t> audio_scratch;
|
|
|
|
public:
|
|
/// @brief Constructor
|
|
/// @param color_scheme_name Name of the color scheme to use
|
|
AudioSpectrumRenderer(std::string const& color_scheme_name);
|
|
|
|
/// @brief Destructor
|
|
~AudioSpectrumRenderer();
|
|
|
|
/// @brief Render a range of audio spectrum
|
|
/// @param bmp [in,out] Bitmap to render into, also carries length information
|
|
/// @param start First column of pixel data in display to render
|
|
/// @param style Style to render audio in
|
|
void Render(wxBitmap &bmp, int start, AudioRenderingStyle style);
|
|
|
|
/// @brief Render blank area
|
|
void RenderBlank(wxDC &dc, const wxRect &rect, AudioRenderingStyle style);
|
|
|
|
/// @brief Set the derivation resolution
|
|
/// @param derivation_size Binary logarithm of number of samples to use in deriving frequency-power data
|
|
/// @param derivation_dist Binary logarithm of number of samples between the start of derivations
|
|
///
|
|
/// The derivations done will each use 2^derivation_size audio samples and at a distance
|
|
/// of 2^derivation_dist samples.
|
|
///
|
|
/// The derivation distance must be smaller than or equal to the size. If the distance
|
|
/// is specified too large, it will be clamped to the size.
|
|
void SetResolution(size_t derivation_size, size_t derivation_dist);
|
|
|
|
/// @brief Cleans up the cache
|
|
/// @param max_size Maximum size in bytes for the cache
|
|
void AgeCache(size_t max_size);
|
|
};
|