2010-12-08 04:36:10 +01:00
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// Copyright (c) 2009-2010, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_colorscheme.cpp
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/// @ingroup audio_ui
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///
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/// Manage colour schemes for the audio display
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#include "config.h"
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#ifndef AGI_PRE
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#include <algorithm>
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#endif
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#include "audio_colorscheme.h"
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2011-11-18 23:57:36 +01:00
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#include "audio_renderer.h"
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2010-12-08 04:36:10 +01:00
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#include "colorspace.h"
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2011-11-18 23:57:36 +01:00
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#include <libaegisub/exception.h>
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static int lum_icy_normal(float t)
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2010-12-08 04:36:10 +01:00
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{
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2011-11-18 23:57:36 +01:00
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return std::min(255, (int)(128 * 2 * t));
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2010-12-08 04:36:10 +01:00
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}
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2011-11-18 23:57:36 +01:00
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static int lum_icy_selected(float t)
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{
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return std::min(255, (int)(128 * (3 * t/2 + 0.5)));
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}
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2010-12-08 04:36:10 +01:00
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2011-11-18 23:57:36 +01:00
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void AudioColorScheme::InitIcyBlue(int audio_rendering_style)
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2010-12-08 04:36:10 +01:00
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{
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2011-11-18 23:57:36 +01:00
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int (*lum_func)(float);
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switch (static_cast<AudioRenderingStyle>(audio_rendering_style))
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{
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case AudioStyle_Normal: lum_func = lum_icy_normal; break;
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case AudioStyle_Inactive: lum_func = lum_icy_normal; break;
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case AudioStyle_Active: lum_func = lum_icy_normal; break;
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case AudioStyle_Selected: lum_func = lum_icy_selected; break;
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default: throw agi::InternalError("Unknown audio rendering styling", 0);
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}
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2010-12-08 04:36:10 +01:00
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unsigned char *palptr = palette;
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for (size_t i = 0; i <= factor; ++i)
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{
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float t = (float)i / factor;
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int H = (int)(255 * (1.5 - t) / 2);
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int S = (int)(255 * (0.5 + t/2));
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2011-11-18 23:57:36 +01:00
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int L = lum_func(t);
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2010-12-08 04:36:10 +01:00
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hsl_to_rgb(H, S, L, palptr + 0, palptr + 1, palptr + 2);
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palptr += 4;
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}
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}
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