Inline the bodies of the color picker controls

Scrolling between the declarations and definitions is annoying.
This commit is contained in:
Thomas Goyne 2013-01-13 10:52:39 -08:00
parent fa8fb65b8a
commit 0e58e3b09f

View file

@ -80,6 +80,10 @@ enum class PickerDirection {
Vert
};
static const int spectrum_horz_vert_arrow_size = 4;
wxDEFINE_EVENT(EVT_SPECTRUM_CHANGE, wxCommandEvent);
class ColorPickerSpectrum : public wxControl {
int x;
int y;
@ -87,20 +91,162 @@ class ColorPickerSpectrum : public wxControl {
wxBitmap *background;
PickerDirection direction;
void OnPaint(wxPaintEvent &evt);
void OnMouse(wxMouseEvent &evt);
void OnPaint(wxPaintEvent &evt) {
if (!background) return;
int height = background->GetHeight();
int width = background->GetWidth();
wxPaintDC dc(this);
wxMemoryDC memdc;
memdc.SelectObject(*background);
dc.Blit(1, 1, width, height, &memdc, 0, 0);
wxPoint arrow[3];
wxRect arrow_box;
wxPen invpen(*wxWHITE, 3);
invpen.SetCap(wxCAP_BUTT);
dc.SetLogicalFunction(wxXOR);
dc.SetPen(invpen);
switch (direction) {
case PickerDirection::HorzVert:
// Make a little cross
dc.DrawLine(x-4, y+1, x+7, y+1);
dc.DrawLine(x+1, y-4, x+1, y+7);
break;
case PickerDirection::Horz:
// Make a vertical line stretching all the way across
dc.DrawLine(x+1, 1, x+1, height+1);
// Points for arrow
arrow[0] = wxPoint(x+1, height+2);
arrow[1] = wxPoint(x+1-spectrum_horz_vert_arrow_size, height+2+spectrum_horz_vert_arrow_size);
arrow[2] = wxPoint(x+1+spectrum_horz_vert_arrow_size, height+2+spectrum_horz_vert_arrow_size);
arrow_box.SetLeft(0);
arrow_box.SetTop(height + 2);
arrow_box.SetRight(width + 1 + spectrum_horz_vert_arrow_size);
arrow_box.SetBottom(height + 2 + spectrum_horz_vert_arrow_size);
break;
case PickerDirection::Vert:
// Make a horizontal line stretching all the way across
dc.DrawLine(1, y+1, width+1, y+1);
// Points for arrow
arrow[0] = wxPoint(width+2, y+1);
arrow[1] = wxPoint(width+2+spectrum_horz_vert_arrow_size, y+1-spectrum_horz_vert_arrow_size);
arrow[2] = wxPoint(width+2+spectrum_horz_vert_arrow_size, y+1+spectrum_horz_vert_arrow_size);
arrow_box.SetLeft(width + 2);
arrow_box.SetTop(0);
arrow_box.SetRight(width + 2 + spectrum_horz_vert_arrow_size);
arrow_box.SetBottom(height + 1 + spectrum_horz_vert_arrow_size);
break;
}
if (direction == PickerDirection::Horz || direction == PickerDirection::Vert) {
wxBrush bgBrush;
bgBrush.SetColour(GetBackgroundColour());
dc.SetLogicalFunction(wxCOPY);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(bgBrush);
dc.DrawRectangle(arrow_box);
// Arrow pointing at current point
dc.SetBrush(*wxBLACK_BRUSH);
dc.DrawPolygon(3, arrow);
}
// Border around the spectrum
wxPen blkpen(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT), 1);
blkpen.SetCap(wxCAP_BUTT);
dc.SetLogicalFunction(wxCOPY);
dc.SetPen(blkpen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(0, 0, background->GetWidth()+2, background->GetHeight()+2);
}
void OnMouse(wxMouseEvent &evt) {
evt.Skip();
// We only care about mouse move events during a drag
if (evt.Moving())
return;
if (evt.LeftDown()) {
CaptureMouse();
SetCursor(wxCursor(wxCURSOR_BLANK));
}
else if (evt.LeftUp() && HasCapture()) {
ReleaseMouse();
SetCursor(wxNullCursor);
}
if (evt.LeftDown() || (HasCapture() && evt.LeftIsDown())) {
// Adjust for the 1px black border around the control
int newx = mid(0, evt.GetX() - 1, GetClientSize().x - 3);
