Clean up signal.h a little
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7473fb1af6
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098ffd0a92
1 changed files with 6 additions and 7 deletions
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@ -63,15 +63,14 @@ public:
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/// automatically closed when all Connection objects referring to it are
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/// gone. To temporarily enable or disable a connection, use Block/Unblock
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/// instead
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void Disconnect() { if (token.get()) token->Disconnect(); }
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void Disconnect() { if (token) token->Disconnect(); }
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/// @brief Disable this connection until Unblock is called
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void Block() { if (token.get()) token->blocked = true; }
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void Block() { if (token) token->blocked = true; }
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/// @brief Reenable this connection after it was disabled by Block
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void Unblock() { if (token.get()) token->blocked = false; }
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void Unblock() { if (token) token->blocked = false; }
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};
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/// @class UnscopedConnection
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/// @brief A connection which is not automatically closed
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///
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@ -144,9 +143,9 @@ namespace detail {
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/// Protected destructor so that we don't need a virtual destructor
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~SignalBaseImpl() {
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for (typename SlotMap::iterator cur = slots.begin(); cur != slots.end(); ++cur) {
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DisconnectToken(cur->first);
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if (!TokenClaimed(cur->first)) delete cur->first;
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for (auto& slot : slots) {
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DisconnectToken(slot.first);
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if (!TokenClaimed(slot.first)) delete slot.first;
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}
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}
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public:
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