Aegisub/aegisub/src/utils.h
Thomas Goyne 422cfb153f Add a box with the character count of the longest line
Character counts are a pretty terrible measure of anything, but it's
still the main measure of length used in most subtitling standards
(because subtitling standards are written under the assumption that the
tools are terrible (which is generally an accurate assumption)).
2012-12-06 10:01:47 -08:00

203 lines
6.3 KiB
C++

// Copyright (c) 2005-2009, Rodrigo Braz Monteiro, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file utils.h
/// @see utils.cpp
/// @ingroup utility
///
#pragma once
#include <cstdint>
#include <algorithm>
#include <functional>
#include <utility>
#include <vector>
#include <wx/app.h>
#include <wx/icon.h>
#include <wx/thread.h>
class wxMouseEvent;
class wxWindow;
/// @brief Make a path relative to reference
wxString MakeRelativePath(wxString path,wxString reference);
/// @brief Extract original path from relative
wxString DecodeRelativePath(wxString path,wxString reference);
wxString AegiFloatToString(double value);
wxString AegiIntegerToString(int value);
wxString PrettySize(int bytes);
/// @brief Get the smallest power of two that is greater or equal to x
///
/// Algorithm from http://bob.allegronetwork.com/prog/tricks.html
int SmallestPowerOf2(int x);
/// Check if wchar 'c' is a whitespace character
bool IsWhitespace(wchar_t c);
/// Check if every character in str is whitespace
bool StringEmptyOrWhitespace(const wxString &str);
/// @brief String to integer
///
/// wxString::ToLong() is slow and not as flexible
int AegiStringToInt(const wxString &str,int start=0,int end=-1);
int AegiStringToFix(const wxString &str,size_t decimalPlaces,int start=0,int end=-1);
/// Get the length in characters of the longest line in the given text
size_t MaxLineLength(wxString const& text);
/// @brief Launch a new copy of Aegisub.
///
/// Contrary to what the name suggests, this does not close the currently
/// running process.
void RestartAegisub();
/// Add the OS X 10.7+ full-screen button to a window
void AddFullScreenButton(wxWindow *window);
void SetFloatOnParent(wxWindow *window);
void SetPlaceholderText(wxWindow *window, wxString const& placeholder);
/// Forward a mouse wheel event to the window under the mouse if needed
/// @param source The initial target of the wheel event
/// @param evt The event
/// @return Should the calling code process the event?
bool ForwardMouseWheelEvent(wxWindow *source, wxMouseEvent &evt);
/// Clean up the given cache directory, limiting the size to max_size
/// @param directory Directory to clean
/// @param file_type Wildcard pattern for files to clean up
/// @param max_size Maximum size of directory in MB
/// @param max_files Maximum number of files
void CleanCache(wxString const& directory, wxString const& file_type, int64_t max_size, int64_t max_files = -1);
/// @brief Templated abs() function
template <typename T> T tabs(T x) { return x < 0 ? -x : x; }
/// Get the middle value of a, b, and c (i.e. clamp b to [a,c])
/// @precondition a <= c
template<typename T> inline T mid(T a, T b, T c) { return std::max(a, std::min(b, c)); }
/// Get the text contents of the clipboard, or empty string on failure
wxString GetClipboard();
/// Try to set the clipboard to the given string
void SetClipboard(wxString const& new_value);
void SetClipboard(wxBitmap const& new_value);
#ifndef FORCEINLINE
#ifdef __VISUALC__
#define FORCEINLINE __forceinline
#else
#define FORCEINLINE inline
// __attribute__((always_inline)) gives me errors on g++ ~amz
#endif
#endif
#define countof(array) (sizeof(array) / sizeof(array[0]))
/// Polymorphic delete functor
struct delete_ptr {
template<class T> void operator()(T* ptr) const {
delete ptr;
}
};
/// Delete all of the items in a container of pointers and clear the container
template<class T>
void delete_clear(T& container) {
if (!container.empty()) {
std::for_each(container.begin(), container.end(), delete_ptr());
container.clear();
}
}
/// Helper class for background_delete_clear
template<class Container>
class BackgroundDeleter : public wxThread {
Container cont;
wxThread::ExitCode Entry() {
cont.clear_and_dispose(delete_ptr());
return (wxThread::ExitCode)0;
}
public:
BackgroundDeleter(Container &source)
: wxThread(wxTHREAD_DETACHED)
{
using std::swap;
swap(cont, source);
Create();
SetPriority(WXTHREAD_MIN_PRIORITY);
Run();
}
};
/// Clear a container of pointers and delete the pointed to members on a
/// background thread
template<class T>
void background_delete_clear(T& container) {
if (!container.empty())
new BackgroundDeleter<T>(container);
}
template<class Out>
struct cast {
template<class In>
Out operator()(In *in) const {
return dynamic_cast<Out>(in);
}
template<class In>
Out operator()(In &in) const {
return dynamic_cast<Out>(&in);
}
};
wxDECLARE_EVENT(EVT_CALL_THUNK, wxThreadEvent);
template<typename Function>
void InvokeOnMainThreadAsync(Function const& f) {
wxThreadEvent *evt = new wxThreadEvent(EVT_CALL_THUNK);
evt->SetPayload<std::function<void()>>(f);
wxTheApp->QueueEvent(evt);
}
template<typename Function>
void InvokeOnMainThread(Function const& f) {
wxSemaphore sema(0, 1);
InvokeOnMainThreadAsync([&] { f(); sema.Post(); });
sema.Wait();
}