int newy = mid(0, evt.GetY() - 1, GetClientSize().y - 3);
SetXY(newx, newy);
wxCommandEvent evt2(EVT_SPECTRUM_CHANGE, GetId());
AddPendingEvent(evt2);
}
}
bool AcceptsFocusFromKeyboard() const { return false; }
public:
ColorPickerSpectrum(wxWindow *parent, PickerDirection direction, wxSize size);
ColorPickerSpectrum(wxWindow *parent, PickerDirection direction, wxSize size)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE)
, x(-1)
, y(-1)
, background(0)
, direction(direction)
{
size.x += 2;
size.y += 2;
if (direction == PickerDirection::Vert) size.x += spectrum_horz_vert_arrow_size + 1;
if (direction == PickerDirection::Horz) size.y += spectrum_horz_vert_arrow_size + 1;
SetClientSize(size);
SetMinSize(GetSize());
Bind(wxEVT_LEFT_DOWN, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_LEFT_UP, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_MOTION, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_PAINT, &ColorPickerSpectrum::OnPaint, this);
}
int GetX() const { return x; }
int GetY() const { return y; }
void SetXY(int xx, int yy);
void SetBackground(wxBitmap *new_background, bool force = false);
void SetXY(int xx, int yy) {
if (x != xx || y != yy) {
x = xx;
y = yy;
Refresh(false);
}
}
/// @brief Set the background image for this spectrum
/// @param new_background New background image
/// @param force Repaint even if it appears to be the same image
void SetBackground(wxBitmap *new_background, bool force = false) {
if (background == new_background && !force) return;
background = new_background;
Refresh(false);
}
};
#ifdef WIN32
#define STATIC_BORDER_FLAG wxSTATIC_BORDER
#else
#define STATIC_BORDER_FLAG wxSIMPLE_BORDER
#endif
wxDEFINE_EVENT(EVT_RECENT_SELECT, wxThreadEvent);
/// @class ColorPickerRecent
/// @brief A grid of recently used colors which can be selected by clicking on them
class ColorPickerRecent : public wxControl {
@ -117,42 +263,191 @@ class ColorPickerRecent : public wxControl {
/// Bitmap storing the cached background
wxBitmap background;
void OnClick(wxMouseEvent &evt);
void OnPaint(wxPaintEvent &evt);
void OnSize(wxSizeEvent &evt);
void OnClick(wxMouseEvent &evt) {
wxSize cs = GetClientSize();
int cx = evt.GetX() * cols / cs.x;
int cy = evt.GetY() * rows / cs.y;
if (cx < 0 || cx > cols || cy < 0 || cy > rows) return;
int i = cols*cy + cx;
if (i >= 0 && i < (int)colors.size()) {
wxThreadEvent evnt(EVT_RECENT_SELECT, GetId());
evnt.SetPayload(colors[i]);
AddPendingEvent(evnt);
}
}
void OnPaint(wxPaintEvent &evt) {
wxPaintDC pdc(this);
PrepareDC(pdc);
if (!background_valid) {
wxSize sz = pdc.GetSize();
background = wxBitmap(sz.x, sz.y);
wxMemoryDC dc(background);
dc.SetPen(*wxTRANSPARENT_PEN);
for (int cy = 0; cy < rows; cy++) {
for (int cx = 0; cx < cols; cx++) {
int x = cx * cellsize;
int y = cy * cellsize;
dc.SetBrush(wxBrush(to_wx(colors[cy * cols + cx])));
dc.DrawRectangle(x, y, x+cellsize, y+cellsize);
}
}
background_valid = true;
}
pdc.DrawBitmap(background, 0, 0, false);
}
void OnSize(wxSizeEvent &evt) {
background_valid = false;
Refresh();
}
bool AcceptsFocusFromKeyboard() const { return false; }
public:
ColorPickerRecent(wxWindow *parent, int cols, int rows, int cellsize);
ColorPickerRecent(wxWindow *parent, int cols, int rows, int cellsize)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, STATIC_BORDER_FLAG)
, rows(rows)
, cols(cols)
, cellsize(cellsize)
, background_valid(false)
{
colors.resize(rows * cols);
