forked from mia/Aegisub
441 lines
10 KiB
C++
441 lines
10 KiB
C++
// Copyright (c) 2009-2010, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file audio_controller.cpp
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/// @brief Manage open audio and abstract state away from display
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/// @ingroup audio_ui
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///
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#include "config.h"
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#include <algorithm>
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#include <wx/filename.h>
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#include <libaegisub/io.h>
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#include "ass_file.h"
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#include "audio_controller.h"
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#include "audio_provider_dummy.h"
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#include "audio_timing.h"
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#include "compat.h"
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#include "include/aegisub/audio_player.h"
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#include "include/aegisub/audio_provider.h"
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#include "include/aegisub/context.h"
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#include "pen.h"
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#include "main.h"
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#include "selection_controller.h"
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#include "standard_paths.h"
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#include "utils.h"
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#include "video_context.h"
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AudioController::AudioController(agi::Context *context)
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: context(context)
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, subtitle_save_slot(context->ass->AddFileSaveListener(&AudioController::OnSubtitlesSave, this))
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, player(0)
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, provider(0)
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, playback_mode(PM_NotPlaying)
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, playback_timer(this)
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{
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Bind(wxEVT_TIMER, &AudioController::OnPlaybackTimer, this, playback_timer.GetId());
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#ifdef wxHAS_POWER_EVENTS
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Bind(wxEVT_POWER_SUSPENDED, &AudioController::OnComputerSuspending, this);
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Bind(wxEVT_POWER_RESUME, &AudioController::OnComputerResuming, this);
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#endif
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OPT_SUB("Audio/Player", &AudioController::OnAudioPlayerChanged, this);
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OPT_SUB("Audio/Provider", &AudioController::OnAudioProviderChanged, this);
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OPT_SUB("Audio/Cache/Type", &AudioController::OnAudioProviderChanged, this);
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#ifdef WITH_FFMS2
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// As with the video ones, it'd be nice to figure out a decent way to move
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// this to the provider itself
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OPT_SUB("Provider/Audio/FFmpegSource/Decode Error Handling", &AudioController::OnAudioProviderChanged, this);
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#endif
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}
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AudioController::~AudioController()
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{
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CloseAudio();
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}
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void AudioController::OnPlaybackTimer(wxTimerEvent &)
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{
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int64_t pos = player->GetCurrentPosition();
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if (!player->IsPlaying() ||
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(playback_mode != PM_ToEnd && pos >= player->GetEndPosition()+200))
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{
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// The +200 is to allow the player to end the sound output cleanly,
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// otherwise a popping artifact can sometimes be heard.
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Stop();
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}
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else
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{
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AnnouncePlaybackPosition(MillisecondsFromSamples(pos));
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}
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}
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#ifdef wxHAS_POWER_EVENTS
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void AudioController::OnComputerSuspending(wxPowerEvent &)
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{
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Stop();
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delete player;
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player = 0;
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}
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void AudioController::OnComputerResuming(wxPowerEvent &)
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{
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if (provider)
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{
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try
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{
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player = AudioPlayerFactory::GetAudioPlayer(provider);
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}
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catch (...)
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{
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CloseAudio();
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}
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}
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}
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#endif
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void AudioController::OnAudioPlayerChanged()
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{
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if (!IsAudioOpen()) return;
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Stop();
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delete player;
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try
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{
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player = AudioPlayerFactory::GetAudioPlayer(provider);
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}
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catch (...)
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{
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CloseAudio();
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throw;
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}
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}
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void AudioController::OnAudioProviderChanged()
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{
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if (IsAudioOpen())
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// url is cloned because CloseAudio clears it and OpenAudio takes a const reference
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OpenAudio(audio_url.Clone());
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}
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void AudioController::OpenAudio(const wxString &url)
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{
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if (!url)
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throw agi::InternalError("AudioController::OpenAudio() was passed an empty string. This must not happen.", 0);
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AudioProvider *new_provider = 0;
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try {
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new_provider = AudioProviderFactory::GetProvider(url);
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StandardPaths::SetPathValue("?audio", wxFileName(url).GetPath());
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}
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catch (agi::UserCancelException const&) {
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throw;
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}
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catch (...) {
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config::mru->Remove("Audio", from_wx(url));
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throw;
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}
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CloseAudio();
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provider = new_provider;
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try
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{
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player = AudioPlayerFactory::GetAudioPlayer(provider);
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}
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catch (...)
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{
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delete provider;
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provider = 0;
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throw;
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}
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audio_url = url;
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config::mru->Add("Audio", from_wx(url));
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try
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{
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// Tell listeners about this.
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AnnounceAudioOpen(provider);
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}
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catch (...)
