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// Copyright (c) 2006, Rodrigo Braz Monteiro, Fredrik Mellbin
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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2006-02-23 04:41:29 +01:00
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#pragma once
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2006-02-23 04:41:29 +01:00
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////////////////////////////
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// Video Provider interface
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class VideoProvider {
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public:
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virtual ~VideoProvider() {}
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virtual void RefreshSubtitles()=0; // Refresh subtitles display
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virtual wxBitmap GetFrame(int n)=0; // Get frame as bitmap
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virtual void GetFloatFrame(float* Buffer, int n)=0; // Get frame as float (for FexTracker)
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virtual int GetPosition()=0; // Get the current frame being displayed
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virtual int GetFrameCount()=0; // Get total number of frames
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virtual double GetFPS()=0; // Get framerate in frames per second
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virtual void SetDAR(double dar)=0; // Set display aspect ratio (width/height)
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virtual void SetZoom(double zoom)=0; // Set zoom factor
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virtual int GetWidth()=0; // Returns the display width in pixels
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virtual int GetHeight()=0; // Returns the display height in pixels
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virtual double GetZoom()=0; // Returns the zoom factor
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virtual int GetSourceWidth()=0; // Returns the original source width in pixels
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virtual int GetSourceHeight()=0; // Returns the original source height in pixels
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};
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