Remove spaces in > > in nested templates
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6e153ed7d9
commit
090905056b
11 changed files with 12 additions and 12 deletions
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@ -40,7 +40,7 @@
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/// @class AssAttachment
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class AssAttachment : public AssEntry {
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/// Decoded file data
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std::shared_ptr<std::vector<char> > data;
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std::shared_ptr<std::vector<char>> data;
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/// Encoded data which has been read from the script but not yet decoded
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wxString buffer;
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@ -47,7 +47,7 @@ enum AssEntryGroup {
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ENTRY_GROUP_MAX
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};
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class AssEntry : public boost::intrusive::make_list_base_hook<boost::intrusive::link_mode<boost::intrusive::auto_unlink> >::type {
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class AssEntry : public boost::intrusive::make_list_base_hook<boost::intrusive::link_mode<boost::intrusive::auto_unlink>>::type {
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public:
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virtual ~AssEntry() { }
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@ -49,7 +49,7 @@ class AssDialogue;
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class AssStyle;
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class AssAttachment;
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typedef boost::intrusive::make_list<AssEntry, boost::intrusive::constant_time_size<false> >::type EntryList;
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typedef boost::intrusive::make_list<AssEntry, boost::intrusive::constant_time_size<false>>::type EntryList;
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typedef EntryList::iterator entryIter;
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typedef EntryList::const_iterator constEntryIter;
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@ -380,7 +380,7 @@ void DialogFontsCollector::OnRadio(wxCommandEvent &) {
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}
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void DialogFontsCollector::OnAddText(wxThreadEvent &event) {
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std::pair<int, wxString> str = event.GetPayload<std::pair<int, wxString> >();
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std::pair<int, wxString> str = event.GetPayload<std::pair<int, wxString>>();
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collection_log->SetReadOnly(false);
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int pos = collection_log->GetReverseUnicodePosition(collection_log->GetLength());
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collection_log->AppendText(str.second);
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@ -53,7 +53,7 @@ class DialogKanjiTimer : public wxDialog {
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wxComboBox *SourceStyle, *DestStyle;
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wxCheckBox *Interpolate;
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std::vector<std::pair<AssDialogue*, wxString> > LinesToChange;
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std::vector<std::pair<AssDialogue*, wxString>> LinesToChange;
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AssEntry *currentSourceLine;
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AssEntry *currentDestinationLine;
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@ -45,7 +45,7 @@ class DialogProperties : public wxDialog {
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agi::Context *c; ///< Project this dialog is adjusting the properties of
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/// Pairs of a script property and a text control for that property
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std::vector<std::pair<wxString, wxTextCtrl*> > properties;
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std::vector<std::pair<wxString, wxTextCtrl*>> properties;
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// Things that effect rendering
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wxComboBox *WrapStyle; ///< Wrapping style for long lines
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@ -31,7 +31,7 @@
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template <class func>
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class FactoryBase {
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protected:
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typedef std::map<std::string, std::pair<bool, func> > map;
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typedef std::map<std::string, std::pair<bool, func>> map;
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typedef typename map::iterator iterator;
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static map *classes;
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@ -122,9 +122,9 @@ struct menu_item_cmp {
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/// handlers makes everything involves events unusably slow.
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class CommandManager {
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/// Menu items which need to do something on menu open
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std::deque<std::pair<std::string, wxMenuItem*> > dynamic_items;
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std::deque<std::pair<std::string, wxMenuItem*>> dynamic_items;
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/// Menu items which need to be updated only when hotkeys change
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std::deque<std::pair<std::string, wxMenuItem*> > static_items;
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std::deque<std::pair<std::string, wxMenuItem*>> static_items;
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/// window id -> command map
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std::vector<std::string> items;
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/// MRU menus which need to be updated on menu open
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@ -133,7 +133,7 @@ class SubsEditBox : public wxPanel {
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/// The start and end times of the selected lines without changes made to
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/// avoid negative durations, so that they can be restored if future changes
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/// eliminate the negative durations
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boost::container::map<AssDialogue *, std::pair<AssTime, AssTime> > initialTimes;
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boost::container::map<AssDialogue *, std::pair<AssTime, AssTime>> initialTimes;
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// Constructor helpers
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wxTextCtrl *MakeMarginCtrl(wxString const& tooltip, int margin, wxString const& commit_msg);
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@ -46,7 +46,7 @@ class Thesaurus {
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void OnPathChanged();
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public:
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/// A pair of a word and synonyms for that word
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typedef std::pair<std::string, std::vector<std::string> > Entry;
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typedef std::pair<std::string, std::vector<std::string>> Entry;
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Thesaurus();
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~Thesaurus();
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@ -143,7 +143,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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textureIdList.resize(textureCount);
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textureList.resize(textureCount);
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CHECK_INIT_ERROR(glGenTextures(textureIdList.size(), &textureIdList[0]));
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vector<pair<int, int> > textureSizes;
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vector<pair<int, int>> textureSizes;
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textureSizes.reserve(textureCount);
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/* Unfortunately, we can't simply use one of the two standard ways to do
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