Aegisub/aegisub/src/version.cpp

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// Copyright (c) 2005, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:jiifurusu@gmail.com
//
#include "config.h"
#include <wx/string.h>
#include <wx/datetime.h>
#include "version.h"
#ifdef __WINDOWS__
#include "../build/svn-revision.h"
#else
#ifndef BUILD_SVN_REVISION
#define BUILD_SVN_REVISION 0
#endif
#endif
#define _T_rec(X) _T(X)
#define _T_stringize(X) _T(#X)
#define _T_int(X) _T_stringize(X)
#define BUILD_TIMESTAMP _T_rec(__DATE__) _T(" ") _T_rec(__TIME__)
// Define FINAL_RELEASE to mark a build as a "final" version, ie. not pre-release version
// In that case it won't include the SVN revision information
struct VersionInfoStruct {
// Some raw data
wxChar *VersionNumber;
bool IsDebug;
bool IsRelease;
int SvnRev;
wxChar *BuildTime;
wxChar *BuildCredit;
// Nice strings for display
wxString LongVersionString;
wxString ShortVersionString;
// Generate the above data
VersionInfoStruct() {
wxString VersionStr;
SvnRev = BUILD_SVN_REVISION;
#ifdef BUILD_SVN_DATE
BuildTime = _T_rec(BUILD_SVN_DATE);
#else
BuildTime = BUILD_TIMESTAMP;
#endif
#ifdef BUILD_CREDIT
BuildCredit = _T(BUILD_CREDIT);
#else
BuildCredit = _T("");
#endif
#ifdef _DEBUG
IsDebug = true;
#else
IsDebug = false;
#endif
#ifdef FINAL_RELEASE
IsRelease = true;
VersionNumber = _T("2.2.0");
#else
IsRelease = false;
VersionNumber = _T("r") _T_int(BUILD_SVN_REVISION)
# ifdef BUILD_SVN_LOCALMODS
_T("M")
# endif
;
#endif
if (IsRelease)
{
// Short is used in about box
ShortVersionString = wxString::Format(_T("%s (built from SVN revision %d)"), VersionNumber, SvnRev);
// Long is used in title bar
LongVersionString = VersionNumber;
}
else
{
wxString buildcred;
#ifdef BUILD_CREDIT
buildcred += _T(", "); buildcred += BuildCredit;
#endif
ShortVersionString = wxString::Format(_T("%s (development version%s)"), VersionNumber, buildcred.c_str());
LongVersionString = ShortVersionString;
}
if (IsDebug)
{
ShortVersionString += _T(" [DEBUG VERSION]");
LongVersionString += _T(" [DEBUG VERSION]");
}
}
};
VersionInfoStruct versioninfo;
wxString GetAegisubLongVersionString() {
return versioninfo.LongVersionString;
}
wxString GetAegisubShortVersionString() {
return versioninfo.ShortVersionString;
}
wxString GetAegisubBuildTime() {
return versioninfo.BuildTime;
}
wxString GetAegisubBuildCredit() {
return versioninfo.BuildCredit;
}
bool GetIsOfficialRelease() {
return versioninfo.IsRelease;
}
wxString GetVersionNumber() {
return versioninfo.VersionNumber;
}
int GetSVNRevision() {
return versioninfo.SvnRev;
}