38 lines
901 B
C
38 lines
901 B
C
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#include <wx/wx.h>
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#include <wx/sizer.h>
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#include "gl_wrap.h"
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typedef std::function<void(double, double, unsigned char, unsigned char, unsigned char)> updator;
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class ImagePositionPicker : public wxPanel
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{
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wxImage image;
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wxBitmap resized;
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int prevW, prevH, w, h;
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updator update;
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public:
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ImagePositionPicker(wxWindow* parent, wxImage i, updator upd);
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void paintEvent(wxPaintEvent & evt);
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void paintNow();
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void OnSize(wxSizeEvent& event);
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void OnMouseEvent(wxMouseEvent& evt);
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void render(wxDC& dc);
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// some useful events
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/*
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void mouseMoved(wxMouseEvent& event);
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void mouseDown(wxMouseEvent& event);
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void mouseWheelMoved(wxMouseEvent& event);
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void mouseReleased(wxMouseEvent& event);
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void rightClick(wxMouseEvent& event);
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void mouseLeftWindow(wxMouseEvent& event);
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void keyPressed(wxKeyEvent& event);
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void keyReleased(wxKeyEvent& event);
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*/
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DECLARE_EVENT_TABLE()
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};
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