Aegisub/aegisub/reporter/report.h

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// Copyright (c) 2009, Amar Takhar <verm@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// $Id$
/// @file report.h
/// @see report.cpp
/// @ingroup base
#ifndef R_PRECOMP
#include <map>
#include <wx/xml/xml.h>
#include <wx/listctrl.h>
#endif
/// @class Report
/// @brief Report generator.
class Report {
public:
Report();
~Report() {};
/// Fill wxListView with report contents.
/// @param text pointer to text buffer
/// @param listview wxListview to fill
void Fill(wxString *text, wxListView *listView);
/// Save XML report to a file.
void Save(wxString file);
private:
/// Comparison callback for nameMap.
struct lst_comp {
bool operator() (const wxString &a, const wxString &b) { return a.Cmp(b) < 0; }
};
/// Map of internal XML elements to human readable names.
typedef std::map<wxString, wxString, lst_comp> nameMap;
/// element->human name pairs.
typedef std::pair<wxString, wxString> nPair;
/// Struct to hold generatex XML Report.
struct XMLReport {
wxXmlDocument *doc; /// Parent document.
wxXmlNode *report; /// Root node.
wxXmlNode *general; /// General.
wxXmlNode *aegisub; /// Aegisub related..
wxXmlNode *hardware; /// Hardware.
wxXmlNode *windows; /// Windows specific.
wxXmlNode *unixx; /// Unix specific.
wxXmlNode *osx; /// OS X specific.
};
XMLReport ReportCreate();
XMLReport doc;
void Add(wxXmlNode *parent, wxString node, wxString text);
const nameMap HumanNames();
nameMap nMap;
void ProcessNode(wxXmlNode *node, wxString *text, wxListView *listView);
wxLocale *locale;
};