forked from mia/Aegisub
cc147d1660
Originally committed to SVN as r5612.
578 lines
14 KiB
C++
578 lines
14 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file ass_style.cpp
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/// @brief Class for style definitions in subtitles
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/// @ingroup subs_storage
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <ctype.h>
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#include <wx/intl.h>
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#include <wx/tokenzr.h>
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#endif
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#include "ass_style.h"
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#include "utils.h"
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AssColor::AssColor () {
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r=g=b=a=0;
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}
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AssColor::AssColor(int r, int g, int b, int a)
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: r(r)
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, g(g)
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, b(b)
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, a(a)
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{
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}
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/// @brief DOCME
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/// @param color
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///
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AssColor::AssColor (const wxColour &color) {
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SetWXColor(color);
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}
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/// @brief Parse from SSA/ASS
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/// @param value
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void AssColor::Parse(const wxString value) {
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if (value.Len() > 0 && value[0] == '#') {
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// HTML colour
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SetWXColor(wxColor(value));
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return;
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}
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// Prepare
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char c,ostr[12];
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unsigned long outval;
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int oindex=11;
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bool ishex=false;
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ostr[11]=0;
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for(unsigned char i = value.Len(); i > 0 && oindex >= 0; i--) {
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c=value[i - 1];
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if (isxdigit(c) || c=='-') {
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ostr[--oindex] = c;
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if (c>='A') ishex = true;
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}
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else if (c == 'H' || c == 'h') ishex = true;
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}
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outval=strtoul(ostr+oindex,0,ishex?16:10);
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r = outval & 0xFF;
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g = (outval>>8) & 0xFF;
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b = (outval>>16)& 0xFF;
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a = (outval>>24)& 0xFF;
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}
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/// @brief Gets a wxColour
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/// @return
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wxColour AssColor::GetWXColor() {
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return wxColour(r,g,b,255-a);
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}
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/// @brief Sets color from wx
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/// @param color
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void AssColor::SetWXColor(const wxColor &color) {
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r = color.Red();
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g = color.Green();
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b = color.Blue();
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//a = color.Alpha();
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}
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/// @brief Get formatted in ASS format
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/// @param alpha
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/// @param stripped
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/// @param isStyle
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/// @return
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wxString AssColor::GetASSFormatted(bool alpha,bool stripped,bool isStyle) const {
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wxString work;
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if (!stripped) work += "&H";
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if (alpha) work += wxString::Format("%02X",a);
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work += wxString::Format("%02X%02X%02X",b,g,r);
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if (!stripped && !isStyle) work += "&";
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return work;
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}
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/// @brief Get decimal formatted
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/// @return
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wxString AssColor::GetSSAFormatted() const {
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long color = (a<<24)+(b<<16)+(g<<8)+r;
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wxString output=wxString::Format("%i",(long)color);
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return output;
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}
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bool AssColor::operator==(const AssColor &col) const {
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return r==col.r && g==col.g && b==col.b && a==col.a;
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}
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bool AssColor::operator!=(const AssColor &col) const {
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return !(*this == col);
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}
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AssStyle::AssStyle()
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: name("Default")
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, font("Arial")
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, fontsize(20.)
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, primary(255, 255, 255)
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, secondary(255, 0, 0)
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, outline(0, 0, 0)
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, shadow(0, 0, 0)
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, bold(false)
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, italic(false)
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, underline(false)
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, strikeout(false)
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, scalex(100.)
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, scaley(100.)
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, spacing(0.)
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, angle(0.)
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, borderstyle(1)
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, outline_w(2.)
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, shadow_w(2.)
