Clean up VisualFeature a bit and make most of OpenGlWrapper's methods const
Originally committed to SVN as r4309.
This commit is contained in:
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008d59d71e
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115dacb37e
5 changed files with 98 additions and 156 deletions
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@ -89,7 +89,7 @@ OpenGLWrapper::OpenGLWrapper() {
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/// @param x2
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/// @param y2
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///
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void OpenGLWrapper::DrawLine(float x1,float y1,float x2,float y2) {
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void OpenGLWrapper::DrawLine(float x1,float y1,float x2,float y2) const {
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SetModeLine();
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glBegin(GL_LINES);
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glVertex2f(x1,y1);
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@ -106,7 +106,7 @@ void OpenGLWrapper::DrawLine(float x1,float y1,float x2,float y2) {
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/// @param y2
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/// @param step
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///
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void OpenGLWrapper::DrawDashedLine(float x1,float y1,float x2,float y2,float step) {
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void OpenGLWrapper::DrawDashedLine(float x1,float y1,float x2,float y2,float step) const {
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float dist = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1));
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int steps = (int)((dist-20)/step);
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double stepx = double(x2-x1)/steps;
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@ -124,7 +124,7 @@ void OpenGLWrapper::DrawDashedLine(float x1,float y1,float x2,float y2,float ste
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/// @param radiusX
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/// @param radiusY
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///
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void OpenGLWrapper::DrawEllipse(float x,float y,float radiusX,float radiusY) {
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void OpenGLWrapper::DrawEllipse(float x,float y,float radiusX,float radiusY) const {
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DrawRing(x,y,radiusY,radiusY,radiusX/radiusY);
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}
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@ -136,7 +136,7 @@ void OpenGLWrapper::DrawEllipse(float x,float y,float radiusX,float radiusY) {
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/// @param x2
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/// @param y2
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///
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void OpenGLWrapper::DrawRectangle(float x1,float y1,float x2,float y2) {
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void OpenGLWrapper::DrawRectangle(float x1,float y1,float x2,float y2) const {
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// Fill
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if (a2 != 0.0) {
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SetModeFill();
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@ -170,7 +170,7 @@ void OpenGLWrapper::DrawRectangle(float x1,float y1,float x2,float y2) {
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/// @param x3
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/// @param y3
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///
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void OpenGLWrapper::DrawTriangle(float x1,float y1,float x2,float y2,float x3,float y3) {
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void OpenGLWrapper::DrawTriangle(float x1,float y1,float x2,float y2,float x3,float y3) const {
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// Fill
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if (a2 != 0.0) {
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SetModeFill();
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@ -203,7 +203,7 @@ void OpenGLWrapper::DrawTriangle(float x1,float y1,float x2,float y2,float x3,fl
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/// @param arcStart
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/// @param arcEnd
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///
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void OpenGLWrapper::DrawRing(float x,float y,float r1,float r2,float ar,float arcStart,float arcEnd) {
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void OpenGLWrapper::DrawRing(float x,float y,float r1,float r2,float ar,float arcStart,float arcEnd) const {
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// Make r1 bigger
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if (r2 > r1) {
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float temp = r1;
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@ -324,7 +324,7 @@ void OpenGLWrapper::SetFillColour(wxColour col,float alpha) {
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/// @brief Line
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///
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void OpenGLWrapper::SetModeLine() {
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void OpenGLWrapper::SetModeLine() const {
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glColor4f(r1,g1,b1,a1);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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@ -336,7 +336,7 @@ void OpenGLWrapper::SetModeLine() {
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/// @brief Fill
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///
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void OpenGLWrapper::SetModeFill() {
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void OpenGLWrapper::SetModeFill() const {
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glColor4f(r2,g2,b2,a2);
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if (a2 == 1.0f) glDisable(GL_BLEND);
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else {
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@ -90,21 +90,21 @@ public:
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void SetLineColour(wxColour col,float alpha=1.0f,int width=1);
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void SetFillColour(wxColour col,float alpha=1.0f);
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void SetModeLine();
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void SetModeFill();
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void DrawLine(float x1,float y1,float x2,float y2);
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void DrawDashedLine(float x1,float y1,float x2,float y2,float dashLen);
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void DrawEllipse(float x,float y,float radiusX,float radiusY);
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void SetModeLine() const;
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void SetModeFill() const;
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void DrawLine(float x1,float y1,float x2,float y2) const;
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void DrawDashedLine(float x1,float y1,float x2,float y2,float dashLen) const;
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void DrawEllipse(float x,float y,float radiusX,float radiusY) const;
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/// @brief DOCME
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/// @param x
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/// @param y
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/// @param radius
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///
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void DrawCircle(float x,float y,float radius) { DrawEllipse(x,y,radius,radius); }
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void DrawRectangle(float x1,float y1,float x2,float y2);
