forked from mia/Aegisub
1e0f08c0ed
Use boost::filesystem::path for all paths, and std::string for all other strings, converting to/from wxString as close to the actual uses of wx as possible. Where possible, replace the uses of non-UI wxWidgets functionality with the additions to the standard library in C++11, or the equivalents in boost. Move the path token management logic to libaegisub (and rewrite it in the process). Add a basic thread pool based on asio and std::thread to libaegisub. This touches nearly every file in the project and a nontrivial amount of code had to be rewritten entirely, so there's probably a lot of broken stuff.
61 lines
2 KiB
C++
61 lines
2 KiB
C++
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file thesaurus.h
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/// @see thesaurus.cpp
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/// @ingroup thesaurus
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///
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#include <memory>
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#include <string>
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#include <vector>
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#include <libaegisub/signal.h>
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namespace agi { class Thesaurus; }
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/// @class Thesaurus
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/// @brief A wrapper around agi::Thesarus adding wx and Aegisub-specific stuff
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class Thesaurus {
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/// The actual thesaurus implementation
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std::unique_ptr<agi::Thesaurus> impl;
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/// A cached list of languages available
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mutable std::vector<std::string> languages;
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/// Thesaurus language change slot
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agi::signal::Connection lang_listener;
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/// Thesaurus language change handler
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void OnLanguageChanged();
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/// Thesaurus path change slot
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agi::signal::Connection dict_path_listener;
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/// Thesaurus path change handler
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void OnPathChanged();
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public:
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/// A pair of a word and synonyms for that word
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typedef std::pair<std::string, std::vector<std::string>> Entry;
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Thesaurus();
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~Thesaurus();
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/// Get a list of synonyms for a word, grouped by possible meanings of the word
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/// @param word Word to get synonyms for
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/// @param[out] result Output list
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void Lookup(std::string word, std::vector<Entry> *result);
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/// Get a list of language codes which thesauri are available for
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std::vector<std::string> GetLanguageList() const;
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};
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