forked from mia/Aegisub
92 lines
3.1 KiB
C++
92 lines
3.1 KiB
C++
// Copyright (c) 2010, Amar Takhar
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file charset_detect.cpp
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/// @brief Wrapper around text encoding detection library
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/// @ingroup utility
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///
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#include "config.h"
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#include "charset_detect.h"
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#include "compat.h"
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#include <libaegisub/charset.h>
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#include <libaegisub/charset_conv.h>
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#include <libaegisub/log.h>
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#include <boost/filesystem/path.hpp>
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#include <wx/arrstr.h>
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#include <wx/choicdlg.h>
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#include <wx/intl.h>
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namespace CharSetDetect {
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std::string GetEncoding(agi::fs::path const& filename) {
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agi::charset::CharsetListDetected list;
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try {
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list = agi::charset::DetectAll(filename);
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} catch (const agi::charset::UnknownCharset&) {
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// will be set to the full list of charsets below
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}
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if (list.size() == 1) {
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auto charset = list.begin();
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LOG_I("charset/file") << filename << " (" << charset->second << ")";
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return charset->second;
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}
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wxArrayString choices;
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std::string log_choice;
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for (auto const& charset : list) {
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choices.push_back(to_wx(charset.second));
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log_choice.append(" " + charset.second);
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}
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LOG_I("charset/file") << filename << " (" << log_choice << ")";
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if (choices.empty())
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choices = agi::charset::GetEncodingsList<wxArrayString>();
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int choice = wxGetSingleChoiceIndex(
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_("Aegisub could not narrow down the character set to a single one.\nPlease pick one below:"),
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_("Choose character set"),
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choices);
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if (choice == -1) throw agi::UserCancelException("Cancelled encoding selection");
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if (list.empty())
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return agi::charset::GetEncodingsList<std::vector<std::string>>()[choice];
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return list[choice].second;
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}
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}
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