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void DrawRing(float x,float y,float r1,float r2,float ar=1.0f,float arcStart=0.0f,float arcEnd=0.0f);
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void DrawTriangle(float x1,float y1,float x2,float y2,float x3,float y3);
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void DrawCircle(float x,float y,float radius) const { DrawEllipse(x,y,radius,radius); }
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void DrawRectangle(float x1,float y1,float x2,float y2) const;
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void DrawRing(float x,float y,float r1,float r2,float ar=1.0f,float arcStart=0.0f,float arcEnd=0.0f) const;
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void DrawTriangle(float x1,float y1,float x2,float y2,float x3,float y3) const;
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static bool IsExtensionSupported(const char *ext);
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};
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@ -34,117 +34,77 @@
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/// @ingroup visual_ts
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///
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///////////
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// Headers
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#include "config.h"
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#include "ass_dialogue.h"
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#include "gl_wrap.h"
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#include "visual_feature.h"
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/// @brief Constructor
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///
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VisualDraggableFeature::VisualDraggableFeature() {
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type = DRAG_NONE;
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x = INT_MIN;
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y = INT_MIN;
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value = value2 = 0;
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layer = 0;
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lineN = -1;
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line = NULL;
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VisualDraggableFeature::VisualDraggableFeature()
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: type(DRAG_NONE)
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, x(INT_MIN)
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, y(INT_MIN)
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, layer(0)
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, value(0)
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, value2(0)
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, line(NULL)
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, lineN(-1)
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{
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for (int i=0;i<4;i++) brother[i] = -1;
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}
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/// @brief Is mouse over it?
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/// @param mx
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/// @param my
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/// @return
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///
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bool VisualDraggableFeature::IsMouseOver(int mx,int my) {
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// Square
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if (type == DRAG_BIG_SQUARE) {
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if (mx < x-8 || mx > x+8 || my < y-8 || my > y+8) return false;
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return true;
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}
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// Circle
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else if (type == DRAG_BIG_CIRCLE) {
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switch (type) {
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case DRAG_BIG_SQUARE:
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return !(mx < x-8 || mx > x+8 || my < y-8 || my > y+8);
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case DRAG_BIG_CIRCLE: {
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int dx = mx-x;
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int dy = my-y;
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if (dx*dx + dy*dy <= 64) return true;
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return false;
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return dx*dx + dy*dy <= 64;
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}
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// Triangle
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else if (type == DRAG_BIG_TRIANGLE) {
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case DRAG_BIG_TRIANGLE: {
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int _my = my+2;
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if (_my < y-8 || _my > y+8) return false;
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int dx = mx-x;
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int dy = _my-y-8;
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return (16*dx+9*dy < 0 && 16*dx-9*dy > 0);
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}
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// Small square
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else if (type == DRAG_SMALL_SQUARE) {
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if (mx < x-4 || mx > x+4 || my < y-4 || my > y+4) return false;
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return true;
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}
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// Small circle
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else if (type == DRAG_SMALL_CIRCLE) {
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case DRAG_SMALL_SQUARE:
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return !(mx < x-4 || mx > x+4 || my < y-4 || my > y+4);
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case DRAG_SMALL_CIRCLE: {
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int dx = mx-x;
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int dy = my-y;
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if (dx*dx + dy*dy <= 16) return true;
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return dx*dx + dy*dy <= 16;
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}
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default:
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return false;
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}
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// Fallback
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return false;
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}
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/// @brief Draw feature
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/// @param gl
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///
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void VisualDraggableFeature::Draw(OpenGLWrapper *gl) {
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wxASSERT(gl);
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// Square
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if (type == DRAG_BIG_SQUARE) {
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gl->DrawRectangle(x-8,y-8,x+8,y+8);
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gl->DrawLine(x,y-16,x,y+16);
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gl->DrawLine(x-16,y,x+16,y);
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}
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// Circle
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else if (type == DRAG_BIG_CIRCLE) {
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gl->DrawCircle(x,y,8);
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gl->DrawLine(x,y-16,x,y+16);
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gl->DrawLine(x-16,y,x+16,y);