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{
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CloseAudio();
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throw;
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}
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}
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void AudioController::CloseAudio()
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{
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Stop();
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delete player;
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delete provider;
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player = 0;
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provider = 0;
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audio_url.clear();
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StandardPaths::SetPathValue("?audio", "");
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AnnounceAudioClose();
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}
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bool AudioController::IsAudioOpen() const
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{
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return player && provider;
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}
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wxString AudioController::GetAudioURL() const
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{
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return audio_url;
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}
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void AudioController::SetTimingController(AudioTimingController *new_controller)
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{
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if (timing_controller.get() != new_controller) {
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timing_controller.reset(new_controller);
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if (timing_controller)
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{
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timing_controller->AddUpdatedPrimaryRangeListener(&AudioController::OnTimingControllerUpdatedPrimaryRange, this);
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}
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}
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AnnounceTimingControllerChanged();
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}
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void AudioController::OnTimingControllerUpdatedPrimaryRange()
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{
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if (playback_mode == PM_PrimaryRange)
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{
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player->SetEndPosition(SamplesFromMilliseconds(timing_controller->GetPrimaryPlaybackRange().end()));
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}
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}
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void AudioController::OnSubtitlesSave()
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{
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if (IsAudioOpen())
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{
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context->ass->SetScriptInfo("Audio URI", MakeRelativePath(audio_url, context->ass->filename));
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}
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else
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{
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context->ass->SetScriptInfo("Audio URI", "");
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}
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}
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void AudioController::PlayRange(const TimeRange &range)
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{
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if (!IsAudioOpen()) return;
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player->Play(SamplesFromMilliseconds(range.begin()), SamplesFromMilliseconds(range.length()));
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playback_mode = PM_Range;
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playback_timer.Start(20);
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AnnouncePlaybackPosition(range.begin());
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}
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void AudioController::PlayPrimaryRange()
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{
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PlayRange(GetPrimaryPlaybackRange());
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if (playback_mode == PM_Range)
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playback_mode = PM_PrimaryRange;
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}
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void AudioController::PlayToEndOfPrimary(int start_ms)
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{
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if (!IsAudioOpen()) return;
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PlayRange(TimeRange(start_ms, GetPrimaryPlaybackRange().end()));
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if (playback_mode == PM_Range)
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playback_mode = PM_PrimaryRange;
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}
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void AudioController::PlayToEnd(int start_ms)
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{
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if (!IsAudioOpen()) return;
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int64_t start_sample = SamplesFromMilliseconds(start_ms);
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player->Play(start_sample, provider->GetNumSamples()-start_sample);
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playback_mode = PM_ToEnd;
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playback_timer.Start(20);
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AnnouncePlaybackPosition(start_ms);
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}
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void AudioController::Stop()
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{
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if (!IsAudioOpen()) return;
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player->Stop();
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playback_mode = PM_NotPlaying;
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playback_timer.Stop();
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AnnouncePlaybackStop();
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}
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bool AudioController::IsPlaying()
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{
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return IsAudioOpen() && playback_mode != PM_NotPlaying;
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}
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int AudioController::GetPlaybackPosition()
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{
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if (!IsPlaying()) return 0;
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return MillisecondsFromSamples(player->GetCurrentPosition());
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}
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int AudioController::GetDuration() const
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{
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if (!provider) return 0;
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return (provider->GetNumSamples() * 1000 + provider->GetSampleRate() - 1) / provider->GetSampleRate();
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}
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void AudioController::ResyncPlaybackPosition(int new_position)
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{
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if (!IsPlaying()) return;
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player->SetCurrentPosition(SamplesFromMilliseconds(new_position));
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}
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TimeRange AudioController::GetPrimaryPlaybackRange() const
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{
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if (timing_controller)
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{
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return timing_controller->GetPrimaryPlaybackRange();
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}
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else
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{
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return TimeRange(0, 0);
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}
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}
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double AudioController::GetVolume() const
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{
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if (!IsAudioOpen()) return 1.0;
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return player->GetVolume();
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}
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void AudioController::SetVolume(double volume)
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{
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if (!IsAudioOpen()) return;
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player->SetVolume(volume);
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}
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int64_t AudioController::SamplesFromMilliseconds(int64_t ms) const
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{
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/// @todo There might be some subtle rounding errors here.
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if (!provider) return 0;
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int64_t sr = provider->GetSampleRate();
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int64_t millisamples = ms * sr;
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return (millisamples + 999) / 1000;
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}
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int64_t AudioController::MillisecondsFromSamples(int64_t samples) const
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{
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/// @todo There might be some subtle rounding errors here.
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if (!provider) return 0;
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int64_t sr = provider->GetSampleRate();
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int64_t millisamples = samples * 1000;
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return millisamples / sr;
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}
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void AudioController::SaveClip(wxString const& filename, TimeRange const& range) const
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{
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int64_t start_sample = SamplesFromMilliseconds(range.begin());
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int64_t end_sample = SamplesFromMilliseconds(range.end());
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if (filename.empty() || start_sample > provider->GetNumSamples() || range.length() == 0) return;
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agi::io::Save outfile(from_wx(filename), true);
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std::ofstream& out(outfile.Get());
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size_t bytes_per_sample = provider->GetBytesPerSample() * provider->GetChannels();
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size_t bufsize = (end_sample - start_sample) * bytes_per_sample;
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int intval;
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short shortval;
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out << "RIFF";
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out.write((char*)&(intval=bufsize+36),4);
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out<< "WAVEfmt ";
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out.write((char*)&(intval=16),4);
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out.write((char*)&(shortval=1),2);
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out.write((char*)&(shortval=provider->GetChannels()),2);
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out.write((char*)&(intval=provider->GetSampleRate()),4);
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out.write((char*)&(intval=provider->GetSampleRate()*provider->GetChannels()*provider->GetBytesPerSample()),4);
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out.write((char*)&(intval=provider->GetChannels()*provider->GetBytesPerSample()),2);
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out.write((char*)&(shortval=provider->GetBytesPerSample()<<3),2);
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out << "data";
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out.write((char*)&bufsize,4);
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//samples per read
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size_t spr = 65536 / bytes_per_sample;
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std::vector<char> buf(bufsize);
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for(int64_t i = start_sample; i < end_sample; i += spr) {
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size_t len = std::min<size_t>(spr, end_sample - i);
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provider->GetAudio(&buf[0], i, len);
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out.write(&buf[0], len * bytes_per_sample);
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}
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}
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