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, alignment(2)
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, encoding(1)
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, relativeTo(1)
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{
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group = "[V4+ Styles]";
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for (int i = 0; i < 4; i++)
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Margin[i] = 10;
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UpdateData();
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}
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AssStyle::AssStyle(const AssStyle& s)
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: AssEntry(s)
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, name(s.name)
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, font(s.font)
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, fontsize(s.fontsize)
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, primary(s.primary)
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, secondary(s.secondary)
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, outline(s.outline)
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, shadow(s.shadow)
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, bold(s.bold)
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, italic(s.italic)
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, underline(s.underline)
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, strikeout(s.strikeout)
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, scalex(s.scalex)
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, scaley(s.scaley)
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, spacing(s.spacing)
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, angle(s.angle)
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, borderstyle(s.borderstyle)
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, outline_w(s.outline_w)
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, shadow_w(s.outline_w)
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, alignment(s.alignment)
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, encoding(s.encoding)
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, relativeTo(s.relativeTo)
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{
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group = "[V4+ Styles]";
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memcpy(Margin, s.Margin, sizeof(Margin));
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SetEntryData(s.GetEntryData());
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}
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AssStyle::AssStyle(wxString _data,int version) {
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Valid = Parse(_data,version);
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if (!Valid) {
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throw "[Error] Failed parsing line.";
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}
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UpdateData();
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}
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AssStyle::~AssStyle() {
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}
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/// @brief Parses value from ASS data
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/// @param rawData
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/// @param version
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/// @return
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///
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bool AssStyle::Parse(wxString rawData,int version) {
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// Tokenize
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wxString temp;
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long templ;
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wxStringTokenizer tkn(rawData.Trim(false).Mid(6),",",wxTOKEN_RET_EMPTY_ALL);
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// Read name
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if (!tkn.HasMoreTokens()) return false;
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name = tkn.GetNextToken();
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name.Trim(true);
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name.Trim(false);
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// Read font name
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if (!tkn.HasMoreTokens()) return false;
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font = tkn.GetNextToken();
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font.Trim(true);
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font.Trim(false);
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// Read font size
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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fontsize = templ;
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if (version != 0) {
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// Read primary color
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if (!tkn.HasMoreTokens()) return false;
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primary.Parse(tkn.GetNextToken());
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// Read secondary color
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if (!tkn.HasMoreTokens()) return false;
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secondary.Parse(tkn.GetNextToken());
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// Read outline color
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if (!tkn.HasMoreTokens()) return false;
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outline.Parse(tkn.GetNextToken());
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// Read shadow color
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if (!tkn.HasMoreTokens()) return false;
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shadow.Parse(tkn.GetNextToken());
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}
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else {
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// Read primary color
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if (!tkn.HasMoreTokens()) return false;
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primary.Parse(tkn.GetNextToken());
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// Read secondary color
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if (!tkn.HasMoreTokens()) return false;
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secondary.Parse(tkn.GetNextToken());
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// Read and discard tertiary color
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if (!tkn.HasMoreTokens()) return false;
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tkn.GetNextToken();
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// Read shadow/outline color
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if (!tkn.HasMoreTokens()) return false;
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outline.Parse(tkn.GetNextToken());
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shadow = outline;
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}
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// Read bold
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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bold = (templ==0)?false:true;
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// Read italics
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken(); temp.ToLong(&templ);
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italic = (templ==0)?false:true;
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if (version != 0) {
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// Read underline
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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underline = (templ==0)?false:true;
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// Read strikeout
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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strikeout = (templ==0)?false:true;
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// Read scale x
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&scalex);
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//scalex = templ;
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// Read scale y
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&scaley);
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//scaley = templ;
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// Read spacing
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&spacing);
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//spacing = templ;
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// Read angle
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&angle);
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}
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else {
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// SSA defaults
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//shadow.a = 128; //Parsed
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underline = false;
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strikeout = false;
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scalex = 100;
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scaley = 100;
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spacing = 0;
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angle = 0.0;
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}
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// Read border style
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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borderstyle = templ;
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// Read outline width
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&outline_w);
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// Read shadow width
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToDouble(&shadow_w);
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// Read alignment
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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if (version == 0) {
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switch(templ) {
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case 1: alignment = 1; break;
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case 2: alignment = 2; break;
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case 3: alignment = 3; break;
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case 5: alignment = 7; break;
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case 6: alignment = 8; break;
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case 7: alignment = 9; break;
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case 9: alignment = 4; break;
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case 10: alignment = 5; break;
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case 11: alignment = 6; break;
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default: alignment = 2; break;
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}
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}
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else alignment = templ;
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// Read left margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken(),0);
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// Read right margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken(),1);
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// Read top margin
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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SetMarginString(temp,2);
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// Read bottom margin
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if (version == 2) {
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken(),3);
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}
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else SetMarginString(temp,3);
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// Read alpha level