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}
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// Triangle
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else if (type == DRAG_BIG_TRIANGLE) {
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gl->DrawTriangle(x-9,y-6,x+9,y-6,x,y+10);
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gl->DrawLine(x,y,x,y-16);
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gl->DrawLine(x,y,x-14,y+8);
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gl->DrawLine(x,y,x+14,y+8);
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}
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// Square
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else if (type == DRAG_SMALL_SQUARE) {
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gl->DrawRectangle(x-4,y-4,x+4,y+4);
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}
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// Small circle
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else if (type == DRAG_SMALL_CIRCLE) {
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gl->DrawCircle(x,y,4);
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void VisualDraggableFeature::Draw(OpenGLWrapper const& gl) {
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switch (type) {
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case DRAG_BIG_SQUARE:
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gl.DrawRectangle(x-8,y-8,x+8,y+8);
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gl.DrawLine(x,y-16,x,y+16);
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gl.DrawLine(x-16,y,x+16,y);
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break;
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case DRAG_BIG_CIRCLE:
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gl.DrawCircle(x,y,8);
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gl.DrawLine(x,y-16,x,y+16);
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gl.DrawLine(x-16,y,x+16,y);
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break;
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case DRAG_BIG_TRIANGLE:
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gl.DrawTriangle(x-9,y-6,x+9,y-6,x,y+10);
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gl.DrawLine(x,y,x,y-16);
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gl.DrawLine(x,y,x-14,y+8);
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gl.DrawLine(x,y,x+14,y+8);
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break;
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case DRAG_SMALL_SQUARE:
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gl.DrawRectangle(x-4,y-4,x+4,y+4);
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break;
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case DRAG_SMALL_CIRCLE:
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gl.DrawCircle(x,y,4);
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break;
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default:
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break;
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}
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}
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@ -34,15 +34,9 @@
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/// @ingroup visual_ts
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///
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#pragma once
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//////////////
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// Prototypes
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class OpenGLWrapper;
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class AssDialogue;
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/// DOCME
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enum DraggableFeatureType {
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@ -65,47 +59,35 @@ enum DraggableFeatureType {
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DRAG_SMALL_CIRCLE
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};
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/// DOCME
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/// @class VisualDraggableFeature
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/// @brief DOCME
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///
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/// DOCME
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/// @brief Onscreen control used by many visual tools which doesn't do much
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class VisualDraggableFeature {
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public:
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/// @brief Constructor
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VisualDraggableFeature();
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/// DOCME
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/// Shape of feature
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DraggableFeatureType type;
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/// DOCME
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int x; /// x coordinate
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int y; /// y coordinate
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/// DOCME
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int x,y;
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int layer; /// Layer; Higher = above
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/// DOCME
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int layer; // Higher = above
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int value; /// userdata
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int value2; /// more userdata
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/// DOCME
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AssDialogue* line; /// The dialogue line this feature is for
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int lineN; /// The line's index in the file
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/// DOCME
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int value,value2;
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/// DOCME
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AssDialogue *line;
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/// DOCME
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int lineN;
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/// DOCME
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int brother[4];
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int brother[4]; /// userdata; generall indexes of other features in an array
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/// @brief Is the given point over this feature?
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/// @param mx x coordinate to test
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/// @param my y coordinate to test
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bool IsMouseOver(int x,int y);
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void Draw(OpenGLWrapper *gl);
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VisualDraggableFeature();
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/// @brief Draw this feature
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/// @param gl OpenGLWrapper to use
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void Draw(OpenGLWrapper const& gl);
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};
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@ -312,7 +312,7 @@ void VisualTool::DrawAllFeatures() {
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for (size_t i=0;i<features.size();i++) {
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SetFillColour(colour[(signed)i == mouseOver ? 2 : 1],0.6f);
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SetLineColour(colour[0],1.0f,2);
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features[i].Draw(this);
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features[i].Draw(*this);
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}
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}
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