added ClampSignedInteger32() to utils and used that to remove branching from YV12->RGB32 conversion, hopefully making it faster. Also, fixed a warning in lavc audio provider.
Originally committed to SVN as r988.
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29923cb8e1
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0568af7ce0
3 changed files with 35 additions and 13 deletions
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@ -111,7 +111,7 @@ LAVCAudioProvider::LAVCAudioProvider(wxString _filename)
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}
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#endif
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audStream = -1;
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for (int i = 0; i < lavcfile->fctx->nb_streams; i++) {
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for (unsigned int i = 0; i < lavcfile->fctx->nb_streams; i++) {
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codecContext = lavcfile->fctx->streams[i]->codec;
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if (codecContext->codec_type == CODEC_TYPE_AUDIO) {
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stream = lavcfile->fctx->streams[i];
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@ -57,15 +57,6 @@ void AppendBitmapMenuItem (wxMenu* parentMenu,int id,wxString text,wxString help
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int SmallestPowerOf2(int x);
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///////////
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// Inlines
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inline void IntSwap(int &a,int &b) {
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int c = a;
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a = b;
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b = c;
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}
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//////////
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// Macros
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#ifndef MIN
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@ -79,3 +70,34 @@ inline void IntSwap(int &a,int &b) {
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#ifndef MID
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#define MID(a,b,c) MAX((a),MIN((b),(c)))
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#endif
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#ifndef FORCEINLINE
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#ifdef __VISUALC__
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#define FORCEINLINE __forceinline
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#else
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#define FORCEINLINE __attribute__((always_inline))
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#endif
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#endif
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///////////
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// Inlines
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inline void IntSwap(int &a,int &b) {
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int c = a;
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a = b;
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b = c;
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}
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//////////////////////////
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// Clamp integer to range
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// Code taken from http://bob.allegronetwork.com/prog/tricks.html#clamp
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FORCEINLINE int ClampSignedInteger32(int x,int min,int max) {
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x -= min;
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x &= (~x) >> 31;
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x += min;
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x -= max;
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x &= x >> 31;
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x += max;
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return x;
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}
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@ -299,9 +299,9 @@ void AegiVideoFrame::ConvertFrom(const AegiVideoFrame &source) {
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y = (*src_y++ - 16) * 298;
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// Assign
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*dst++ = MID(0,(y + 516 * u + 128) >> 8,255); // Blue
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*dst++ = MID(0,(y - 100 * u - 208 * v + 128) >> 8,255); // Green
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*dst++ = MID(0,(y + 409 * v + 128) >> 8,255); // Red
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*dst++ = ClampSignedInteger32((y + 516 * u + 128) >> 8,0,255); // Blue
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*dst++ = ClampSignedInteger32((y - 100 * u - 208 * v + 128) >> 8,0,255); // Green
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*dst++ = ClampSignedInteger32((y + 409 * v + 128) >> 8,0,255); // Red
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*dst++ = 0;
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}
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}
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