SetClientSize(cols*cellsize, rows*cellsize);
SetMinSize(GetSize());
SetMaxSize(GetSize());
SetCursor(*wxCROSS_CURSOR);
Bind(wxEVT_PAINT, &ColorPickerRecent::OnPaint, this);
Bind(wxEVT_LEFT_DOWN, &ColorPickerRecent::OnClick, this);
Bind(wxEVT_SIZE, &ColorPickerRecent::OnSize, this);
}
/// Load the colors to show
void Load(std::vector<agi::Color> const& recent_colors);
void Load(std::vector<agi::Color> const& recent_colors) {
colors = recent_colors;
colors.resize(rows * cols);
}
/// Get the list of recent colors
std::vector<agi::Color> Save() const;
std::vector<agi::Color> Save() const { return colors; }
/// Add a color to the beginning of the recent list
void AddColor(agi::Color color);
void AddColor(agi::Color color) {
auto existing = find(colors.begin(), colors.end(), color);
if (existing != colors.end())
rotate(colors.begin(), existing, existing + 1);
else {
colors.insert(colors.begin(), color);
colors.pop_back();
}
background_valid = false;
Refresh(false);
}
};
wxDEFINE_EVENT(EVT_DROPPER_SELECT, wxThreadEvent);
class ColorPickerScreenDropper : public wxControl {
wxBitmap capture;
int resx, resy;
int magnification;
void OnMouse(wxMouseEvent &evt);
void OnPaint(wxPaintEvent &evt);
void OnMouse(wxMouseEvent &evt) {
int x = evt.GetX();
int y = evt.GetY();
if (x >= 0 && x < capture.GetWidth() && y >= 0 && y < capture.GetHeight()) {
wxNativePixelData pd(capture, wxRect(x, y, 1, 1));
wxNativePixelData::Iterator pdi(pd.GetPixels());
agi::Color color(pdi.Red(), pdi.Green(), pdi.Blue(), 0);
wxThreadEvent evnt(EVT_DROPPER_SELECT, GetId());
evnt.SetPayload(color);
AddPendingEvent(evnt);
}
}
void OnPaint(wxPaintEvent &evt) {
wxPaintDC(this).DrawBitmap(capture, 0, 0);
}
bool AcceptsFocusFromKeyboard() const { return false; }
public:
ColorPickerScreenDropper(wxWindow *parent, int resx, int resy, int magnification);
ColorPickerScreenDropper(wxWindow *parent, int resx, int resy, int magnification)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, STATIC_BORDER_FLAG)
, capture(resx * magnification, resy * magnification, wxNativePixelFormat::BitsPerPixel)
, resx(resx)
, resy(resy)
, magnification(magnification)
{
SetClientSize(resx*magnification, resy*magnification);
SetMinSize(GetSize());
SetMaxSize(GetSize());
SetCursor(*wxCROSS_CURSOR);
wxMemoryDC capdc(capture);
capdc.SetPen(*wxTRANSPARENT_PEN);
capdc.SetBrush(*wxWHITE_BRUSH);
capdc.DrawRectangle(0, 0, capture.GetWidth(), capture.GetHeight());
Bind(wxEVT_PAINT, &ColorPickerScreenDropper::OnPaint, this);
Bind(wxEVT_LEFT_DOWN, &ColorPickerScreenDropper::OnMouse, this);
}
void DropFromScreenXY(int x, int y);
};
void ColorPickerScreenDropper::DropFromScreenXY(int x, int y) {
wxMemoryDC capdc(capture);
capdc.SetPen(*wxTRANSPARENT_PEN);
#ifndef __WXMAC__
wxScreenDC screen;
capdc.StretchBlit(0, 0, resx * magnification, resy * magnification,
&screen, x - resx / 2, y - resy / 2, resx, resy);
#else
// wxScreenDC doesn't work on recent versions of OS X so do it manually
// Doesn't bother handling the case where the rect overlaps two monitors
CGDirectDisplayID display_id;
uint32_t display_count;
CGGetDisplaysWithPoint(CGPointMake(x, y), 1, &display_id, &display_count);
agi::scoped_holder<CGImageRef> img(CGDisplayCreateImageForRect(display_id, CGRectMake(x - resx / 2, y - resy / 2, resx, resy)), CGImageRelease);
NSUInteger width = CGImageGetWidth(img);
NSUInteger height = CGImageGetHeight(img);