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if (version == 0) {
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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}
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// Read encoding
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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encoding = templ;
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// Read relative to
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if (version == 2) {
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken();
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temp.ToLong(&templ);
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relativeTo = templ;
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}
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// End
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if (tkn.HasMoreTokens()) return false;
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return true;
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}
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/// @brief Writes data back to ASS (v4+) format
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///
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void AssStyle::UpdateData() {
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wxString final;
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name.Replace(",",";");
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font.Replace(",",";");
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final = wxString::Format("Style: %s,%s,%g,%s,%s,%s,%s,%d,%d,%d,%d,%g,%g,%g,%g,%d,%g,%g,%i,%i,%i,%i,%i",
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name, font, fontsize,
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primary.GetASSFormatted(true,false,true),
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secondary.GetASSFormatted(true,false,true),
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outline.GetASSFormatted(true,false,true),
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shadow.GetASSFormatted(true,false,true),
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(bold? -1 : 0), (italic ? -1 : 0),
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(underline?-1:0),(strikeout?-1:0),
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scalex,scaley,spacing,angle,
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borderstyle,outline_w,shadow_w,alignment,
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Margin[0],Margin[1],Margin[2],encoding);
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SetEntryData(final);
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}
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/// @brief Sets margin from a string
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/// @param str
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/// @param which
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///
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void AssStyle::SetMarginString(const wxString str,int which) {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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if (!str.IsNumber()) throw "Invalid margin value";
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long value;
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str.ToLong(&value);
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if (value < 0) value = 0;
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else if (value > 9999) value = 9999;
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Margin[which] = value;
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}
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/// @brief Gets string for margin
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/// @param which
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/// @return
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///
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wxString AssStyle::GetMarginString(int which) const {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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wxString result = wxString::Format("%04i",Margin[which]);
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return result;
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}
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/// @brief Convert style to SSA string
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/// @return
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///
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wxString AssStyle::GetSSAText() const {
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wxString output;
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int align = 0;
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switch (alignment) {
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case 1: align = 1; break;
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case 2: align = 2; break;
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case 3: align = 3; break;
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case 4: align = 9; break;
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case 5: align = 10; break;
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case 6: align = 11; break;
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case 7: align = 5; break;
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case 8: align = 6; break;
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case 9: align = 7; break;
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}
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wxString n = name;
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n.Replace(",", ";");
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wxString f = font;
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f.Replace(",", ";");
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output = wxString::Format("Style: %s,%s,%g,%s,%s,0,%s,%d,%d,%d,%g,%g,%d,%d,%d,%d,0,%i",
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n, f, fontsize,
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primary.GetSSAFormatted(),
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secondary.GetSSAFormatted(),
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shadow.GetSSAFormatted(),
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(bold? -1 : 0), (italic ? -1 : 0),
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borderstyle,outline_w,shadow_w,align,
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Margin[0],Margin[1],Margin[2],encoding);
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return output;
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}
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/// @brief Clone
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/// @return
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///
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AssEntry *AssStyle::Clone() const {
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return new AssStyle(*this);
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}
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/// @brief Equal to another style?
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/// @param style
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/// @return
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///
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bool AssStyle::IsEqualTo(AssStyle *style) const {
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// memcmp won't work because strings won't match
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if (style->alignment != alignment ||
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style->angle != angle ||
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style->bold != bold ||
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style->borderstyle != borderstyle ||
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style->encoding != encoding ||
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style->font != font ||
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style->fontsize != fontsize ||
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style->italic != italic ||
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style->Margin[0] != Margin[0] ||
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style->Margin[1] != Margin[1] ||
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style->Margin[2] != Margin[2] ||
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style->Margin[3] != Margin[3] ||
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style->name != name ||
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style->outline != outline ||
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style->outline_w != outline_w ||
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style->primary != primary ||
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style->scalex != scalex ||
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style->scaley != scaley ||
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style->secondary != secondary ||
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style->shadow != shadow ||
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style->shadow_w != shadow_w ||
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style->spacing != spacing ||
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style->strikeout != strikeout ||
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style->underline != underline ||
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style->relativeTo != relativeTo)
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return false;
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else return true;
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}
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/// @brief Get a list of valid ASS encodings
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/// @param encodingStrings
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///
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void AssStyle::GetEncodings(wxArrayString &encodingStrings) {
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encodingStrings.Clear();
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encodingStrings.Add(wxString("0 - ") + _("ANSI"));
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encodingStrings.Add(wxString("1 - ") + _("Default"));
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encodingStrings.Add(wxString("2 - ") + _("Symbol"));
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encodingStrings.Add(wxString("77 - ") + _("Mac"));
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encodingStrings.Add(wxString("128 - ") + _("Shift_JIS"));
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encodingStrings.Add(wxString("129 - ") + _("Hangeul"));
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encodingStrings.Add(wxString("130 - ") + _("Johab"));
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encodingStrings.Add(wxString("134 - ") + _("GB2312"));
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encodingStrings.Add(wxString("136 - ") + _("Chinese BIG5"));
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encodingStrings.Add(wxString("161 - ") + _("Greek"));
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encodingStrings.Add(wxString("162 - ") + _("Turkish"));
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encodingStrings.Add(wxString("163 - ") + _("Vietnamese"));
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encodingStrings.Add(wxString("177 - ") + _("Hebrew"));
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encodingStrings.Add(wxString("178 - ") + _("Arabic"));
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encodingStrings.Add(wxString("186 - ") + _("Baltic"));
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encodingStrings.Add(wxString("204 - ") + _("Russian"));
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encodingStrings.Add(wxString("222 - ") + _("Thai"));
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encodingStrings.Add(wxString("238 - ") + _("East European"));
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encodingStrings.Add(wxString("255 - ") + _("OEM"));
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}
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