Add a new option --enable-gcc-prec which will enable the use of gcc precompiled headers, this speeds up the build time (including one time builds) by several oders of magnitude. closes #975
Originally committed to SVN as r3369.
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2 changed files with 26 additions and 1 deletions
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@ -856,6 +856,16 @@ if test "$with_agi_cv_wxstc" = "no" || test "$enable_check_wx_stc:" = "yes"; the
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fi
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############################
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# Precompiled Header Support
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# Only works with gcc!
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############################
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AC_MSG_CHECKING([whether to use precompiled headers])
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AC_ARG_ENABLE(gcc-prec, [ --enable-gcc-prec enable GCC precompiled headers (default=no)])
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AM_CONDITIONAL([PRECOMPILED_HEADER], [test "$enable_gcc_prec" = "yes"])
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######################################################
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# Debugging support
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# This is added last so it doesn't slow down configure
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@ -1,6 +1,7 @@
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AUTOMAKE_OPTIONS = foreign
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SUFFIXES = .c .cpp .rc
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noinst_LIBRARIES=
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AM_CXXFLAGS =
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if BUILD_DARWIN
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libosxutil_subdir = libosxutil
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@ -8,12 +9,19 @@ libosxutil_lib = libosxutil/libosxutil.a
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libosxutil_ldflags = -framework CoreFoundation
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endif
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if PRECOMPILED_HEADER
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BUILT_SOURCES = stdwx.h.gch
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precompiled_header = stdwx.h
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AM_CXXFLAGS += -Winvalid-pch -fpch-deps -fpch-preprocess -include stdwx.h
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nodist_aegisub_2_2_SOURCES = stdwx.h.gch
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endif
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SUBDIRS = \
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bitmaps \
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libresrc \
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$(libosxutil_subdir)
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AM_CXXFLAGS = -DAEGISUB -Iinclude -I../libffms/include @WX_CPPFLAGS@ @OPENMP_CXXFLAGS@ @LIBAVFORMAT_CFLAGS@ @LIBAVCODEC_CFLAGS@ @LIBSWSCALE_CFLAGS@ @LIBAVUTIL_CFLAGS@
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AM_CXXFLAGS += -DAEGISUB -Iinclude -I../libffms/include @WX_CPPFLAGS@ @OPENMP_CXXFLAGS@ @LIBAVFORMAT_CFLAGS@ @LIBAVCODEC_CFLAGS@ @LIBSWSCALE_CFLAGS@ @LIBAVUTIL_CFLAGS@
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bin_PROGRAMS = aegisub-2.2
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aegisub_2_2_LDADD = libresrc/libresrc.a $(libosxutil_lib)
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@ -21,6 +29,12 @@ aegisub_2_2_CPPFLAGS = @FREETYPE_CFLAGS@
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aegisub_2_2_LDFLAGS = @DEBUG_FLAGS@ @PROFILE_FLAGS@ @GL_LIBS@ @PTHREAD_LIBS@ @WX_LIBS@ @ICONV_LDFLAGS@ $(libosxutil_ldflags) @CCMALLOC_LDFLAGS@ @EFENCE_LDFLAGS@
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LIBS += @FREETYPE_LIBS@ @FONTCONFIG_LIBS@ @CCMALLOC_LIBS@
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if PRECOMPILED_HEADER
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# This doesn't depend on Makefile on purpose, you should already know what you're doing when using this.
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stdwx.h.gch: stdwx.h
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@CXX@ -include ../acconf.h $(DEFAULT_INCLUDES) @CXXFLAGS@ $(AM_CXXFLAGS) @DEBUG_FLAGS@ @PROFILE_FLAGS@ stdwx.h
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endif
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if BUILD_DARWIN
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aegisub_2_2_LDFLAGS += -L/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries
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endif
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@ -132,6 +146,7 @@ endif
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## These aren't built, but are listed here so 'make dist' can always find all the sources
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## This should also list all Win32 specific files
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EXTRA_aegisub_2_2_SOURCES = \
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$(precompiled_header) \
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font_file_lister.cpp \
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$(FONT_LISTER) \
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audio_player_dsound.cpp \
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