Use read_file_mapping directly in the HD audio provider
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6c14c9bee9
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2 changed files with 13 additions and 31 deletions
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@ -37,13 +37,13 @@
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#include "audio_provider_hd.h"
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#include "audio_controller.h"
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#include "audio_provider_pcm.h"
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#include "compat.h"
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#include "options.h"
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#include "utils.h"
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#include <libaegisub/access.h>
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#include <libaegisub/background_runner.h>
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#include <libaegisub/file_mapping.h>
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#include <libaegisub/fs.h>
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#include <libaegisub/io.h>
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#include <libaegisub/path.h>
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@ -69,56 +69,38 @@ agi::fs::path cache_path() {
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boost::replace_all(pattern, "%02i", "%%%%-%%%%-%%%%-%%%%");
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return unique_path(cache_dir()/pattern);
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}
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/// A PCM audio provider for raw dumps with no header
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class RawAudioProvider final : public PCMAudioProvider {
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public:
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RawAudioProvider(agi::fs::path const& cache_filename, AudioProvider *src)
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: PCMAudioProvider(cache_filename)
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{
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bytes_per_sample = src->GetBytesPerSample();
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num_samples = src->GetNumSamples();
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channels = src->GetChannels();
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sample_rate = src->GetSampleRate();
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filename = src->GetFilename();
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float_samples = src->AreSamplesFloat();
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IndexPoint p = { 0, 0, num_samples };
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index_points.push_back(p);
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}
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};
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}
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HDAudioProvider::HDAudioProvider(std::unique_ptr<AudioProvider> src, agi::BackgroundRunner *br)
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: AudioProviderWrapper(std::move(src))
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, cache_filename(cache_path())
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{
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// Check free space
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if ((uint64_t)num_samples * channels * bytes_per_sample > agi::fs::FreeSpace(cache_dir()))
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throw agi::AudioCacheOpenError("Not enough free disk space in " + cache_dir().string() + " to cache the audio", nullptr);
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diskCacheFilename = cache_path();
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try {
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{
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agi::io::Save out(diskCacheFilename, true);
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agi::io::Save out(cache_filename, true);
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br->Run(bind(&HDAudioProvider::FillCache, this, source.get(), &out.Get(), std::placeholders::_1));
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}
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cache_provider = agi::util::make_unique<RawAudioProvider>(diskCacheFilename, source.get());
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file = agi::util::make_unique<agi::read_file_mapping>(cache_filename);
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}
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catch (...) {
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agi::fs::Remove(diskCacheFilename);
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agi::fs::Remove(cache_filename);
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throw;
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}
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}
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HDAudioProvider::~HDAudioProvider() {
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cache_provider.reset(); // explicitly close the file so we can delete it
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agi::fs::Remove(diskCacheFilename);
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file.reset(); // explicitly close the file so we can delete it
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agi::fs::Remove(cache_filename);
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}
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void HDAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const {
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cache_provider->GetAudio(buf, start, count);
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start *= channels * bytes_per_sample;
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count *= channels * bytes_per_sample;
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memcpy(buf, file->read(start, count), count);
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}
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void HDAudioProvider::FillCache(AudioProvider *src, std::ofstream *out, agi::ProgressSink *ps) {
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@ -37,13 +37,13 @@
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namespace agi {
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class BackgroundRunner;
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class ProgressSink;
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class read_file_mapping;
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}
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class HDAudioProvider final : public AudioProviderWrapper {
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/// Name of the file which the decoded audio is written to
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agi::fs::path diskCacheFilename;
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/// Audio provider which reads from the decoded cache
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std::unique_ptr<AudioProvider> cache_provider;
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agi::fs::path cache_filename;
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std::unique_ptr<agi::read_file_mapping> file;
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/// Fill the cache with all of the data from the source audio provider
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/// @param src Audio data to cache
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