std::vector<uint8_t> imgdata(height * width * 4);
agi::scoped_holder<CGColorSpaceRef> colorspace(CGColorSpaceCreateDeviceRGB(), CGColorSpaceRelease);
agi::scoped_holder<CGContextRef> bmp_context(CGBitmapContextCreate(&imgdata[0], width, height, 8, 4 * width, colorspace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big), CGContextRelease);
CGContextDrawImage(bmp_context, CGRectMake(0, 0, width, height), img);
for (int x = 0; x < resx; x++) {
for (int y = 0; y < resy; y++) {
uint8_t *pixel = &imgdata[y * width * 4 + x * 4];
capdc.SetBrush(wxBrush(wxColour(pixel[0], pixel[1], pixel[2])));
capdc.DrawRectangle(x * magnification, y * magnification, magnification, magnification);
}
}
#endif
Refresh(false);
}
class DialogColorPicker : public wxDialog {
agi::scoped_ptr<PersistLocation> persist;
@ -246,324 +541,6 @@ public:
void AddColorToRecent();
};
static const int spectrum_horz_vert_arrow_size = 4;
ColorPickerSpectrum::ColorPickerSpectrum(wxWindow *parent, PickerDirection direction, wxSize size)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE)
, x(-1)
, y(-1)
, background(0)
, direction(direction)
{
size.x += 2;
size.y += 2;
if (direction == PickerDirection::Vert) size.x += spectrum_horz_vert_arrow_size + 1;
if (direction == PickerDirection::Horz) size.y += spectrum_horz_vert_arrow_size + 1;
SetClientSize(size);
SetMinSize(GetSize());
Bind(wxEVT_LEFT_DOWN, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_LEFT_UP, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_MOTION, &ColorPickerSpectrum::OnMouse, this);
Bind(wxEVT_PAINT, &ColorPickerSpectrum::OnPaint, this);
}
void ColorPickerSpectrum::SetXY(int xx, int yy) {
if (x != xx || y != yy) {
x = xx;
y = yy;
Refresh(false);
}
}
/// @brief Set the background image for this spectrum
/// @param new_background New background image
/// @param force Repaint even if it appears to be the same image
void ColorPickerSpectrum::SetBackground(wxBitmap *new_background, bool force) {
if (background == new_background && !force) return;
background = new_background;
Refresh(false);
}
wxDEFINE_EVENT(EVT_SPECTRUM_CHANGE, wxCommandEvent);
void ColorPickerSpectrum::OnPaint(wxPaintEvent &) {
if (!background) return;
int height = background->GetHeight();
int width = background->GetWidth();
wxPaintDC dc(this);
wxMemoryDC memdc;
memdc.SelectObject(*background);
dc.Blit(1, 1, width, height, &memdc, 0, 0);
wxPoint arrow[3];
wxRect arrow_box;
wxPen invpen(*wxWHITE, 3);
invpen.SetCap(wxCAP_BUTT);
dc.SetLogicalFunction(wxXOR);
dc.SetPen(invpen);
switch (direction) {
case PickerDirection::HorzVert:
// Make a little cross
dc.DrawLine(x-4, y+1, x+7, y+1);
dc.DrawLine(x+1, y-4, x+1, y+7);
break;
case PickerDirection::Horz:
// Make a vertical line stretching all the way across
dc.DrawLine(x+1, 1, x+1, height+1);
// Points for arrow
arrow[0] = wxPoint(x+1, height+2);
arrow[1] = wxPoint(x+1-spectrum_horz_vert_arrow_size, height+2+spectrum_horz_vert_arrow_size);
arrow[2] = wxPoint(x+1+spectrum_horz_vert_arrow_size, height+2+spectrum_horz_vert_arrow_size);
arrow_box.SetLeft(0);
arrow_box.SetTop(height + 2);
arrow_box.SetRight(width + 1 + spectrum_horz_vert_arrow_size);
arrow_box.SetBottom(height + 2 + spectrum_horz_vert_arrow_size);
break;
case PickerDirection::Vert:
// Make a horizontal line stretching all the way across
dc.DrawLine(1, y+1, width+1, y+1);
// Points for arrow
arrow[0] = wxPoint(width+2, y+1);
arrow[1] = wxPoint(width+2+spectrum_horz_vert_arrow_size, y+1-spectrum_horz_vert_arrow_size);
arrow[2] = wxPoint(width+2+spectrum_horz_vert_arrow_size, y+1+spectrum_horz_vert_arrow_size);
arrow_box.SetLeft(width + 2);
arrow_box.SetTop(0);
arrow_box.SetRight(width + 2 + spectrum_horz_vert_arrow_size);
arrow_box.SetBottom(height + 1 + spectrum_horz_vert_arrow_size);
break;
}
if (direction == PickerDirection::Horz || direction == PickerDirection::Vert) {
wxBrush bgBrush;
bgBrush.SetColour(GetBackgroundColour());
dc.SetLogicalFunction(wxCOPY);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(bgBrush);
dc.DrawRectangle(arrow_box);
// Arrow pointing at current point
dc.SetBrush(*wxBLACK_BRUSH);
dc.DrawPolygon(3, arrow);
}
// Border around the spectrum
wxPen blkpen(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT), 1);
blkpen.SetCap(wxCAP_BUTT);
dc.SetLogicalFunction(wxCOPY);
dc.SetPen(blkpen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(0, 0, background->GetWidth()+2, background->GetHeight()+2);
}
void ColorPickerSpectrum::OnMouse(wxMouseEvent &evt) {
evt.Skip();
// We only care about mouse move events during a drag
if (evt.Moving())
return;
if (evt.LeftDown()) {
CaptureMouse();
SetCursor(wxCursor(wxCURSOR_BLANK));
}
else if (evt.LeftUp() && HasCapture()) {
ReleaseMouse();
SetCursor(wxNullCursor);
}
if (evt.LeftDown() || (HasCapture() && evt.LeftIsDown())) {
// Adjust for the 1px black border around the control
int newx = mid(0, evt.GetX() - 1, GetClientSize().x - 3);
int newy = mid(0, evt.GetY() - 1, GetClientSize().y - 3);
SetXY(newx, newy);
wxCommandEvent evt2(EVT_SPECTRUM_CHANGE, GetId());
AddPendingEvent(evt2);
}
}
#ifdef WIN32
#define STATIC_BORDER_FLAG wxSTATIC_BORDER
#else
#define STATIC_BORDER_FLAG wxSIMPLE_BORDER
#endif
ColorPickerRecent::ColorPickerRecent(wxWindow *parent, int cols, int rows, int cellsize)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, STATIC_BORDER_FLAG)
, rows(rows)
, cols(cols)
, cellsize(cellsize)
, background_valid(false) {
colors.resize(rows * cols);
SetClientSize(cols*cellsize, rows*cellsize);
SetMinSize(GetSize());
SetMaxSize(GetSize());
SetCursor(*wxCROSS_CURSOR);
Bind(wxEVT_PAINT, &ColorPickerRecent::OnPaint, this);
Bind(wxEVT_LEFT_DOWN, &ColorPickerRecent::OnClick, this);
Bind(wxEVT_SIZE, &ColorPickerRecent::OnSize, this);
}
void ColorPickerRecent::Load(std::vector<agi::Color> const& recent_colors) {
colors = recent_colors;
colors.resize(rows * cols);
}
std::vector<agi::Color> ColorPickerRecent::Save() const {
return colors;
}
void ColorPickerRecent::AddColor(agi::Color color) {
auto existing = find(colors.begin(), colors.end(), color);
if (existing != colors.end())
rotate(colors.begin(), existing, existing + 1);
else {
colors.insert(colors.begin(), color);
colors.pop_back();
}
background_valid = false;
Refresh(false);
}
wxDEFINE_EVENT(EVT_RECENT_SELECT, wxThreadEvent);
void ColorPickerRecent::OnClick(wxMouseEvent &evt) {
wxSize cs = GetClientSize();
int cx = evt.GetX() * cols / cs.x;
int cy = evt.GetY() * rows / cs.y;
if (cx < 0 || cx > cols || cy < 0 || cy > rows) return;
int i = cols*cy + cx;
if (i >= 0 && i < (int)colors.size()) {
wxThreadEvent evnt(EVT_RECENT_SELECT, GetId());
evnt.SetPayload(colors[i]);
AddPendingEvent(evnt);
}
}
void ColorPickerRecent::OnPaint(wxPaintEvent &) {
wxPaintDC pdc(this);
PrepareDC(pdc);
if (!background_valid) {
wxSize sz = pdc.GetSize();
background = wxBitmap(sz.x, sz.y);
wxMemoryDC dc(background);
dc.SetPen(*wxTRANSPARENT_PEN);
for (int cy = 0; cy < rows; cy++) {
for (int cx = 0; cx < cols; cx++) {
int x = cx * cellsize;
int y = cy * cellsize;
dc.SetBrush(wxBrush(to_wx(colors[cy * cols + cx])));
dc.DrawRectangle(x, y, x+cellsize, y+cellsize);
}
}
background_valid = true;
}
pdc.DrawBitmap(background, 0, 0, false);
}
void ColorPickerRecent::OnSize(wxSizeEvent &) {
background_valid = false;
Refresh();
}
ColorPickerScreenDropper::ColorPickerScreenDropper(wxWindow *parent, int resx, int resy, int magnification)
: wxControl(parent, -1, wxDefaultPosition, wxDefaultSize, STATIC_BORDER_FLAG)
, capture(resx * magnification, resy * magnification, wxNativePixelFormat::BitsPerPixel)
, resx(resx)
, resy(resy)
, magnification(magnification) {
SetClientSize(resx*magnification, resy*magnification);
SetMinSize(GetSize());
SetMaxSize(GetSize());
SetCursor(*wxCROSS_CURSOR);
wxMemoryDC capdc(capture);
capdc.SetPen(*wxTRANSPARENT_PEN);
capdc.SetBrush(*wxWHITE_BRUSH);
capdc.DrawRectangle(0, 0, capture.GetWidth(), capture.GetHeight());
Bind(wxEVT_PAINT, &ColorPickerScreenDropper::OnPaint, this);
Bind(wxEVT_LEFT_DOWN, &ColorPickerScreenDropper::OnMouse, this);
}
wxDEFINE_EVENT(EVT_DROPPER_SELECT, wxThreadEvent);
void ColorPickerScreenDropper::OnMouse(wxMouseEvent &evt) {
int x = evt.GetX();
int y = evt.GetY();
if (x >= 0 && x < capture.GetWidth() && y >= 0 && y < capture.GetHeight()) {
wxNativePixelData pd(capture, wxRect(x, y, 1, 1));
wxNativePixelData::Iterator pdi(pd.GetPixels());
agi::Color color(pdi.Red(), pdi.Green(), pdi.Blue(), 0);
wxThreadEvent evnt(EVT_DROPPER_SELECT, GetId());
evnt.SetPayload(color);
AddPendingEvent(evnt);
}
}
void ColorPickerScreenDropper::OnPaint(wxPaintEvent &) {
wxPaintDC(this).DrawBitmap(capture, 0, 0);
}
void ColorPickerScreenDropper::DropFromScreenXY(int x, int y) {
wxMemoryDC capdc(capture);
capdc.SetPen(*wxTRANSPARENT_PEN);
#ifndef __WXMAC__
wxScreenDC screen;
capdc.StretchBlit(0, 0, resx * magnification, resy * magnification,
&screen, x - resx / 2, y - resy / 2, resx, resy);
#else
// wxScreenDC doesn't work on recent versions of OS X so do it manually
// Doesn't bother handling the case where the rect overlaps two monitors
CGDirectDisplayID display_id;
uint32_t display_count;
CGGetDisplaysWithPoint(CGPointMake(x, y), 1, &display_id, &display_count);
agi::scoped_holder<CGImageRef> img(CGDisplayCreateImageForRect(display_id, CGRectMake(x - resx / 2, y - resy / 2, resx, resy)), CGImageRelease);
NSUInteger width = CGImageGetWidth(img);
NSUInteger height = CGImageGetHeight(img);
std::vector<uint8_t> imgdata(height * width * 4);
agi::scoped_holder<CGColorSpaceRef> colorspace(CGColorSpaceCreateDeviceRGB(), CGColorSpaceRelease);
agi::scoped_holder<CGContextRef> bmp_context(CGBitmapContextCreate(&imgdata[0], width, height, 8, 4 * width, colorspace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big), CGContextRelease);
CGContextDrawImage(bmp_context, CGRectMake(0, 0, width, height), img);
for (int x = 0; x < resx; x++) {
for (int y = 0; y < resy; y++) {
uint8_t *pixel = &imgdata[y * width * 4 + x * 4];
capdc.SetBrush(wxBrush(wxColour(pixel[0], pixel[1], pixel[2])));
capdc.DrawRectangle(x * magnification, y * magnification, magnification, magnification);
}
}
#endif
Refresh(false);
}
static const int slider_width = 10; ///< width in pixels of the color slider control
static const int alpha_box_size = 5;